PLayer housing again , sry :P

PLayer housing again , sry :P

in Suggestions

Posted by: Akame.1073

Akame.1073

Hi GW2 community & sry for opening this thread again but i would love to collect as much data as possible about housing (mechanic, building features, basically whatever you desire, … ) & how would diferent features be implemented ( let your imagination free althow in the limit of the game engine :P).
At the end would compose a text off wall (evil laugh) to post on forum, thx in advance.
Feel free to pm me stuff if you prefer & keep it constructive, also if we the players should have a feature to design boss encounters & pvp, maps game mechanics ( just an idea – the best pvp games / maps bosses would be scored by Anet developers & might become a reality in-game)

PLayer housing again , sry :P

in Suggestions

Posted by: Sirendor.1394

Sirendor.1394

Hey there, can you please just use this thread? :P https://forum-en.gw2archive.eu/forum/game/suggestions/Player-Housing-1/first#post1266237
Too lazy to bring you all the info, but there’s a loooooot on there.

Personally: I like the idea of Guild Instances -> Guild Cities.
In those cities each guild member gets the chance to build his/her own house.
There should also be houses where NPCs live and so on to make it feel like a lively little town.

I also want to input Guild Wars: fights between those cities in another instance! How? Simple: make it possible that guilds challenge eachother through the guild member/ guild officers and make an arrangement for the time. Also a limit to the amount of players who take part should be able to be customized.

Target of Guild War? there could be all sorts of battles.
-> Killstreak (reach a certain number of kills in limited time)
-> Kill guild leader
and so on.

Thanks!

Gandara – Vabbi – Ring of Fire – Fissure of Woe – Vabbi
SPvP as Standalone All is Vain

(edited by Sirendor.1394)