Range finder/guide for siege in WvW?

Range finder/guide for siege in WvW?

in Suggestions

Posted by: Thorson.9218

Thorson.9218

Apologies if this has been suggested before but it didn’t show up in a search.

What I would find useful in WvW is a way to accurately gauge range to my target. In RL, you could pace it off, etc., but there’s no way to know if the treb I just placed will reach a certain spot other than wasting the supply (and blueprint) and trying it, unless I’ve placed one there before. It would be great if there was a way to know ahead of time, either through a player skill or a blueprint skill (i.e. double click the blueprint and have 3 skills vs. just 2: 1- Place, 2 – Cancel, 3 – Check Range <— this could show a red circle on the mini-map of its max range).

This could help promote some very creative “open field” siege points and get some of that siege off tower/keep walls. It could also be very useful for placing ballistae to counter the new ACs. :-)

Come to us, you foes, and bring your flock.
For we will crush your bones on the Anvil Rock!