Reset heart quests
That sounds like an exploitable way to make farming things easy and OP if you ask me. You have 6 level 8 characters, and you like exploring? Go to a new zone . . .
My idea compilation thread:
https://forum-en.gw2archive.eu/forum/game/suggestions/Seven-ideas-in-one-post/first#post3038023
I think if you reset them you shouldn’t get any new currency for completing them. We have enough currencies. I think if you do them again you just get the same XP you would have the first time. No change. Otherwise, it’s exploitable.
[TTBH] [HATE], Yak’s Bend(NA)
What about you can reset all our hearts only when u achieved world completion , like a new game + mode in some console Rpg’s . it would be okay i guess. i would glady reset my world completion on my main , to redo it again , to get something liek , over achiever title or something , even just fun and replay value would be great. I think this game needs more replay value of its content. Exploration , story mode, living story , all should at some point be able to be relived by a character. and yes i know , just remaking a character will give all the hearts and exploration back , but its not the same :P
What about you can reset all our hearts only when u achieved world completion , like a new game + mode
This sounds good. Maybe have Zommoros manage “world gambits” for you as well, earning you more karma & goodies.
- Explorer Bekk
What about you can reset all our hearts only when u achieved world completion ,
That is exactly what I mean.
It would be a bonus feature for those who complete the world.
This would be a nice implementation, maybe have tiers of difficulty as well for those that world-completed; and of course making them rewarding as well
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When I read the first post I thought it was a terrible idea. But then the further down I went the more I reconsidered. With the ‘living world’ you can redo events, I don’t see why we can’t redo hearts. I am working on my third character with 100% map completion, and I’m sure if I re-did hearts I would use my molten pick, southsun sickle and atherblade axe in all the areas to get the nodes. Right now I don’t really have a reason to go back to the older areas.
It seems really that Queensdale is the only place that people go back and re-do quests. I think this idea would help new players have older players on the same map so their events are more enjoyable.
Personally, I like the idea of being able to redo Renown Hearts more because it’d let me join my friends who are completing hearts that I’ve already done.
Even though it was really fun the to finish up the hearts the first time, I think exploring new content is even more fun than higher difficulty versions of content I’ve already completed.
And with Living World, there’s always new content being added to the game. So maybe this suggestion is less about not having things to do and more about adding replay value to of different types of content, including those without the large group style of Living World content.