Role of Guilds

Role of Guilds

in Suggestions

Posted by: Ravenphyre.6183

Ravenphyre.6183

I am unsure if this subject has been broached but for a game called Guild Wars i have seen precious little that guilds can truly do other than WvWvW to really feel like a guild. There is a pervasive feeling that guilds are an afterthought and nothing more. Say you belong to a very large guild and you want to do something within your respective world to make all your members feel like the ultra heroes they have striven to be…….what is there that you can do?
When I heard about the dragonslayers within my personal story i became excited at the prospect of dragon hunting when i hit 80…..lo and behold like the real world there are no dragons to slay with my fellow guildies. So what is the purpose of guilds?

Role of Guilds

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Posted by: Sirendor.1394

Sirendor.1394

I’m a fan of making Guild Cities (where all players of one guild can build their house) and Guild Wars. More guild activities are a serious must in this game.

Gandara – Vabbi – Ring of Fire – Fissure of Woe – Vabbi
SPvP as Standalone All is Vain

Role of Guilds

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Posted by: Dragoonale.7518

Dragoonale.7518

I completely agree! I find it ironic the game is named guild wars, yet there are no guild wars. I think some new guild activities are much needed!

Role of Guilds

in Suggestions

Posted by: Sithlord.2701

Sithlord.2701

This!^ I agree on every word. GW1 was so much more about the guilds. What happened?

Yeyinde Swiftmane [CREW]
Gunnar’s Hold

Role of Guilds

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Posted by: CodeE.4857

CodeE.4857

I’m a fan of making Guild Cities (where all players of one guild can build their house) and Guild Wars. More guild activities are a serious must in this game.

I like this idea.

Role of Guilds

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Posted by: ubaid.8213

ubaid.8213

I think that the reality where guilds are concerned is that they tend to mean something different depending on who you ask.

I belong to a very small guild, and most of us have known each other in the real world for almost 20 years. Some of use are actual family through blood or marriage – the rest of us are the kind of friends that are family in every way that doesn’t include blood or marriage. Of course, we’re all in the same guild. And that’s what the role of the Guild is for us – to give us all a chance to work together and play together for the good of each other and to do that easily by being able to stay connected.

So you’ve got your friend guilds, family guilds, PvP guilds, PvE guilds, RP guilds, and so on. Each has its own function, so I don’t think there’s any one specific role.

The problem is that in GUILD Wars 2, there are no guild halls, no real sense of connection to a group due to the 5-man party limitation, no real goals for things like earning a Guild Hall or things to put in a Guild Hall. There’s no Guild Hall to invite your friends to and be social (after all, ANet have said this is a “social” game).

It’s really surprising that in a game with the word “Guild” in the title, you’re right – it feels like guilds (which are so much better in the original Guild Wars) are even less than an afterthought.

But then, the incredibly small amount of GW2 that makes me feel connected to the game feels like an afterthought. It’s really bizarre.