What you guys at Anet did with the Nightmare Chambers is wonderful. I was able to take my time and enjoy the story without impatient players ruining my enjoyment during my first time thru the section. When I got familiar with the Tower dungeons, I went to help other players that were having trouble with enemies or who preferred fighting in groups. WE NEED MORE DUNGEONS LIKE NIGHTMARE CHAMBERS. That’s right. I’m suggesting that we need NPCs to accompany a solo player during the regular dungeons and fractals. Ideally, I’d like to see the henchie / hero system from GW1 introduced in this game.
I’m getting tired of impatient players (in both the PUGs and my current guild). (NOTE: I’m already thinking about leaving my current guild because no one wants to do long dungeons or fractals when I’m on due to their schedules. They only want to do the short stuff).
It’s frustrating that I can’t enjoy the new Fractal updates because some players:
— can’t state that they’re only looking for pro-speed-run players when they advertise on the Need a Group page.
— can’t state that they’re looking for experienced players only for their PUGs.
— only want to do short dungeons, and I want to do the long treks like TA path 3. (FYI: Before anyone says “Did you post a LFG ad?” I just want people to know that I usually play during the graveyard hours on the NA servers. So I can’t always get players who are willing to go on a long dungeon crawl that late at night)
— who boot players for enjoying the story.
— don’t want players who don’t have ascended / legendary weapons and armor.
— have trouble with English-As-A-Second-Language (ESL) players (NOTE: American English is my first language, but it’s upsetting that some American players are just rude or cruel to foreign players in the PUG groups). Today, the leader of a Fractal PUG just left the group just when we were finished with the Mossman scenario. This person left because of an ego issue and failure to understand that a couple players weren’t fluent in English. The entire group was sent back to Lion’s Arch because the leader left. (FYI: Whenever I see that players speak in short answer or incomplete sentences, I automatically assume that I’m dealing with ESL players. It just means that I have to have more patience as a player since there is a language barrier).
I’ve been playing GW 2 since the last free trial period, and I’m almost done with my character’s personal story. The only other PvE storiesare the Toxic events. I spent $40 on this game last October, and I can’t play dungeons or Fractals in order to get the better armor, gold, and/or achievements. It doesn’t help that the players aren’t any help and unfriendly to newer players like myself. Don’t get me wrong. I’m an experienced MMORPG player, but it’s frustrating that the unfriendly player base is keeping me from enjoying this game beyond the personal story.
In the previous GW game, whenever I trouble getting a group for a dungeon run or a mish, I would just solo the stuff myself (with heroes and henchies, of course). I did this with every dungeon and mission except Shards of Orr. I don’t see why Anet can’t just create a solo version of the dungeons and Fractals and bring back the hero/hench system while they’re at it.