Endless Petrification Tonic
Stop with Account Bound UltraRares
Endless Petrification Tonic
The problem isn’t them being account-bound. The problem is that gambling is the only way to get them. Keeping them account bound and selling them individually in the shop is the proper solution.
I just wish nothing was soulbound/account bound, let people sell anything, coming from EVE online it’s jarring having all this useless stuff that other people want and being unable to sell it :/
The problem isn’t them being account-bound. The problem is that gambling is the only way to get them. Keeping them account bound and selling them individually in the shop is the proper solution.
Of course I would prefer this solution. However, at this point I am willing to settle for anything that will make my desired items even POSSIBLE to reliably obtain. It’s really a sad state of affairs…
Endless Petrification Tonic
As I see it, if the only way to get the item is to rely on the RNG, then bind on acquisition is unacceptable. So either make them tradeable, or provide a non-random way to acquire them.
Agree 100%.
All i wanted was the baby Quaggan, so i waxed $50 on chests… biggest mistake of 2012.
I’ll never ever gamble on RNG again…
80 Ranger (3), 80 Warrior (3), 80 Thief (3)
80 Ele (2), 80 Engi (3), 80 Rev (2)
Selling ultra-rare items for gems would be a nice solution. I could see myself footing the bill for some gems for a few things if I was guaranteed to get what I want (e.g. the unbreakable chorus bell).
another of histories lessons other companies have tried and since learned from. STO just recently revamped their boxes to improve drop rates because of this very problem.
LOTRO did something about their prior to their last expac. I think this company could benefit from the wisdom of history and should hire someone who’s a researcher in this field, simply because they seem to be making the same mistakes other companies have already made and since learned from and changed. For example, DR as a means to block the progress of bots was learned long ago by other companies to not only not work but destroy their customer base because of the serious affects it had on it’s playerbase, so other measures were used that worked and the loot was returned to normal which saved these titles and brought their fans back.
(edited by tigirius.9014)
Selling ultra-rare items for gems would be a nice solution. I could see myself footing the bill for some gems for a few things if I was guaranteed to get what I want (e.g. the unbreakable chorus bell).
At least you can buy this with gold, which in turn means you can buy it with gems through gem to gold conversion. Although it would run you a steep $50 at the current price.
The account bound super rare items are the true problem. You know there is a problem when you are not likely to get what you want from the cash store even after spending $1000 real cash, which is about what it amounts to in the case of endless mystery tonics.
Endless Petrification Tonic
The RNG holiday items in GW were acceptable because you could farm them and the drop rates were reasonable (I’m thinking about the Lunar Fortunes as an example).
GW2’s RNG items not only cost a kitten-ton in initial investment (real or in-game), AND the drop rates are miniscule.
I honestly think ANet would make more money by placing the specific items on the gem store, even if they were more expensive than, say, a set of 10 BL Keys. Most people I talk to refuse to waste their gems on the RNG chests/items at all.