Suggestion: some implementations

Suggestion: some implementations

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Posted by: sheng.2890

sheng.2890

+ life + moviment speed + different moves by attack – life off boss…(10 min to kill 1 is very boring) + profession skill… And traits… More level. The game is very start boring a lot of my friend choise other game than gw2

Suggestion: some implementations

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Posted by: TheDaiBish.9735

TheDaiBish.9735

So you want:

  • More HP
  • Faster Movement Speed
  • Less Health on the Boss
  • More Profession Skills and Traits
  • Increased Level Cap?

More HP

Eh, I haven’t got any particular opinion on this.

Faster Movement Speed

All professions have access to Swiftness. There’s also a Rune that increases passive movement speed (I think), as well as Traits.

Less Health On Boss

Agree, and in it’s place more interesting mechanics.

More Profession Skills and Traits

Disagree for the moment. They only got two people working on skill balance. Let them finish this set of skills first.

Increased Level Cap

Disagree. There’s already a big yooha over Ascended gear. Introducing an increased level cap would also bring in power creep.

Life is a journey.
Time is a river.
The door is ajar.

Suggestion: some implementations

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Posted by: Carighan.6758

Carighan.6758

Thanks TheDaiBish, didn’t understand any of that until the translation

And yeah, I don’t much agree on much of it either. Movement speed is already very fast, plus ubiquitous teleports. Bosses do need less health though, but yeah, they’re apparently working on the dungeons.
I definitely concur that the last we need are more levels / skills / traits.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

Suggestion: some implementations

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Posted by: sheng.2890

sheng.2890

And fast switch equip not in combat. I mean is not symply to change equip example: fighting to magic find..

Suggestion: some implementations

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Posted by: Carighan.6758

Carighan.6758

That’s even worse, you might as well simply remove Magic Find from the game (and increase all drop chances baseline), at least you save everyone from having to grind two full sets of gear then.

Really, you could rather implement all the stuff from the first post than this second suggestion. :S

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.