One of my biggest annoyances in gw2 is the lack of accurate target ID system. We need to better see who we have targeted especially in water, where there’s basically no visible target whatsoever.
Currently on land at least, we have a red ring around the foe’s feet, which is often obscured by terrain such as rocks etc and totally invisible in water or DE’s where there are lots of special effects.
My suggestion is to highlight the entire body of the targeted enemy in say, red aura that makes them stand out. In addition, there should be a bright, largish, say yellow dot on your mini map which tracks the targeted enemy. This would be very helpful in DE’s large or small and it would also indicate the distance of your target especially in water.
I believe this kind of system would help greatly in reducing target errors and unnecessarily aggroing the wrong enemies or those out of range etc.
What do you think?
Thanks for reading
Cheers