Targeting Options Needed

Targeting Options Needed

in Suggestions

Posted by: edarsenik.4735

edarsenik.4735

We need more options!! haha One thing that has really been bugging me is the auto target type thing, not sure what its called because I turned off auto targeting already and Its still there, but its when someone is directly in front of your character and it automatically highlights them, DDO has a similar feature, but you can toggle the darn thing off/on, this is really annoying because even when I have a target selected if an npc is beside something I’m trying to interact with, it keeps talking to them, plus it looks bad in my opinion that health bars keep popping up all over the place, Make it so we can toggle enemy/friendly health bars and names, and all the other useless clutter involved with targeting like the horrid colored outlines, giant red circle, health bars, names, and the little red arrow pointing at your target over their head, Its all really annoying, I find myself playing with the UI hidden most of the time, the game is great at giving audio cues on cool downs and your hp and things, I think the perfect example of targeting options is Everquest 2, It gives you the best options of any MMO for targeting displays, learn from them ANet!!!!!!

Targeting Options Needed

in Suggestions

Posted by: Fozzik.1742

Fozzik.1742

I really feel like they need to tighten up that “soft” targeting… the look targeting or whatever we’re calling it. Sometimes it works well, but other times it can really get you killed. If two mobs are in a line, and one is 10 feet away and the other is 100 feet away…the soft targeting should prioritize the closer mob. I’ve had serious issues with this, where I’ll do a leap attack and it will jump right over the intended mob into a den of 5 others…aggroing everything.

I’ve also had occasions where it will glitch and send attacks to the side or behind me as I move, I guess because at the moment it registered the attack, something I wasn’t fighting was soft targeted.

I know we can always fall back on click-targeting or tab-targeting…but I actually like using the soft target transitioning to full target when possible. I think the single fix of prioritizing the closer mob would make it really intuitive and workable. I don’t know of any circumstances where I would want to auto-target a mob 100 feet away in the middle of a camp of baddies. I’ll manually target if I want him.

Targeting Options Needed

in Suggestions

Posted by: edarsenik.4735

edarsenik.4735

I think they should at least have the option to turn it off, it seems like a good idea that wasn’t implemented properly. Tho if added properly and the ability to choose what nameplates/outlines show up when I look at them (character in front of you) would be perfect, eg. : show allies/enemies toggle so instead of it soft targeting everyone, I can choose what it targets like, only hostiles , and the ability to choose what feedback on my target shows up, like their name, level, healthbar, targeting circle, red arrow on top of, all able to be toggled off/on, that’s what I want, I hope they add addons to this game if only for UI elements such as these. I personally just click target most of the time and use target next enemy once and awhile when need be, tho everyone has their own play style.

Targeting Options Needed

in Suggestions

Posted by: Markadis.9012

Markadis.9012

I’m not sure I fully understand your rant. I turned off my auto-targeting system, and my game works fine. If I do not have a character targeted for a target required skill, my character will just waste the skill which is my fault.

If you are saying you click most of the time, why the issue with the targeting skill anyways?

Server- Blackgate
Characters- Levicus (Ele); Levicus Gear (Eng);
Levicus Shield (War)

Targeting Options Needed

in Suggestions

Posted by: takfar.7834

takfar.7834

Try configuring a key to target the “closest” enemy. “C” has been working fine for me since GW1, and it’s good here, too.

Targeting Options Needed

in Suggestions

Posted by: edarsenik.4735

edarsenik.4735

My issue is with the feedback not the soft targeting, I want to see the outline, nameplates and arrow able to be toggled, and when I have a target selected it still soft targets things, showing me useless feedback I dont care about like someone or an npc running in front of mes nameplate, and sometimes if im trying to interact with something and an npc runs in front of me it talks to them automatically because of the soft targeting function, I just want to see these things toggle able thats the problem.