(edited by Ronah.2869)
The Ancestral weapon - the Living weapon.
no way lol, this would kitten everyone off who saved for a legendary so much…
This kinda reminds me of the sword from Fable 3 (except I think that one was the WORST you could get in the game XD). Anywho the idea sounds neat, but JackBeShippin is probably right many people would probably rage after spending so much on legendaries. That said, it could work if you have to do some uber above legendary thing to get it (this does not include buying pretty much everything from the tp :P)
Idk it could work, but then again it could not.
no way lol, this would kitten everyone off who saved for a legendary so much…
No one said thet the things you saved for the legendary won’t be needed for the Ancestral weapon. If you read carefully i said we dont discuss how it will be obtained, but how it will look.
So, I will answer you with some quotes
The test of our progress is not whether we add more to the abundance of those who have much it is whether we provide enough for those who have little.
Franklin D. Roosevelt
There are no constraints on the human mind, no walls around the human spirit, no barriers to our progress except those we ourselves erect.
Ronald Reagan
The first condition of progress is the removal of censorship.
George Bernard Shaw
The reason men oppose progress is not that they hate progress, but that they love inertia.
Elbert Hubbard
People tend to think that life really does progress for everyone eventually, but actually only some people progress. The rest of the people don’t.
Alice Walker
i know a good way to optain it then, get all legendarys and combine them and there you have that weapon and the people makeing legendarys and allready have cant fell bad about it as they need that legendary anyway for it
Ayano Yagami lvl 80 ele
So this is a weapon that switches to a different weapon, with new skills I’m not traited for and don’t want, on its own whim? No thank you.
The THC is powerful in this one. Seriously? A weapon that morphs at will? Like those warriors that melee stuff on a longbow?
It’s a creative idea but anything short of a shiny cosmetic item it’d be completely useless for absolutely anything since, as your idea states, it keeps morphing, randomly even. People would never pay for something like that even if it were offered on the Gem Store for cheap.
Now, a weapon that you can morph stats and weapon skills on yourself wouldn’t be such a bad idea
Begging for newer, more powerful weapons…I’m guessing you aren’t a fan of Guild Wars 1?
The THC is powerful in this one. Seriously? A weapon that morphs at will? Like those warriors that melee stuff on a longbow?
It’s a creative idea but anything short of a shiny cosmetic item it’d be completely useless for absolutely anything since, as your idea states, it keeps morphing, randomly even. People would never pay for something like that even if it were offered on the Gem Store for cheap.
Now, a weapon that you can morph stats and weapon skills on yourself wouldn’t be such a bad idea
The weapon morphs randomly once in every 30 min or so. It is not like it will change every 30 seconds. The random changing gives the feeling of a living weapon, with a mind of its own. The weapon is not controlled by the character, only handled by it.
For the people who don’t like to use multiple weapon sets and change between them, this weapon won’t be a incentive to get, but for those liking to change weapon sets it will be very ok. It is all weapons in one. Besides its is usable for all characters one player has in his account no matter what profession it is.
People are just used to have one set of weapons and they only use that. It feels really boring after a while even if you start to “master” those sets.
It may be possible, who knows, to have a sort of sigil that will lock the weapon in its current form for those who don’t like to change, but this will be an option not a default feature.
Removing the sigil will return the weapon random morphing feature
(edited by Ronah.2869)
Begging for newer, more powerful weapons…I’m guessing you aren’t a fan of Guild Wars 1?
I played GW1 for over 5 years and I am a fan of it. This weapon is NOT more powerful, it just has different looking animations for the skills and it is all weapons in one.
nearly impossible to get, childish gimmick, no competitive value, would never be used in combat.
sounds like the kind of weapon I would not want.
nearly impossible to get, childish gimmick, no competitive value, would never be used in combat.
sounds like the kind of weapon I would not want.
I have the same feeling of the current legendaries. Hmmm.. wonder why?
you’re right. your weapon suggestion is bad as farming a legendary, with a gimmick that makes it totally unusable in combat, without sacrificing a sigil placement or jumping through some other hoop.
interesting point.
you’re right. your weapon suggestion is bad as farming a legendary, with a gimmick that makes it totally unusable in combat, without sacrificing a sigil placement or jumping through some other hoop.
interesting point.
having a legendary will get you stuck with it forever. My weapon suggestion will give you unlimited sets of weapons for all characters no matter what profession they are because it is not soulbound. Those lock sigils can be sold in gem store for those who want it static
right, so now you can’t have a sigil in your weapon if you want it static like it should be, making it worse than exotics.
or you can have it change to weapons you’re not traited for and can’t use effectively making it worse than exotics.
so you’re suggesting a weapon with such an absurd farming time that no one would ever have it, but if god forbid they did, they could only use it to flaunt it around in Lion’s Arch or be slightly worse than players who paid three gold for an exotic.
coool.
gotcha.
right, so now you can’t have a sigil in your weapon if you want it static like it should be, making it worse than exotics.
or you can have it change to weapons you’re not traited for and can’t use effectively making it worse than exotics.
so you’re suggesting a weapon with such an absurd farming time that no one would ever have it, but if god forbid they did, they could only use it to flaunt it around in Lion’s Arch or be slightly worse than players who paid three gold for an exotic.
coool.
gotcha.
I like the attitude of nay sayers It is easier to find issues and don’t want to think of how to solve them. I will re-post a quote from above
There are no constraints on the human mind, no walls around the human spirit, no barriers to our progress except those we ourselves erect.
Ronald Reagan
when the core focus of an idea is flawed, i.e. randomly switching weapon type making it impossible to use proficiently, the issue is the idea itself.
and solving it is not implementing your idea.
tadaaa.
fixed.
“Your idea is bad.”
~Josh
8/18/13
(edited by JoshandSarah.5402)
What does Ronald Reagan have to do with some randomly morphing legendaryish weapon?
What if instead of morphing randomly, you morph it via a NPC where you can choose what weapon it is and the stat and the sigil. The weapon skill is the same but with a brand new animation. It morph into 2 one handed weapon if you choose a one handed weapon, so you don’t have to get 2 of them. The color change depending on the stat chosen, the particle effet depends on the sigil chosen.
That would be neat if you actually choose 2 set of weapon to morph, so you get one of these you no longer need any weapon but it. You also have to choose the stat and the sigil on underwater weapon… And hell, the armor too !
You get it you get everything but the trinket. What am I saying, you get the trinket too !
You farm that and you won’t need to farm anymore, with each addition of new stat/tier you just go morph and TADAAA you have it. So you can spend more time with your family.
The only problem is : will there be enought colour and particle effets for all that?
(edited by The Sixteenth.2561)
That could actually work… But to unlock the stat you have to craft with a lot of that stat material and make a tokken with it and other stuff and give it to the NPC. And it works the same to unlock a weapon type. And you have to upgrade it through the forge for the 2nd weapon set, once more for the 2 underwater weapon, once more for the armor and 3 other time for all the trinket.
Every upgrade and unlock cost around the price of a legendary in term of material and time. I shall call it “The adaptative technologic morpher” or “the ATM”
Good luck farming that…
(edited by The Sixteenth.2561)
Equipping this weapon will ruin dungeons, fractals, wvw and spvp for many people, the idea is basically for happy go lucky noobs who just want epic skill effects.
PS: many classes already have those epic skill effects , eles, mesmers, necros and guardians.
Is currently emotionally unstable because Breaking Bad is over
We are talking World boss class effect like u use the necro staff mark, if it trigger half the map will know. And no droppable or craftable precursor, it’s bough with 2500 tokken of every dungeon and 10 000g. Luck won’t be that much of a help.
And how it would ruin anything ? You can get the same power through many other way, just this one is more bling bling. You can’t afford it? Don’t try, just like the legendaries. It will give a long term goal for those who play a lot while enjoying the living story.
(edited by The Sixteenth.2561)
When equipping the weapon it will override the current traits with a new set. It will not mess up the ones you already have so when you unequip it, you will return to the previous traits
The new weapon traits will be generic and not specific to a weapon type as the original traits are.
Becasue it is a living weapon, it will “take control” of your character sort of that is why it is randomly morphing, but the more you use it, the more the character “tames” the weapon and can make it not change randomly. Here comes those sigils but, hey, some people are not interested in developing this idea, so why bother.
I like better my ATM but it’s a personal opinion… Yours looks neat too…
Though mine will never realise, it takes too much time to make all those skin for 1 item that probably only a few will have.
I would make it obtainable by the achievement system like the zenith weapon skins. After unlocking all zenith weapon skins, you would be awarded a morphing station which will collect all the skins and transform it into the ancestral weapon skin.
This skin will be applied to any weapon you like and it will transform it.
This system won’t advantage any type of player. It will be obtainable by playing the game and not doing certain things.
You wont need to be the richest man in the game to buy it or you can not have a RNG to your side to obtain it. It will be awarded for all who do something in the game for a sustained amount of time.
Achievement points show your dedication to the game not how many salaries you put in the TP to buy it, or how many hours you have spent farming gold or materials, or how luky you were to get a precursor.
It will be fair for all types of players, PvPers, WvWers or PvEers, hardcore and casuals
Ancestral weapon…when you have crafted them all…when you combine them all…there’s only one weapon.
Would be cool.
So a morphing set of weapons that exponentially increase the amount of data the game has stored on weapons?…
so you are suggesting a weapon that in situation where i might need range it randomly and with no control by me can become melee and make me fail against a boss or a dungeon?
i guess i would not use it than… so…
random is always bad for me always, and i play a mesmer so i know what random skills are
Join the Rainbow Pride
random is always bad for me always, and i play a mesmer so i know what random skills are
engis are laughing at you :P
random is always bad for me always, and i play a mesmer so i know what random skills are
engis are laughing at you :P
so i heard, but i don’t have any engi…^^
Join the Rainbow Pride
The “random” is what’s going to ruin everything
in some situations, you want swiftness, or maybe blocking, or maybe pulling, or reflecting, or curing conditions or dealing conditions (bleeding and burning)or dealing massive damage, or healing or buffing or invulnerability or doing aoe damage, unless the weapon can provide all of that in 5 skills, then it would ruin everything…
also, AP points are mostly for casual players, because neither dungeon nor wvw give a lot of ap points, it’s mostly doing dailies and living story, so basically not a lot of hardcore people will get these weapons…
This idea is for rich noob farmers who spend all day farming orr and don’t really care what their skills are cause all they need to do is damage…
Is currently emotionally unstable because Breaking Bad is over
(edited by Bismuth.3165)
Jeeha what do you think of the ATM?
Jeeha what do you think of the ATM?
ATM??? I searched google but nothing really explained what that meant
The main point in my argument is the random factor of this weapon, and yes, making it have better effects will kitten of all the people with legendaries, and yes… if not all then it’s going to kitten of 99% of them, like I said before, for example, as an ele doing fractals I have to equip the focus for the destroy projectiles, reflection and invulnerability for harpies and grawl shaman, it adds a lot to my survivability, however if I have this weapon equipped, there’s a chance all I’ll get is just pulling, damage and curing conditions which don’t really help a lot at this part.
Is currently emotionally unstable because Breaking Bad is over
(edited by Bismuth.3165)
also, AP points are mostly for casual players, because neither dungeon nor wvw give a lot of ap points, it’s mostly doing dailies and living story, so basically not a lot of hardcore people will get these weapons…
Really? I wonder how you describe a “hardcore player” if doing most of the things in the game makes you a “casual”? Have you asked anyone with over 10.000 AP what have they done to get that much when most of the 1 year casual players are around 6500 or even less?
as for ATM
That could actually work… But to unlock the stat you have to craft with a lot of that stat material and make a tokken with it and other stuff and give it to the NPC. And it works the same to unlock a weapon type. And you have to upgrade it through the forge for the 2nd weapon set, once more for the 2 underwater weapon, once more for the armor and 3 other time for all the trinket.
Every upgrade and unlock cost around the price of a legendary in term of material and time. I shall call it “The adaptative technologic morpher” or “the ATM”
Good luck farming that…
(edited by Ronah.2869)
Have you asked anyone with over 10.000 AP what have they done to get that much when most of the 1 year casual players are around 6500 or even less?
Is that a serious question? The main factor in being far ahead of most people in AP is how many of the dailies/monthlies/living stories you completed. Any1 can run around and grab explorer, hero, jp’s, dungeon master, etc whenever they want but daily alone is 16 AP/day that you can never get if you missed.
(edited by Player Character.9467)
Have you asked anyone with over 10.000 AP what have they done to get that much when most of the 1 year casual players are around 6500 or even less?
Is that a serious question? The main factor in being far ahead of most people in AP is how many of the dailies/monthlies/living stories you completed. Any1 can run around and grab explorer, hero, jp’s, dungeon master, etc whenever they want but daily alone is 16 AP/day that you can never get if you missed.
I am very serious.
Are you a hardcore player? If yes, then you should be playing everyday, all sorts of content not only what you like. If not, then you are NOT a hardcore player but just a casual by-passer and you should not complain about not getting APs as fast as others
The same thing happens with farming or buying mats. Farming takes time, buying is instant.
So, I guess any casual can get a the current legedaries from his first game day if they spend enough real cash and using exp crafting boosters will be lvl 80 in less then 10h in
For APs you NEED to play the game. You can’t just buy APs.
Having a Special weapon awarded for achievements shows your dedication to the game not your social status irl
(edited by Ronah.2869)
I wouldn’t call somebody who makes sure they do every single daily every day hardcore (this doesn’t take skill or effort, only directing your play for 2 hours to various unrelated corners of the map). I would question whether or not they have some sort of completion addiction.