Under Helmet Hair - A Potential Approcah

Under Helmet Hair - A Potential Approcah

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Posted by: Helequin.2608

Helequin.2608

A complaint I keep seeing, especially for long-haired characters of either gender, is that helms make the character’s hair disappear. Obviously, clipping is a large issue and ANet cannot make every helm work with every hair style.

However, I would like to suggest a solution I have seen used very successfully in a Skyrim mod, which could work here should the devs choose to pursue it.

The mod added a number of “under helmet hairs” to the game. Two for each race was enough, one wavy and one curly. These under helmet hair models are equipped only when wearing a helm and are specifically modeled to fit under the helmet and stick out some.

ANet may be able to take the same approach here – adding under helmet hair to the character equip screen with a show on/off toggle. This could either be an accessory players pick up and equip, or the devs could key it to match the characters chosen hair colour and style (straight vs curly). There could also be short and long versions, depending on the detail Anet wants to pursue.

With any luck, this approach would mean only a few hair models need to be made, making the entire endeavor feasible.

Under Helmet Hair - A Potential Approcah

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Posted by: Araris.7839

Araris.7839

Not a bad suggestion at all, I’ve actually been waiting for a game to do something about underhelmet hair for years now and I’ve yet to see it done in an MMO.

Under Helmet Hair - A Potential Approcah

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Posted by: Zaxiquillow.7398

Zaxiquillow.7398

I’d like to throw in my support for this. Even though my main character is bald so it hasn’t affected me yet, but it will. This has annoyed me so much in lots of fantasy games. A lot of the time I end up not wearing a helmet or turning it off if possible in those games because it looks stupid when a character shaves their head to put on a helmet or mask.

Under Helmet Hair - A Potential Approcah

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Posted by: Lil Puppy.5216

Lil Puppy.5216

Wont work with how Anet designed characters, they had the same problem with GW1 where they didn’t anticipate certain gear that they added later in the life-cycle. Doesn’t seem like they learned much from GW1 in regards to the ‘costumes’.

Anyway, there aren’t enough ‘layers’ to do this, it’s either hair or helmet. But if they do add an additional layer later in the life-cycle, it’ll enable all kinds of helmets, accessories, and hair+[item] combinations.

Under Helmet Hair - A Potential Approcah

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Posted by: Helequin.2608

Helequin.2608

Interesting Puppy.

I didn’t think Skyrim had a slot for it either, though the mod somehow made it work. Then, they were also able to add cloaks without taking up a normal slot, so it is possible these “layers” were included as a mod resource but not the base game.

It was a thought at any rate. And adding the layer would allow ANet a lot more flexibility, as you say.

So, more layers Anet?

Under Helmet Hair - A Potential Approcah

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Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

Anyway, there aren’t enough ‘layers’ to do this, it’s either hair or helmet. But if they do add an additional layer later in the life-cycle, it’ll enable all kinds of helmets, accessories, and hair+[item] combinations.

Except that this isn’t true… There is enough layers for hair+mask, hair+eyepatch, hair+glasses, hair+circlet, hair+feathers…

Layers have nothing to do with it.

Under Helmet Hair - A Potential Approcah

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Posted by: Araris.7839

Araris.7839

Not a bad suggestion at all, I’ve actually been waiting for a game to do something about underhelmet hair for years now and I’ve yet to see it done in an MMO.

Wanted to update this thread, finally played a game with helmet hair..FFXIV. Was shocked out of my mind when I seen it.