Unlimit crafting professions
Technically, it doesn’t have a cap. As the level of your crafting skill is remembered, even if you ditch a crafting skill.
Let me give you an example:
I got a guardian with cooking level 400. I could ditch that cooking and go for weaponsmithing instead, get that up to let’s say 250 and then ditch it and go back to cooking again. My cooking however, would instantly go up to the previous 400, just where I left it off. And it’s the same with all of the crafting skills.
You can ditch it, grab something else, ditch that, grab something entirely else, ditch that, only to go back to the first one again and it would remember the progression of all of them.
I was not aware of that, and now I feel silly.
Price goes up… I think 4c? For each level you have in the proff though, to switch.
http://treesongcalling.com/
Price goes up… I think 4c? For each level you have in the proff though, to switch.
So it costs to relearn one? Even then, you’ve still got your other accounts you can craft with. It just feels like some arbitrary limit just because it’s what other MMOs do. It doesn’t serve a purpose, only as a barrier.
Yeah. I don’t see the use of that. It is not a gold sink, as people doesn’t need to switch. So what other purpose could it have?
As it is, it’s only putting a limit on how much exp you can get with crafting recipes on one character. If you want the exp from learning that other profession, you can switch for free, but coming back to the previous ones will have a price.
If recipes and progress are kept. They should just let people lean them all. If they want some kind of gold sink, there’s the cost of merchant materials for crafting, as they’ll buy more to craft more with all characters.