Warrior Quick Breathing!

Warrior Quick Breathing!

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Posted by: Oglaf.1074

Oglaf.1074

Change it back so that you don’t “waste” the Trait bonus when using the 4 ability (Charge) when Crippled/Chilled or Immobilized. It needs to remove those abilities first and then convert whatever Condition remains on you.

Please…?

I can do thirty Five-Dolyak Arm Curls.

Do you even lift, bro?

(edited by Oglaf.1074)

Warrior Quick Breathing!

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Posted by: Soeki.9643

Soeki.9643

Agreed, the current state of this trait makes no sense when it comes to the number 4 skill

Warrior Quick Breathing!

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Posted by: naphack.9346

naphack.9346

push
I love my warhorn.
I really do.
But most of the time I find myself skilling 20% shorter shout reg or some longbow/banner stuff over this simply because it messes up as soon as you got snares on you.
try fighting a spider which constantly applies cripple and poison? If you skilled into this one, you need to blow both warhorn skills at the exact same time or still use shake it off in addition, or they will stack the poison up to 2 minutes without you ever having a chance of removing it, cause cripple gets priority and the warhorn #4 doesn’t do what it’s supposed to do.

If you leave out this trait against spiders…
warhorn 4, shake it off, both gone.

If you use this trait:
use warhorn 4, it converts cripple to swiftness, then tries to remove cripple, chill and immobilze, which isn’t there anymore, then leaves the poison and you still need to use shake it off… OR use warhorn 5 and try not to get hit by the spiders while casting it…

what it should be:
use warhorn 4, warhorn removes cripple, trait procs and converts the poison

There really is not much reason of traiting into this right now. a shorter cooldown on shake it off gets the job done too and if you trait further into shouts, it makes way more sense anyway.

The only crime, turrets committed, is being good against the celestial meta.
The mob has spoken and the turrets shall be burnt at the stake.

Warrior Quick Breathing!

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Posted by: Knighthonor.4061

Knighthonor.4061

care to explain the problem?

Warrior Quick Breathing!

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Posted by: MithranArkanere.8957

MithranArkanere.8957

Charge removes crippled, immobilized and chilled.
Quick Breathing inverts one condition into a boon. (e.g.: Crippled -> Swiftness; Bleeding -> Regeneration)

But the trait Quick Breathing kicks in first. Meaning that it may waste Charge’s condition removal by turning into a boon the conditions charge deals with, when it could be turning other conditions.

This means that it could be potentially removing 4 conditions, but it can remove only 3 at most instead.

As warrior warhorns are already kind of a lackluster weapon, any improvement for them would be good.

Quick Breathing should give priority to the conditions Charge does not convert. That is, convert crippled, immobilized or chilled ONLY when there’s no other conditions.

SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!

(edited by MithranArkanere.8957)

Warrior Quick Breathing!

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Posted by: Oglaf.1074

Oglaf.1074

care to explain the problem?

EDIT: What the guy above me said.

I can do thirty Five-Dolyak Arm Curls.

Do you even lift, bro?

(edited by Oglaf.1074)

Warrior Quick Breathing!

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Posted by: inscribed.6849

inscribed.6849

Seconding all of the above! Quick breathing could be a great trait, but with it’s current operation (bug?), it’s completely useless.

Warrior Quick Breathing!

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Posted by: sinzer.4018

sinzer.4018

I’d agree with this suggestion. It may even result in me using a warhorn for a change.

Warrior Quick Breathing!

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Posted by: Leo G.4501

Leo G.4501

care to explain the problem?

EDIT: What the guy above me said.

I think the main problem is, Warhorn + that trait used to worked as desired (convert a condition to a boon after the skill’s effect took place) but a patch changed it to what it does now.

So either the initial function of the trait was unintentional, the trait is currently bugged or the previous iteration of the trait was deemed too strong and toned down.

Warrior Quick Breathing!

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Posted by: Sirendor.1394

Sirendor.1394

Yep that looks like a minor change they should work on. It’s really just an error.

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