Why do monthly and daily share the same UI?

Why do monthly and daily share the same UI?

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Posted by: Beorn Saxon.4762

Beorn Saxon.4762

First off, thank you for all the sweet daily updates!

Today when the monthly reset, a similar mechanic was used to check/uncheck what is viewable on the UI. However, the monthly and daily are using the same UI space, so you are unable to view all daily and monthly goals at one time. Can this be changed so they have separate UI areas?

EDIT: Adding some of the great ideas in the comments. Can we please track more than 5 daily tasks…like all of them for those of us that like the additional XP?

Can we also have a UI check list for general achievements so we can easily see what we were working when we log back on?

When the daily/monthly is completed can the UI automatically disappear vs having to manually go uncheck every box?

An on/off switch for personal story on the home UI.

Tarnished Coast
Critical Impact [Crit]

(edited by Beorn Saxon.4762)

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Posted by: JERRIX.5390

JERRIX.5390

Yup, I’d like to be able to monitor the Monthly as well as the Daily simultaneousl;y.

Why do monthly and daily share the same UI?

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Posted by: Martin Kerstein.3071

Martin Kerstein.3071

Head of Global Community

I will pass the suggestion on to the design team.

Why do monthly and daily share the same UI?

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Posted by: Vennyhedgie.5369

Vennyhedgie.5369

Also share with any other achievement type. If you happen to have an achievement checked you won’t get the daily notice on reset.

Why do monthly and daily share the same UI?

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Posted by: RobinInSeoul.4150

RobinInSeoul.4150

I’d like the option of tracking more achievements, five is too few if I want to track more than the daily.

“Always be yourself . . . unless you suck.”

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

I just usually track one or two actively and rotate them out when I no longer need to watch them.

Seeking assistants for the Asuran Catapult Project. Applicants will be tested for aerodynamics.

Why do monthly and daily share the same UI?

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Posted by: zaxziakohl.5243

zaxziakohl.5243

I agree with this. There should be an option to track Monthly, Daily and like up to 10 different things in general achievements.

That way a person can log on, set out what things they would like to achieve today, and be able to watch it without changing check marks 3 times.

I know that I would like to be able to watch the living story achieves, my monthly, and my daily, while maybe still picking out a couple other achieves to watch progress. It gives me a sense of feeling like I’m making progress, but having to go in repeatedly and change what I have marked because of the 5 checks limit is annoying. I think having it set so that the daily’s, and monthly’s, and general achieves all have separate section that minimizes itself (like it used to) would be nice.

Why do monthly and daily share the same UI?

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Posted by: damny.9342

damny.9342

Just increasing the number of trackable achievements would improve this feature even more. I mean I love it as it is, but please let us decide how we want to make use of our screen space

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Posted by: Kvitoq.9154

Kvitoq.9154

I agree, just up the limit of trackable achievements. I like to go through the achiement window and check every achiement which I feel is doable. Even if that’s more than 5, I see no limit to simply allow us to show them all if we feel like it.

Why do monthly and daily share the same UI?

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Posted by: rhodoc.2381

rhodoc.2381

The tracker is just useless. What there should be is;

- Remove 5 cap from daily
- Make it auto-expand when there is available space(not when something updated)
- Remove or collapse finished achievements

[VcY] Velocity – Gargamell

Why do monthly and daily share the same UI?

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Posted by: Goettel.4389

Goettel.4389

I will pass the suggestion on to the design team.

Martin, while you’re at it, could you please, please ask for an option to get rid of the personal storyline tracker ?

Send an Asura who knows math. Problem solved.

Why do monthly and daily share the same UI?

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Posted by: Infernia.9847

Infernia.9847

I would like to add that I agree with OP and add on that if you want to show your slayer titles or other acheivements on the left of the screen, they too share the same space as daily/monthly.
Make them seperate so we can empty the screen or fill it up if we see fit to do so. I like to keep the closest slayer titles up there to remind me what I need to focus on but if a daily is up or the monthly, it isn’t happening.
Oh and +1 on personal story tracker ON/OFF switch too.
My lvl 80 main ranger has been staring at the final mission for months now. It isn’t going to happen any time soon with that dungeon so let me turn off my reminder of FAILURE.

Blackgate : Level 80 Ranger, Necro, Guardian, Warrior
Devs: Trait Challenge Issued

Why do monthly and daily share the same UI?

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Posted by: Mungrul.9358

Mungrul.9358

Martin, while you’re at it, could you please, please ask for an option to get rid of the personal storyline tracker ?

But that’s the big reward for completing it :p

Please note that due to restrictions placed on my account, I am only allowed 1 post per hour.
Therefore I may take some time replying to you.

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Posted by: Katz.5143

Katz.5143

The tracker is just useless. What there should be is;

- Remove 5 cap from daily
- Make it auto-expand when there is available space(not when something updated)
- Remove or collapse finished achievements

I like your first two suggestions, but the last one should be optional. I kind of like seeing that 100% up there as I complete objectives.

It’s a kitten conspiracy. Kittens gonna be kittens. All is vain!

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I don’t see any reason to separate them, I just want the ability to define the number of things being actively tracked for acheivements. Rather than limit it to 5 and the next one I check will uncheck the oldest one previous checked, just keep adding things to the list. If I exceed my visual space let me scroll through them. It’s my screen, let me do what I want with it.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Why do monthly and daily share the same UI?

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Posted by: rozcinana.7249

rozcinana.7249

Great idea. I tried to track both last night and checking monthly categories overrode my daily categories in the UI. Nice to see the suggestion is being passed on!

Why do monthly and daily share the same UI?

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Posted by: zaxziakohl.5243

zaxziakohl.5243

Why not have it set up so that at the top of each Achievement type there is a single check box. By checking this box it would allow you to separate those achievements that you select under that type with that heading.

If your a person that just wants all your achievements together, you just check the achievements you want and your good. But if you like to separate them then you check the header check-box and it separates those those out. Like dailies, monthlies, or slayers achieves.

Then remove the max check limit, and instead if it goes past a certain number screen, headers that are not being actively used are automatically collapsed to preserve space.

You could also provide under each header another check box. This one when checked would automatically remove completed achieves from the list. That way a person could decide.

I know that I personally like seeing the 100% on the dailies so I know what I’ve done, but when I completed something like a slayer achieve I would want it to close. Having the extra check would allow for that.

(edited by zaxziakohl.5243)

Why do monthly and daily share the same UI?

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Posted by: Astral Projections.7320

Astral Projections.7320

How about check boxes or icons at the top right of the screen for storyline, daily and monthly? You click on those to open up those options and click on them again to close them. That way you can hide or show whatever of these you want.