WvW dead spies? Need to fix this
I wouldn’t suggest blinding them, because part of the fun of the mass fights is watching to see if you are winning or not and deciding whether to revive and run back.
I would suggest auto reviving folks to their sides home base after 5 minutes of being dead. Talking about the borderlands and eternal battlegrounds only.
I would say limit that to like 90-120 seconds, 5 minutes can actually be a lot of time in wvw
Well, one recent WvW post mentioned adding incentives for spying, defending, etc, etc… So hopefully they add either incentives to make spying while alive a more viable option, or get rid of the ability to death-spy so that the live spying becomes more realistic.
Just let us burn dead bodies when out of combat and everything will be fine. Once they’re burned they’re forced to res at their home waypoint.
Just let us burn dead bodies when out of combat and everything will be fine. Once they’re burned they’re forced to res at their home waypoint.
Good idea, but i still think that the best solution to dead spying is to blind dead players; and hide from sight every siege inside keeps, gates, and towers.
I would say limit that to like 90-120 seconds, 5 minutes can actually be a lot of time in wvw
Well, they can stay dead for as long as they want, but what is not tolerated is that once dead they can still see (spy) on the enemy. If they want to stay dead for 1hr let them be, but it is not fair in a strategy game to have DEAD INVULNERABLE spies inside a keep watching every single step you take, every single siege build, every single soldier inside, and reporting it to their mates.
Partially I agree. I think that when you die in WvW, your screen should slowly start to fade to black, so that after 2 minutes (or whatevs) you can only see your allies (so that you can tell if you should wait for a res or hit the WP).
Fort Aspenwood
When you die you should not be able to see nme or their siege.