Q:
(edited by Sirendor.1394)
Q:
The suggestions thread is full of interesting additions to the game. Frequently new threads spawn up about the same topic. Lets make a clear overview for the Anet Developers so they can see what is ‘most wanted’ by the crowd.
N°1- Combat templates (traits, weapons…): 13 votes
N°2- New weapons per class & customizable weapon skills: 13 votes
N°3- New & better weapon and armour skins: 8 votes
The top 3 will be updated often! Please continue
(edited by Sirendor.1394)
New races
New weapons (and make all weapons available to all classes)
New classes (I don’t think new classes are needed or viable, but i still want them =p)
Dueling
Fix ranger
Make spvp not so kittenty
-last logged online
-player housing
-henchmen npc
Better controls and Gameplay asap
- More visible mouse pointer
- Different dead players nameplate colour in WvWvW
Then
- More skills, weapon skills, so you can make buildies like in GW1
Multiple build saves
better elite skills
organized legendary acquisition
-new classes
-new weapons / weapon builds (example: 2h Battle axe / guardian using pistols)
-new unique armor upgrades (example: boots super jump / helm see invis)
-No clipping issues on any gear combination.
-Player Housing
-Polearm / Land Spear for warriors
last logged online
Open world dueling
Account-bound dyes
1. fire balancing team.
2. fire content designers.
3. hire new ones.
1. WvWvW Match up system revamped, I realize they just revamped it but they did a kitten job, 12th ranked servers shouldn’t be fighting 5th ranked servers obviously.
2. Commander tags earned a different way, any kitten can go buy a commander tag and not know what they are doing. We have so many terrible commanders because you can just buy a tag. WvW Achievements to earn it would be nice, achievements thats focus on leader ship quality.
3. WvWvW upgrade changes, upgrading stuff in wvwvw is too expensive for one person to have to shoulder, it should be more of a communal thing so everyone can feel like they contribute. Make it so that said potential keep, tower, camp or castle has a pool requirement for the upgrades ex. 2g goal = Fortified walls, 3g goal = cannons and burning oil. Something like this would be great. (Price examples are just examples not ideas for the prices)
Do this and I’d be happy, I just want some wvw changes.
Hey hey people, 3 wishes, not 4. Anet isn’t your fairy godmother, just a company trying to make money from games.
For those who do pick 4… I’ll take the first 3 and leave the last. Oh and if your suggestion means the same as already existing ones, I’ll count them as a vote for that suggestion.
(edited by Sirendor.1394)
- Better Personal Story / remake of the existing one
- Elona
- Arah story remake
The only reason I still play Tera Online is because the armor and weapons are really cool. The armor in guild wars 2 look not so great and they look all the same.
1. Better armor design and colours
2. Better weapon skin with glow
3. Bring back the Dervish, it was the best class!
1. Dervish WITH THEIR ARMOR STYLE AND SCYTHES! I would love to hear ANet bring back dervish but if they’d bring it back without their scythes and the hoods and robes i’d be mad. Id play one, but id be mad.
2. Class specific armors. Keep the armors that you have now but in the future add class specific armor. That was something that made guild wars 1 awesome. You could be playing with a Mesmer, a Necro, and an Ele and know which was which from their armor. This is more of an aesthetic gripe but to me each class should have at least 1-3 sets of CLASS SPECIFIC armor.
3. More races with unique animations. The Largos and Kodan beg to be played, their cultures, style, and appearance would be awesome to see also to add to their story. If other bipedal humanoid classes would be added I would hope though they’d have unique animations unlike human and sylvari which share the same animations…
1- Legendary acquisition fix
2- Combat templates (traits, weapons…)
3- Commander icon (it needs an overhaul so that it’s more than just a blue dot to follow in WvW)
Updated. Thanks to everyone who takes time to post here. I’m sure this will really help the community and the developers!
Expansion pack/Permanent Content
New utility and weapon skills
Dedicated PVE balance team
An expanded personal story
More unique armor sets
Gold or Karma purchasable town clothing
Optimization so the game is less CPU intensive.
Balance so less rock,paper,scissor builds exist when it’s supposed to be a skill based game.
Dueling.
In that order.
More permanent dungeons
a better end game
an expansion
then all the little things in between
1)Remove name tags of downed players
2)alter/remove/balance downed state in wvw
3)skill templates
Updated once again. Please keep the suggestions/votes coming!
1.I vote for combat templates (including templates for armor tho, not just traits/skill bar).
2. shut off right click/let go of mouse selecting whatever is closest on mouse release! I’m constantly clicking with elementalist, but use right mouse for camera, constantly irritates me fighting world boss and I end up selecting a player by accident.
3. Raiding, aka parties greater than 5 players for dungeons with actual tricky combat, not just dps tank ’n spank.
(edited by DarkSider.1079)
1) Right-click toggle instead of having to keep it pressed to rotate the camera.
2) Character never blocking the camera when zoomed in
3) Can choose to have loot appear in your bag instead of on the ground.
1. )A new expansion that implements new wvw zones in pve along with three new joinable pve factions in game for control of capture points that last infinitely. Unlike current wvw, these zones will be pve zones where the faction of your choosing will alliance you with other players up against two other alliances of players for control of capture points that doesn’t end after two weeks but builds faction pride. This will make wvw way better and keep up with games like elder scrolls online that will be doing this.
II.) Mounts. I’m sorry but a variety of mounts in game would create more farming content and specialization. They dont’ have to fly per say, perhaps mounts in only new zones and see how it goes.
c.) “Longer End Game Dungeons” Make dungeons that require perhaps ten people and take time to beat. It would be great to have end game content such as dungeons that your guild or friends can instance in and out of that take longer to beat—such as a week or two.
Fully Customizable UI
First person zoom
the number 3 spot is made up oftwo things I want equally(AKA I’m cheating)
New dungeons and Revamped Borderlands maps in WvW so they’re all unique.
1. Several craftable armor per armor class (heavy, medium, light)
2. Legendary and ascended armor
3. Dungeons that can be done with 1, 2, 3, 4, or 5 people instead of only 5.
1- More weapon choices to every class (i want my Mesmer to have dual pistols just like their own phantasmal duelist skill).
2- Cantha and Elona continents on PvE with their remaining classes – Ritualist and dervish – (which would bring new WvWvW lands and objectives based on the new continents as well)
3- Add a pool of skills to each weapon to let players choose any five skills for each weapon from their specific pool. That adds both more variety and more skill choices.
-edited a typo-
(edited by LegionDR.6945)
Dungeons additions
Additions hairstyles Asura, Sylvari, Charr.
Racial Armor additions
1-player housing
2-sandbox elements
3-more weapon skills
LFG Tool
Trait templates
Everything else
1- Fix wvw server lag crash and frozen skills in large three way fights.
2- Fix wvw server lag crash and frozen skills in large three way fights.
3- Guess…
1. Add something like an interest system to the bank when storing money (good for players who don’t login as much) and have an interest limit (for example, 50% of banked money until player has to remove)
2. Post lvl 80 story/instance events that can earn ascended equivalent armour
3. More weapon and armour skins as well as new cultural equipment (including accessories)
Updated. Looks like there is a huge demand for the Combat Templates we know from Guild Wars 1, as well as an urge for more weapons for classes and more weapon skills that can be swapped out on weapons.
1. open world duels.
2. some sort of long and epic quest for a precurser (very difficult ofc)
3. better guild UI.
i have alot more but since this is top three ill stop here
4. “Add a pool of skills to each weapon to let players choose any five skills for each weapon from their specific pool. That adds both more variety and more skill choices.”
Edit: i wont stop here
(edited by negerleif.2106)
1: Make Ranger more viable in dungeons. Pets are just useless and because pets can’t stay up Ranger damage is pitiful.
2: Make other roles like support/cc/conditions more wanted in dungeons
3: Give us some places to farm. Anet has nerfed penitent/shelters, fish corpses, etc. There’s pretty much CoF and playing the TP for money making. Also, Champions and dungeon trash worth killing.
Champions should always drop at least 3 silver, dungeon mobs could drop 50 copper to 1 silver more often. Increase higher quality loot drop rate for these foes
living story in orr or southsun so not all zones are dead.
Guild halls and GvG.
More skills and build diversity and more freedom and able to swap around weapon skills.
1- combat and trait templates
2- Sure way to get fractal weapon skins
3- make hard dungeons have better rewards than easy dungeons
(edited by Bismuth.3165)
1. New Particle Effects – Bind on armor pieces individually as well—IE. I can put an ice effect on my medium armor or heavy armor.
2. Condition Damage / Removal Balance
3. Team/Guild PvP Ranking & Play
And… a 4th/5th for the hell of it…
4. Guild Halls
5. Real-life PvP Tourney Prizes
I would say….
1. Build System, something like fps where you can change it in PvP be4 starting the battle and pve
2. Deathmatch on small maps (must have).
3. Not guild halls, but Guild Island, that have to be maintained or they will lose it. (not a must have, but something to give a reason to help/have a guild beside buffs).
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