Amazing update....but...

Amazing update....but...

in Tequatl Rising

Posted by: Zanthrax.6538

Zanthrax.6538

First and foremost….amazing update…really quite well done….I love the challenge and its nice to know very few people in the game still have succeeded despite trying it many times….this is what I’ve yearned for in gw2 that pve competitive challenge….but…

Now this but is what I feel an important one….do you now maybe see the value of instanced raids? Please? I’m begging you!?!?!? Here we have a mish mash of randoms from all servers I say all servers because people are guesting around the joint like its no bodies business. You get home server folk forced onto overflows and lower pop servers being left behind while everyone is trying to guest on the JQ TC and BG servers etc.

It is nigh impossible to co-ordinate these people. Yes I know it has been done, and yes I’ve seen the video it was awesome to watch but surely you can appreciate there is a reliance on too many random players they don’t know…or don’t care to learn the mechanics….there is server lag which is unavoidable, its not client side its the server overload of so many people in a certain area thats unavoidable….

How to fix? A pre event chain that temporarily opens a instance near where teq spawns….same map same fights etc….but simply instanced….suddenly a guild can take their crew in and organise themselves in a manner that it warrants without the interuption of a new guy on turrets just trying to get his achievement and the rest of the mindless zergs not stacking properly etc etc.

Amazing update....but...

in Tequatl Rising

Posted by: Charak.9761

Charak.9761

takes alot of work to get a 25man through raid content. I can’t believe they thought leaving us to control 80+ people was a viable idea.

Amazing update....but...

in Tequatl Rising

Posted by: Zanthrax.6538

Zanthrax.6538

I guess but I just can’t see how its justified getting completely owned when you dc the struggle to get on your own home server….the lag….the pugs that just don’t care and want to get carried…

Amazing update....but...

in Tequatl Rising

Posted by: Heinel.6548

Heinel.6548

The leecher problem should hopefully die down after the shininess of the patch is over. The encounter is only 15 minutes. I guess we could say it’s a mini-raid. Ideally, once the spectacles are over, the only people camping there are people who are prepared for the fight. Things will be much more manageable then.

“… but I hate the idea ‘It may not make sense at first’.
I want it to make sense right away, then another sense later. Murkiness =/= quality "
- CCP Abraxis

Amazing update....but...

in Tequatl Rising

Posted by: Zanthrax.6538

Zanthrax.6538

yea I’m inclined to agree with you as the general populace skill and knowledge goes up and the hype of world first dies we’ll see less guesting etc…The major frustrating part at least for me personally is that struggle to get on a main server sinking hours and hours and hours into organising with people on teamspeak etc and finallly as we are getting close and finally get on home server I have been dc’d twice throughout the fights and suddenly Im back on overflow when I try to log back in etc.

For the record I have very solid and stable intenet and an even beastly computer…its just the unavoidable lag that is bound to happen when a server is processing and clogging that much info etc…the dc’s are frustrating the kitten out of me…thats why I’d much rather SOME sort of system involving instanced combat….I’m happy and accept that people will take time to come around to the mechanics….I’m not happy that a dc thats the servers fault and not yours winds up with you being kicked off the server / overflow / home world you were JUST ON and subsequently miss out on a potential kill.

Amazing update....but...

in Tequatl Rising

Posted by: Stx.4857

Stx.4857

An encounter like this should have obviously been raid instanced. It’s a shame… this is the best PvE content ever put in the game, and the whole thing is soured by the implementation of it. This event is a clusterkitten.

2x 80 Necro, 80 Ranger, 80 Thief