Content requiring 3rd party software

Content requiring 3rd party software

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Posted by: Clark Skinner.4902

Clark Skinner.4902

The only reason our server could have possibly succeeded at this was that we have a server-wide voice chat program. No one can type out messages directed at certain areas of the map, and most can’t afford the visual distraction of looking at their chat window. Communication between the turrets and front line is a necessity for this to succeed.

Unless I’m mistaken, that means that this content is impossible to complete without third-party voice chat software.

Personally, I think designing content requiring something outside of the game is unwise and unreasonable. I would vote against this in future content releases. The difficulty should be such that the majority of the player base trying their best and communicating via in-game means will succeed. Voice chat should be for people going the extra distance to make communication better.

I’m not saying voice chat is bad, I love it, but content shouldn’t be requiring anything outside the game to be completed, at least without including it in the system requirements of Guild Wars 2.

Content requiring 3rd party software

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Posted by: Akari Storm.6809

Akari Storm.6809

I don’t know. It seems to me that this isn’t all that different than open world raids in other games. The only difference is that those who have joined the raid can’t see all of the groups. (needed those bars to see who needs what buffs and heals)

What we have here though are commanders. You can join on a commander to form a squad. In this squad is squad chat. Specific commands can be given to divided groups.

Edit: Squad also allows wp’s/map pings and drawing on the mini map. Oddly something most games don’t do. Would like to see this in future games.

3rd party VOIP’s eliminate that step. Always has to some degree. I have been in raids where all of the healers have been in their own channel. All players on one target in another. Tanks in a certain channel.

I don’t think this fight directly needs chat. Still early with players not really choosing a job (manning turrets, defending batteries or dpsing Teq), or someone taking lead to give the crowds some direction.

When more get to know the fight…you kind of have to come prepared to do frontline or backline. Can’t just sit there auto attacking in one spot anymore.

I want to say that rewards work a little different from other games and that rewards aren’t that great, but then I think about World bosses from other games. Loot is passed out and half the raid gets nothing. At least in GW2, you get something for you 15mins. (I know more time goes into preparation, so 40mins).

(edited by Akari Storm.6809)

Content requiring 3rd party software

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Posted by: marnick.4305

marnick.4305

1/ I don’t think the content is impossible without voice chat. In a few weeks everyone will know the proper strategy which basically boils down to Hylek Gun skill #2.

2/ I don’t think there’s anything wrong with using voice chat, especially not for difficult content.

Back at launch, doing dungeons without voice chat was suicide. Nowadays I can do most dungeons with eyes closed. That’s the community learning.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Content requiring 3rd party software

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Posted by: Clark Skinner.4902

Clark Skinner.4902

There’s still communication that’s dependant on timing, which will not be helped by knowing your role. You can’t let people know you need a cleanse or find out which areas are getting overwhelmed without voice chat.

I said I also didn’t think there was anything wrong with voice chat. I said the difficulty shouldn’t be decided assuming the server is using a voice chat.

And other games have nothing to do with guild wars 2. Comparing Peg A to Peg B doesn’t change that Peg A doesn’t fit into Slot A.