This guide has one purpose: To teach people how to damage a world boss. This is nothing new, but there are some Tequatl specific stuff I noticed at the bottom:
Damaging Tequatl Guide
The best skills for this fight are ones that fit some of these criteria:
- Skills that pulse in a field (He can’t move, so he has to take the full damage)
- Skills that can hit multiple parts of him (He has multiple places you can hit him, if you can hit more than one, your skill becomes twice as powerful).
- AoE
- Piercing
- Skills the rely on power damage
- Skills that deal more damage when the target is suffering from a condition (He always has all conditions on him)
Engineer
- Freeze Grenade
- Grenade Barrage
Grenades are the way to go for engineer. What else is new?
Elementalist
- Meteor Shower
- Fiery Rush (Fiery Greatsword)
- Flame Wave (Fiery Greatsword)
- Ice Bow
All of these can and should be brought on an ele. Don’t target Tequatl and use Fiery Rush through him to deal crazy amounts of damage to him. When the elite is on recharge, hit him with ice bow and then switch to staff. This is the best damage against a world boss in the game.
Necromancer
- Life Transfer
- Well of Corruption
- Well of Suffering
- Deathly Claws (Lich Form)
Very possible to bring all of these. Good placement could have the wells tick double.
Guardian
- Whirling Wrath (Careful with this one)
- Symbol of Wrath
- Smite
Smite is the safest and best way to deal damage.
Warrior
- Hundred Blades
- Whirlwind Attack
- Arcing Arrow
- Hammer Shock
- Rifle Skills with Crack Shot trait (This makes all rifle skills pierce. Kill shot gogo!)
- Whirling Axe
- Tremor
Rifle with piercing and a longbow seem like the way to go here.
Mesmer
- Mind Wrack
- Phantasmal Berserker
- Chaos Storm
- Illusionary Duelist
Make sure you have Signet of Illusions if you are going for Tequatl. That shockwave hits like a truck! The faster you can put out Illusionary Duelists, the better, so all recharge traits help.
Ranger
- Barrage (Careful!)
- Longbow and Shortbow with Piercing Arrows trait
- Split Blade
- Any Drake Pet
Drake + longbow + shortbow and stick to the side of him so the piercing works.
Thief
- Cluster Bomb
- Trick Shot
- Pistols With Bouncing Trait
Spam it!
Charr
- Artillery Barrage
- Fire Rocket Barrage
In case you don’t have a good AoE on your class coughmesmerscough. I assume we’ll be seeing a lot of the ever so common…charr mesmer.
To me, these are the damage kings:
- Elementalist
- Warrior
- Ranger
- Thief
- Engineer
- Necromancer
- Guardian
- Mesmer
Doing Melee Damage
Despite what people say about melee, you can definitely melee this guy. You need to pick your moments, but there’s a few that I noticed:
- When Tequatl pulls his hands back to summon the fingers, he’s not going to shockwave for a bit. Totally open.
- When Tequatl is fearing everyone, pop stability and wreck his dirty kitten .
- Just after Tequatl finishes shockwave, he doesn’t attack as much.
If you pay attention to when he goes for the slam on shockwave, you can EASILY dodge or jump it. I suggest dodging as it’s much more consistent.
The best place to do melee damage to him was his front left foot I found. There’s a little island that it is on and you can even clearly see the red circles there.
Tarnished Coast got him to 10% today. LETS KILL THIS TACO TONIGHT!
Message me any time in game.
(edited by The Gates Assassin.9827)