Six people is all that's needed to fail this.

Six people is all that's needed to fail this.

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Posted by: Cactus Brawler.7415

Cactus Brawler.7415

Right so you’ve got six turrets that need to be used to take down the dragon right, you need the number two skill to take down his armour. But what do you do if your map has either six people who don’t know to press number 2, no matter how many people say it in chat, or worse, six people who are AFK or crashing from lag?

You fail.

That’s not even counting what will happen when griefers think its funny to cause 100+ people to waste their time by ‘akitteng’ on the turrets for jollies.

Something needs to be done, you can’t have a first come first served system on something so vital to an event with such a long cool down.

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Posted by: Asmodeus.5782

Asmodeus.5782

Turret trolls. It’s a thing now.

Language is a virus from outer space.

William S. Burroughs

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Posted by: bradderzh.2378

bradderzh.2378

I thought trolls were only in wvw, now they are in pve too? LOL

In reference to ascended items:
Nar: I love that it will take me time and money to
reach the same level I’m at right now… …said no one, ever.

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Posted by: Avatara.1042

Avatara.1042

I completely agree.

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Posted by: Faux.1937

Faux.1937

I agree, they made the cannons to important to have to little of them…. the karka queen was fine b.c the eggs fell all over the place all the time and good players could pick them up and use them.

SAB or RIOT

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Posted by: Insyder.3871

Insyder.3871

Actually less then 6 ppl. At one point I’ve been on a turret and was spamming #2 on a dragon every time cd was up, only 1 stack is removed. Stacks were going up faster then I could clear them with 12 sec cd on skill #2.

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Posted by: RyuDragnier.9476

RyuDragnier.9476

Actually less then 6 ppl. At one point I’ve been on a turret and was spamming #2 on a dragon every time cd was up, only 1 stack is removed. Stacks were going up faster then I could clear them with 12 sec cd on skill #2.

I thought the stacks went up as you had people on foot attacking him. At least, that’s what I noticed.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

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Posted by: Kal Spiro.9745

Kal Spiro.9745

AFK or crash isn’t a concern, unless they’re being defended strongly. If they crash they shouldn’t be there to lay claim to the turret. If the turret gets destroyed they lose claim to it. Griefers are another matter, we’ll just have to see.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

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Posted by: nmoral.3876

nmoral.3876

i agree with op….i think it is premature to whine about tequatle difficulty level but leaving the responsibility of the entire zerg on 6 people..how about they dont know what to do and they still take the turrets like many people do and will do? what about if some of those hundreds of trolls players we got in game take the turrets and dont do Leave difficulty as it is, but please, add more turrets or something their job “just for the lulz and neighbor rage”
Leave difficulty as it is, but please, add more turrets or something

And the other thing i am afraid of is that what will happen when people get all the achievements, i hope drops are not subpar and make people keep coming.

(edited by nmoral.3876)

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

Actually less then 6 ppl. At one point I’ve been on a turret and was spamming #2 on a dragon every time cd was up, only 1 stack is removed. Stacks were going up faster then I could clear them with 12 sec cd on skill #2.

I thought the stacks went up as you had people on foot attacking him. At least, that’s what I noticed.

I think the fingers apply stacks and poison. You need to kill the fingers.

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Posted by: Denovean.2785

Denovean.2785

They should make it so that you get kicked out of the turret if you don’t press the 2 ability WITH Teq targetted. Just saying :p

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Posted by: Raziel.4216

Raziel.4216

They should let you kick bad turret users to avoid this.
Maybe add a “turret guide” npc so people know what to do, everyone’s just pressing 1.

If Legend of Zelda came out tomorrow, the usual
forum dwellers would go nuts about the need to
“grind” to get exp, new swords, new potions etc

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Posted by: Raziel.4216

Raziel.4216

Actually less then 6 ppl. At one point I’ve been on a turret and was spamming #2 on a dragon every time cd was up, only 1 stack is removed. Stacks were going up faster then I could clear them with 12 sec cd on skill #2.

I thought the stacks went up as you had people on foot attacking him. At least, that’s what I noticed.

I think the fingers apply stacks and poison. You need to kill the fingers.

You can remove the poison with the turret’s #3

If Legend of Zelda came out tomorrow, the usual
forum dwellers would go nuts about the need to
“grind” to get exp, new swords, new potions etc

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Posted by: Zach.3264

Zach.3264

Cannons should deal less damage and allow EVERYONE the possibility to build their own personal cannons by gathering nearby resources, or drops from fingers. Something along the lines of that.
Doing so would mean anyone who wants to, can help with the kill. The more people who want to help the faster the kill is.

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Posted by: Cactus Brawler.7415

Cactus Brawler.7415

You see if it wasn’t for the cannons, it would be a pretty good raid fight, dancing away from poison patches, taking down buff ‘totems’, running/jumping/dodging tidal waves.

But the cannons, nah they spoil it massively.

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Posted by: Neural.1824

Neural.1824

Not only are the griefing opportunities quite obvious, there is the issue also of someone simply trying to use the turrets in the first place.
Does anyone doubt that if only 6 people man the turrets that the other 100+ users will contain about 50 who will spend half the fight yelling at the people on the turrets to inform them of how stupid they are for not fighting exactly the way someone else says they should?
Map and local chat are going to be really ugly in about a week.

Where are my gem sales? I want gem sales! Nerf EVERYTHING!

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Posted by: UrMom.4205

UrMom.4205

just stop defending the turrets for a few seconds, they’ll get killed off the turrets then take their spot

Team Raven [TR](Dead)
Wu Táng Financial [Táng] – YB

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Posted by: Poringosa.1804

Poringosa.1804

You don’t really need afk/trolling/dcing people. Even if you are on the turret and want to do it right and press 2 with teq in target it sometimes doesn’t work because of skill lags. I was like 2 minutes on the turret and I was only able to clear 2 stacks in that time because of skill lag+12 sec cd. Then I wentoff it, because I hoped other people would have less lag, but teq still had all the time his stacks and many people on the turrets had those problems…
(was on overflow)

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Posted by: Neural.1824

Neural.1824

…and another thing. What fool manager told the devs to implement this without sitting down and asking the simple question “how could griefers and exploiters abuse this potentially?”

Where are my gem sales? I want gem sales! Nerf EVERYTHING!

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Posted by: Amineo.8951

Amineo.8951

I sell my turret spot for 200g, don’t laugh because it’s gonna happen.

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Posted by: Fungalfoot.7213

Fungalfoot.7213

Anet never seems to account for all the kittens running about in online games when they design content.

(edited by Moderator)

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Posted by: Rithral.4891

Rithral.4891

I can safely say that everyone complaining on this thread plays League of Legends.

It just makes to much sense, you were brainwashed into thinking anything that may be used for “trolling” is bad design.

Riot game is a disgrace of a company and I can’t wait for them to go broke after people eventually realize how much better in every aspect dota 2 is.

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Posted by: SlappedYak.7489

SlappedYak.7489

OP is exactly right. So far we’ve failed twice, because people in the turrets weren’t even attacking Teq… and the worst part is you can’t boot them off, if they’re kitten then you won’t even get past the first stage! So unless you have people camping out the seige on each overflow… it’s just not going to happen.
OFC this is just day 1… so it’s understandable that people have no idea what to do but I am worried that my ability to get shiny loot and beautiful wings (grmbl) depends on other people… and I don’t like other people >.>

Also, what is up the with strength of the adds? o.o I can understand vets and champs but I was two shotted by a single NORMAL risen thrall…. and I am a tanky build :/ I agree having an event that can fail is a good thing, I even agree that a time limit is a good thing, but having an event that fails in a really short time period… because of a few people, is stressing me out.

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Posted by: Tachenon.5270

Tachenon.5270

I begin to suspect they only ‘test’ this stuff with ‘testers’ who already know exactly what to do.

The table is a fable.

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Posted by: Mortifer.2946

Mortifer.2946

Happened to me on overflow. Bad move Anet

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Posted by: Mortifer.2946

Mortifer.2946

I begin to suspect they only ‘test’ this stuff with ‘testers’ who already know exactly what to do.

they tested this fight with people who wanted to succeed

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Posted by: Luthan.5236

Luthan.5236

Turrets need to be attacked more by 1-hitter attacks so they need to leave and others can take the turret. Aren’t there shockwaves and stuff?

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Posted by: RoRo.8270

RoRo.8270

Yep the fight pretty much revolves around if the player on the turret is competent

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Posted by: Scumbag Mawile.6384

Scumbag Mawile.6384

Eh. Two bad people on turrets can screw you. Definitely a bad move, especially since they made it an achievement to get on and half the people AFK using them waiting for the spawn.

Disciple of Quag

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Posted by: Luthan.5236

Luthan.5236

I just tried this the first time. They often died at the turret so even I could get that achievement and try turret 1 time.

Mabe for some it is hard to target(at lest then it is only using skill 2 and no ground targeting). For me it was easy(I though it was harder to somehow select and target him from that far away).

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Posted by: Kioshi.6597

Kioshi.6597

I totally agree. It is a great fight and tequatl shouldn’t get nerfed. But the mechanic that 6/80-100 are responsible for the outcome is totally wrong. And just ‘let them get killed by mobs’ doesn’t work because you can’t communicate that trough to the other defenders. Most people don’t seem to notice chat while fighting :P. Anet please consider this mistake for the other dragons! The mechanic at the karka where everyone can rebuff him is much better then only 6.