This is why there is a timer

This is why there is a timer

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Posted by: EpicHedgehog.1754

EpicHedgehog.1754

Tequatl: "I’m so strong now ahahahah I’m going to kill you all and take this land to myself"
*15 min later*
Tequatl: "ok i gtg, my favorite TV show starts soon, cya later :*"

I don’t see any other reason for him just to go away after 15 min, he is there to "to devour and destroy", not to run away after 15 min. It was going to be more plausible if there was something that keeps him there, that he needs to destroy to go away (that we can defend, like in the Greth temple). What do you think, is that going to be better?

P.S. Excuse me if there is more threads like this.

Not good at english ^^

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Posted by: ThiBash.5634

ThiBash.5634

Yeah, or something like the Jade Maw when it leaves.

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

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Posted by: Evernessince.8035

Evernessince.8035

I pretty sure it’s a limitation of the game. Otherwise there is no reason that this type of encounter should end in this manner. For everything that guild wars 2 has achieved, they still haven’t found a way to make events less binary.

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Posted by: Coldin.2840

Coldin.2840

It is a little strange. It might make more sense if players were actually winning and he was like “Oh no you don’t! I’m outta here!”, but most times he’s completely killing everyone. When the time runs out, he just destroys the laser and leaves, despite us never once firing it on him.

Coldin – Thief – Sanctum of Rall

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Posted by: Zelu.1692

Zelu.1692

Alternatively, if what we are striving for is realism, after 15 mins there could be a hard enrage mechanism:

1 – Tequatl does some über-attack that kills all players currently in Sparkfly Fen.
2 – This zone-wide wipe triggers a worldwide debuff on all players: “Tequatl succeeded in taking over Sparkfly Fen and destroyed all life within. Morale on Tyria is low.” (everybody in every zone gets -5% debuff to dmg)

Now that might be motivation enough to defeat him when he rises. :-)

Zel Silverleaf – 80 Guardian
Zelyahine – 80 Ranger
Victory is Life Eternal [VILE] – Desolation

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Posted by: Shiren.9532

Shiren.9532

That’s still not realistic, if Tequatl wins the only realistic thing would be for him to rampage through the world (or at least the map). The problem with that is it’s not fun when it fails. Think about Orr and all the contested WPs. I would love more consequences to give a purpose to our actions, but I think most of us are too familiar with how much it sucks to be on a map where every WP is contested and mobs are all over the place.

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Posted by: Advent Leader.1083

Advent Leader.1083

Or maybe there’s a timer so all world bosses in all servers could be reliably spawned in sync?

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Posted by: Nokaru.7831

Nokaru.7831

He’s going to watch Breaking Bad.

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Posted by: ilr.9675

ilr.9675

I could understand the timer being 15 minutes….. IF the fight reset like every 30 minutes when it’s failed (and 3 hours when it’s won).

But it’s taking a lot longer than 30 minutes to start again.

…I thought one of the biggest no-kitten-sherlock realizations EVER that Anet got from watching other MMO’s punishing players arbitrarily, is that you’re not supposed to make them stand around for hours waiting for something to respawn?? We had it bad enough just standing around outposts waiting for a Monk to show up in Gw1 and they fixed that and made a HUGE DEAL out of it.

Then this gets overhauled and unlike the Temples, we have to wait and wait and wait to try again just to learn what progress looks like. Doesn’t jive at all with their original Game Aesthetic. It runs completely counter to it infact. (not the timer… the waiting and waiting and waiting)

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Posted by: EpicHedgehog.1754

EpicHedgehog.1754

Or maybe there’s a timer so all world bosses in all servers could be reliably spawned in sync?

Yes, just like the scarlets invasions, and it was very unrealistic too (scarlet attack a zone (she wants to captute it) and 45 min later even if she is not defeated, she just go away), but it was still doable.

Now when i think about it, why must there be sync between the servers, why dont just do it like the temples in Orr, i think none of them has a timer and there is no problem, the world bosses before the patch had no timer too.

Not good at english ^^

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Posted by: Gallrvaghn.4921

Gallrvaghn.4921

Now when i think about it, why must there be sync between the servers, why dont just do it like the temples in Orr, i think none of them has a timer and there is no problem, the world bosses before the patch had no timer too.

Timer was added for the extra challenge.

“The boss you just killed respawns ten minutes
later. It doesn’t care that I’m there.”

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Posted by: EpicHedgehog.1754

EpicHedgehog.1754

Now when i think about it, why must there be sync between the servers, why dont just do it like the temples in Orr, i think none of them has a timer and there is no problem, the world bosses before the patch had no timer too.

Timer was added for the extra challenge.

I totally agree with you, but ill personally w8 untill they nerf it or someone find a new (or at least better) way to defeat him, because for me now its just waste of time with 0% chanse to beat him + no reward.

Not good at english ^^

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Posted by: Gallrvaghn.4921

Gallrvaghn.4921

Now when i think about it, why must there be sync between the servers, why dont just do it like the temples in Orr, i think none of them has a timer and there is no problem, the world bosses before the patch had no timer too.

Timer was added for the extra challenge.

I totally agree with you, but ill personally w8 untill they nerf it or someone find a new (or at least better) way to defeat him, because for me now its just waste of time with 0% chanse to beat him + no reward.

Black Gate beat him. It’s not impossible but will require effort as it should always have been. It’s only been a day. Relax. Giving up won’t get you anywhere. We were just so used to the brain dead spam auto attack encounters that most of us are struggling to actually work together to beat a dragon.

“The boss you just killed respawns ten minutes
later. It doesn’t care that I’m there.”

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Posted by: Heretico.5862

Heretico.5862

Black Gate beat him. It’s not impossible but will require effort as it should always have been. It’s only been a day. Relax. Giving up won’t get you anywhere. We were just so used to the brain dead spam auto attack encounters that most of us are struggling to actually work together to beat a dragon.

and that tells everything. new Teq is an end of autoattack spam.
it’s the time to co-op.

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Posted by: Imaginos.3756

Imaginos.3756

Alternatively, if what we are striving for is realism, after 15 mins there could be a hard enrage mechanism:

1 – Tequatl does some über-attack that kills all players currently in Sparkfly Fen.
2 – This zone-wide wipe triggers a worldwide debuff on all players: “Tequatl succeeded in taking over Sparkfly Fen and destroyed all life within. Morale on Tyria is low.” (everybody in every zone gets -5% debuff to dmg)

Now that might be motivation enough to defeat him when he rises. :-)

I’ve been Debuffed! Lets go Kill taquito!
Zoning into Sparkfly Fen
You have been moved to overflow…..

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Posted by: Imaginos.3756

Imaginos.3756

Black Gate beat him. It’s not impossible but will require effort as it should always have been. It’s only been a day. Relax. Giving up won’t get you anywhere. We were just so used to the brain dead spam auto attack encounters that most of us are struggling to actually work together to beat a dragon.

and that tells everything. new Teq is an end of autoattack spam.
it’s the time to co-op.

what possible reason is there to fight taquito? I can get better loot from 2 champs in ANY zone in less time.

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Posted by: Ghaste.2419

Ghaste.2419

Alternatively, if what we are striving for is realism, after 15 mins there could be a hard enrage mechanism:

1 – Tequatl does some über-attack that kills all players currently in Sparkfly Fen.
2 – This zone-wide wipe triggers a worldwide debuff on all players: “Tequatl succeeded in taking over Sparkfly Fen and destroyed all life within. Morale on Tyria is low.” (everybody in every zone gets -5% debuff to dmg)

Now that might be motivation enough to defeat him when he rises. :-)

I’ve been Debuffed! Lets go Kill taquito!
Zoning into Sparkfly Fen
You have been moved to overflow…..

Or the 6 peoples on the turret are afk or using auto attack…

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Posted by: Lostwingman.5034

Lostwingman.5034

Alternatively, if what we are striving for is realism, after 15 mins there could be a hard enrage mechanism:

1 – Tequatl does some über-attack that kills all players currently in Sparkfly Fen.
2 – This zone-wide wipe triggers a worldwide debuff on all players: “Tequatl succeeded in taking over Sparkfly Fen and destroyed all life within. Morale on Tyria is low.” (everybody in every zone gets -5% debuff to dmg)

Now that might be motivation enough to defeat him when he rises. :-)

Or it might just mean permanent Overflow on all the Sparkfly Fen’s and a zone no one is able to complete.

Bad@Ele: Alaric Von Manstein
Bad@Thief: Kiera Gordon
Sea of Sorrows, a server never before so appropriately named.

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Posted by: nelopp.6140

nelopp.6140

Better to be a time attack rather than a time gated content. Depending on time you defeat it you get more rewards. Once 15 minutes past “Something” left Tequatl and it becomes the pre-patch version and you get the same reward before patch after you beat it.

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Posted by: Greyfur.1082

Greyfur.1082

He actually is leaving to have Tacos Don’t you know Dragons Love Tacos

http://www.amazon.com/Dragons-Love-Tacos-Adam-Rubin/dp/0803736800

(edited by Greyfur.1082)

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Posted by: Kuruk.8472

Kuruk.8472

Black Gate beat him. It’s not impossible but will require effort as it should always have been. It’s only been a day. Relax. Giving up won’t get you anywhere. We were just so used to the brain dead spam auto attack encounters that most of us are struggling to actually work together to beat a dragon.

and that tells everything. new Teq is an end of autoattack spam.
it’s the time to co-op.

what possible reason is there to fight taquito? I can get better loot from 2 champs in ANY zone in less time.

Sure, if you feel going in a zerg train to get champ bags is a better use of your time, please go ahead and do that. But Tequatl is there for those that would like a more challenging boss fight than what the current loot pinatas have been offering up until now.

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Posted by: Lostwingman.5034

Lostwingman.5034

But Tequatl is there for those that would like a more challenging boss fight than what the current loot pinatas have been offering up until now.

So you’ve mastered the “get competent players on the turrets” skill?
Is that available on Overflows or only on main servers?

Bad@Ele: Alaric Von Manstein
Bad@Thief: Kiera Gordon
Sea of Sorrows, a server never before so appropriately named.

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Posted by: rizzo.1079

rizzo.1079

Black Gate beat him. It’s not impossible but will require effort as it should always have been. It’s only been a day. Relax. Giving up won’t get you anywhere. We were just so used to the brain dead spam auto attack encounters that most of us are struggling to actually work together to beat a dragon.

and that tells everything. new Teq is an end of autoattack spam.
it’s the time to co-op.

I keep seeing people saying about how they’d AFK autoattack him before, but how would you dodge the poison pools and spawns?
Or were you one of those people that I’d have to rez after every Teq fight because you were doing it wrong?

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Posted by: Kuruk.8472

Kuruk.8472

But Tequatl is there for those that would like a more challenging boss fight than what the current loot pinatas have been offering up until now.

So you’ve mastered the “get competent players on the turrets” skill?
Is that available on Overflows or only on main servers?

What this has to do with what I said, I don’t know, but his complaint was why he should bother with Tequatl if he can get more loot from other sources faster.

As for this other jab you gave me, give it time, the new Tequatl has only been out for a little for 24 hours, it’s going to be awhile before people can start beating him consistently.

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Posted by: Lopez.7369

Lopez.7369

Timers are the only way to make open-world bosses challenging. Otherwise, they can be zerged down. See: Temple of Grenth.

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Posted by: Jabberwock.9014

Jabberwock.9014

Would you rather he kill us all permanently? Because that’s what would happen in a realistic loss scenario.

Get stoned whenever you want:
Endless Petrification Tonic

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Posted by: Shemsu.8721

Shemsu.8721

But Tequatl is there for those that would like a more challenging boss fight than what the current loot pinatas have been offering up until now.

So you’ve mastered the “get competent players on the turrets” skill?
Is that available on Overflows or only on main servers?

What this has to do with what I said, I don’t know, but his complaint was why he should bother with Tequatl if he can get more loot from other sources faster.

As for this other jab you gave me, give it time, the new Tequatl has only been out for a little for 24 hours, it’s going to be awhile before people can start beating him consistently.

Actually i think his response is very valid. You can have 80 full geared lvl 80’s coordinated and in teamspeak, and have it ruined by a couple of trolls/griefers. It can take hours of time to get such a group on the same shard, all to be ruined by just a couple people…

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Posted by: mallas.9836

mallas.9836

Alternatively, if what we are striving for is realism, after 15 mins there could be a hard enrage mechanism:

1 – Tequatl does some über-attack that kills all players currently in Sparkfly Fen.
2 – This zone-wide wipe triggers a worldwide debuff on all players: “Tequatl succeeded in taking over Sparkfly Fen and destroyed all life within. Morale on Tyria is low.” (everybody in every zone gets -5% debuff to dmg)

Now that might be motivation enough to defeat him when he rises. :-)

well, just fail at the lasers and you will see something awesome!

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Posted by: Rezzet.3614

Rezzet.3614

Or maybe there’s a timer so all world bosses in all servers could be reliably spawned in sync?

this is the only explanation can think of

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Posted by: Shelledfade.6435

Shelledfade.6435

A timer like this only functions as a gear-check in this type of gameplay.

Why they put a gear-check for a public event that anyone has access too is ridiculous, because its a dungeon/raid mechanic, not something that belongs in a PUBLIC event.

This timer is no joke either, it’s really ridiculous. So if you have a bunch of players who are undergeared or are doing condition damage… let me tell you, it’s not going to be enough to do this dragon.

(edited by Shelledfade.6435)