Don't set the disconnect timer to 3 mins.

Don't set the disconnect timer to 3 mins.

in Wintersday

Posted by: David.4821

David.4821

If you know your servers are going to get overloaded like right now, maybe set the timer to 1-3 hours. I rather be doing my quests while I patch the game later on.

Don't set the disconnect timer to 3 mins.

in Wintersday

Posted by: master of minecraft.3298

master of minecraft.3298

agreed i was enjoying leveling up weaponsmithing

Don't set the disconnect timer to 3 mins.

in Wintersday

Posted by: RudeboyD.8614

RudeboyD.8614

1 to 3 hours is a bit… uh 2 much. 30 minutes max.

Don't set the disconnect timer to 3 mins.

in Wintersday

Posted by: David.4821

David.4821

Too much? Some people like me could care less about the wintersday event, why force us to restart and not be able to access the the game because ANET’s servers can’t handle the stress. Not to mention, most people won’t be able to finish downloading the patch in half an hour.

Don't set the disconnect timer to 3 mins.

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Posted by: HesH.1578

HesH.1578

Wiser choice would have been to have patched it before hand then simply activated the content. So we’re not all pounding away at once for the patch. Oh well, I’m patient.

Don't set the disconnect timer to 3 mins.

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Posted by: Nuclear.8190

Nuclear.8190

Listen to some David Banner and STFU ;-)

Don't set the disconnect timer to 3 mins.

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Posted by: Rainy.8352

Rainy.8352

>_< damn havin fun to.

Don't set the disconnect timer to 3 mins.

in Wintersday

Posted by: Jeffrey Vaughn

Jeffrey Vaughn

Content Designer

Next

Wiser choice would have been to have patched it before hand then simply activated the content.

That’s exactly what we’re doing. The patch is today, the Wintersday event starts tomorrow. We wanted time to catch any emergencies that might pop up tonight.

We also use a fairly low time limit so that we don’t get players in different builds playing at the same time, which can cause all kinds of problems.

Don't set the disconnect timer to 3 mins.

in Wintersday

Posted by: Amber Malachite.8195

Amber Malachite.8195

For what it’s worth, when I’ve been in a dungeon or personal story, I’ve been given lots of time until patch.

It’s only when I’m in the general world that I only get 3 minutes – which isn’t enough when one is doing a timed Event, but better than nothing

Lady Rae – Matron Mother of Madness

John 1: 1-5, 9-14, 16-18

Don't set the disconnect timer to 3 mins.

in Wintersday

Posted by: Jeffrey Vaughn

Previous

Jeffrey Vaughn

Content Designer

Yes, if you’re in a dungeon/story step, you’re isolated from other players so it’s lot less risky. We also recognize that the content is a lot bigger time sink, so we try to avoid kicking them out.

Don't set the disconnect timer to 3 mins.

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Posted by: HesH.1578

HesH.1578

Wiser choice would have been to have patched it before hand then simply activated the content.

That’s exactly what we’re doing. The patch is today, the Wintersday event starts tomorrow. We wanted time to catch any emergencies that might pop up tonight.

We also use a fairly low time limit so that we don’t get players in different builds playing at the same time, which can cause all kinds of problems.

Awesome. Still waiting for the patch. Looking forward to the events ahead

Don't set the disconnect timer to 3 mins.

in Wintersday

Posted by: Carzor Stelatis.9435

Carzor Stelatis.9435

Wiser choice would have been to have patched it before hand then simply activated the content.

That’s exactly what we’re doing. The patch is today, the Wintersday event starts tomorrow. We wanted time to catch any emergencies that might pop up tonight.

I think what s/he meant was that other platforms (Steam is one that comes to mind) often make the ‘locked’ content available for background download up to a week before its actual release. Then when the game is released/the event starts etc. all the server has to do is activate the content rather than provide the bandwidth for zillions of downloads all at once.