Suggestion for pvp seasons and badges
I don’t have enough coffee in me yet to think, but this seems reasonable. I’ve opened a tracking issue for it.
I don’t have enough coffee in me yet to think, but this seems reasonable. I’ve opened a tracking issue for it.
Thank you
I have just noticed that from my standing for season 4 API:2/pvp/standings returns a “rating” value but from the description of the API I read:
// * “rating” and “decay” should be set for pvp season 5 and later.
// they contain your current skill rating and rating decay,
// respectively.
This is my standing for season 4:
{
“current”: {
“total_points”: 61,
“division”: 3,
“tier”: 0,
“points”: 1,
“repeats”: 0,
“rating”: 1307
},
“best”: {
“total_points”: 61,
“division”: 3,
“tier”: 0,
“points”: 1,
“repeats”: 0
},
“season_id”: “2B2E80D3-0A74-424F-B0EA-E221500B323C”
},
Was it something required for the next season? I’d like to know how to use this value.
Huh, the decay value should be in there; I’ll try to get that fixed. Tracking issue.
Huh, the decay value should be in there; I’ll try to get that fixed. Tracking issue.
I still don’t understand. Shouldn’t “rating” and “decay” exist only for seasons 5+? My example was about season 4.
Ah, okay, that makes sense.
I actually don’t recall the details. Is it only season 4 that has the rating, or do earlier seasons also have it? I think we’ve always tracked an internal MMR for matchmaking, but it wasn’t exposed via API until we started displaying the value in-game. The current implementation will emit a rating/decay value if it exists in the backend server, so I guess those old previously internal MMRs are visible.
I’ll add a note to the docs.
To me only season 4 has a “rating” value.