Level cap increase past 80? Y/N

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Posted by: Tolmos.8395

Tolmos.8395

http://poll.pollcode.com/vfxrsy

This is a very simple, straight to the point poll. Where do everyone stand on the level cap increasing with xpacs? I’ve seen threads about it, even threads called “POLL”… but there is no real poll to be found. Sooooo here it is! Feel free to explain why you don’t want it, why you do want it, whatever. Or feel free to just click yes or no and vote.

Good luck!

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Posted by: Daecollo.9578

Daecollo.9578

No.
…………..

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

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Posted by: Tolmos.8395

Tolmos.8395

No here as well. I don’t want all the gear everyone has worked for up to this point to instantly be rendered obsolete and for us to have to go through all that all over again.

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Posted by: Recycle.5493

Recycle.5493

This kind of poll site is too easy to be tempered with, and there was already a thread about this with majority of people said “no”.

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Posted by: Ironvos.9014

Ironvos.9014

A big NO.
Raising the level cap serves no purpose at all.
It would only screw up the lvl scaling once again.
Not to mention all the obsolete items that it will create.

Far Shiverpeaks
Luna Solares – Mesmer

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Posted by: Kimyrielle.3826

Kimyrielle.3826

No. If it was up to me, MMOs wouldn’t have levels at all. In most games I have ever seen, level cap increase was just a cheap way for the devs to invalidate people’s gear and make them grind for it all over again.

Tarnished Coast

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Gonna have to go with Daec and Tol here….definitely a ‘no’ vote here. I feel they should take a page from the GW1 book here, leave 1 solid level cap. Don’t bump it like other games, and negate all the work/time a player has already dedicated to maxing out. But hey, just my 2 cents.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: Tolmos.8395

Tolmos.8395

This kind of poll site is too easy to be tempered with, and there was already a thread about this with majority of people said “no”.

Most ISPs won’t allow you more than 3 (AT MOST, 2 generally) dynamic IPs in a day. So besides using multiple lines (cell data line, home net line, etc), VPNing all over the place, TORing… it’s gonna be hard for anyone to vote more than a couple of times for the same thing. And the vast majority of people on this forum have no idea how to do any of that or don’t have the resources to.

Anyhow, this type of thread I like to see more of. As much as everyone argues about everything (class balance, ascended gear vs no ascended gear, etc etc) this is the only thread topic in which the majority of the forums comes together with a nearly unanimous answer. It makes me feel all warm and fuzzy seeing everyone agree like this.

Here’s hoping Arenanet doesn’t break our fragile little hearts! =D

(edited by Tolmos.8395)

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Posted by: gillius.2856

gillius.2856

No Thanks
(More words)

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Posted by: Ykfox.3825

Ykfox.3825

No. Guild Wars 1 was fine for over seven years with a level cap at 20. We don’t need a higher level cap. The time would be better spent making more armor/weapon skins and more personal storyline.

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Posted by: redhare.9210

redhare.9210

No thank you. I prefer having the set level cap so I no longer have to worry about levels.

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Posted by: roachsrealm.9284

roachsrealm.9284

no. it’s just an arbitrary number anyway.

Smitten Mittens (The Gothic Embrace [Goth], Fort Aspenwood)

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Posted by: Smoothy.1085

Smoothy.1085

I think im a MMO hybrid. i dont like grinding, but i like working hard for my good gear. so yes, I would like to see the lvl increased with better/higher lvl gear. if it wont be that way, thats fine with me but at least do something we can spent time on and not only more skins :p

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Posted by: bpphantom.8243

bpphantom.8243

Nope.

It would add more trait points, unless they don’t give those out which defeats the purpose.
It would muck with the gear.
Etc.

They made a cap. Stick with it. Work on new areas, including new starter areas as in GW1. Work on more skins and skills.

“Do what you can, with what you have, where you are. Then leave the rest to Batman.”

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Posted by: Vorch.2985

Vorch.2985

I’d tolerate it, but NO, I don’t want it.

Plenty of other ways of adding vertical progression without touching gear tiers or level caps. Those are lazy, imo.

Selective defensive and offensive buffs tied to title tiers, guild ranks, WvW ranks, etc. all add vertical progression without making the unintended side-effect of making current gear obsolete.

And depending on the method of ranking those up, you can get people out into the open world as well.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

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Posted by: harbinger.2698

harbinger.2698

No. Just no. I do not want this at all.

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Posted by: Havana.8625

Havana.8625

No. I do not want to have all the work towards gear for all 8 of my level 80 characters to be instantly erased.

“We don’t need to make gear treadmills”
Colin Johanson on how arenanet measures success.
(Please no gear treadmills, Colin!)

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Posted by: WulfKaiser.7920

WulfKaiser.7920

Nope, for reasons same to the above.

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Posted by: Nurse.1085

Nurse.1085

I heard there will be an Expansion at the end of the year.
I hope they add more level 80 content and NOT raise the level cap.
There’s plenty of ways of adding expansions worth of stuff with out raising the cap. New skills/elites/weapon sets for example!

Please, 80 is high enough. Do NOT raise the cap!!! Level 85/95/100 is just too much and very intimidating to new players. Maybe if the original level cap was 50 or something, but since it’s so high from the start, it should not be raised higher.

They’d also be making a commitment to raise the level cap every expansion since their first expansion will be setting the standard bar for future expansions.

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Posted by: Hawkian.6580

Hawkian.6580

Firmly on the “No” side. Perhaps the only time we may find ourselves in agreement! <3

I have a feeling ArenaNet might take this one to heart. I certainly could be wrong though.

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Posted by: Silvery Shadow.5036

Silvery Shadow.5036

No ! No ! No ! No ! …………..needed 15 char lenght

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Posted by: darkace.8925

darkace.8925

Raising the level cap serves no purpose at all.

It serves the same purpose the original level 80 cap served (as opposed to Guild Wars’ level cap of 20), a time sink for players who need that constant stream of “’at a boy”s.

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Posted by: Tinboy.7954

Tinboy.7954

As I’ve always said, no since it does not change the game in any way. However, I am pretty sure Anet would probably increase the level cap anyways. If I was working for Anet, I would do the same as well. Why?

Most current players would most likely say no but if they increased the level cap, these same players wouldn’t quit over it since this is pretty minor. However, by raising the level cap, it usually signifies that there is a lot of new content coming out which usually brings back a lot of old players. It is a win-win situation, so I don’t see why they wouldn’t do it.

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Posted by: Ferguson.2157

Ferguson.2157

No thanks. 80 is enough.

“What, me worry?” – A. E. Neuman

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Posted by: Nurse.1085

Nurse.1085

Firmly on the “No” side. Perhaps the only time we may find ourselves in agreement! <3

I have a feeling ArenaNet might take this one to heart. I certainly could be wrong though.

I really hope they take into consideration this poll and player feedback before they decide on raising the cap. I don’t think I know a single person who wants the cap raised.

The only reason this worries me is because in the past, I believe they said that raising the cap is a very high probability. I hope they go back on their word with this one.

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Posted by: Red Falcon.8257

Red Falcon.8257

No.
It would be bad design like +stats on ascended and 0/20 fetch quests dailies.
But after the aforementioned happened, I just expect anything at this point, it seems the whole “anti traditional MMO” propaganda was just marketing jargon in the end and on a PvE perspective we’re getting exactly what GW2 was never said to have, including level cap raises and who knows what.
Maybe I’m a bit pessimist, but it might be realism.

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Posted by: maddoctor.2738

maddoctor.2738

No. Expansions should be standalone too, just like in Guild Wars 1

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Posted by: Aupheus.9038

Aupheus.9038

Nope!

………………

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Posted by: Ibbuli.4027

Ibbuli.4027

Nope, that would be kinda lame.

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Posted by: Raf.1078

Raf.1078

Absolutely not. Don’t even open that can of worms.

PF/ GOAT on Tarnished Coast (Semi-Retired)
Raf Longshanks-80 Norn Guardian / 9 more alts of various lvls / Charter Member Altaholics Anon

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Posted by: Astral Projections.7320

Astral Projections.7320

Voted no, same reasons as above.

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Posted by: Timbersword.9014

Timbersword.9014

Voted yes, but only with the caveat there is a new tier of traits for everyone, so it’s not just about more points. Gear itself becoming obsolete is pointless to consider. If we’re looking at an ideal, manifesto following endgame where all the new stuff that comes out is primarily so we can grab it and transmute the appearance onto stuff with the stats we really want, that can be done at level 90 with level 80 gear.

What we’re doing now sans the existence of ascended won’t change in 5, 10, or 100 more levels. It’s about trait points, but simply leveling up for the sake of more points alone is stupid, there needs to be another tier of traits to invest deeper into. I’m not so naïve as to believe the classes are 100% totally balanced around 70 trait points. Even Lyssa can’t hide the fact that particular reality is an impossibility.

Otherwise, along this same line of thought, there is really no need for a higher level cap if the intent is to keep us at 70 trait points. Seriously, that’s the only attribute that really matters on a level up.

(edited by Timbersword.9014)

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Posted by: Erick Alastor.3917

Erick Alastor.3917

No.

Message Body length must at least be 15.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
- Mike Obrien

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Posted by: Beeca.9467

Beeca.9467

Nope dont see any reason for a lvl increase.

80-Ranger/80-Necro/80-Warrior/
80-Guardian /80- Mesmer

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Posted by: critickitten.1498

critickitten.1498

I love how pretty much every single person here voted no.

Of course the devs will completely ignore this, because they’ve already stated publicly that they built the game to allow for planned level cap increases, most likely for expansions. So it’s a valiant effort but all for naught.

Get ready to vote with your wallets when the expansion comes out.

Remember when our developers talked about “strengthening the core game”?
How’d that work out for us so far?
Now let’s try some ideas that will really work.

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Posted by: Neural.1824

Neural.1824

No.

Only way I would say yes is if it was strictly the number. No increase in HP, no new armor, etc, just so you can know how many times you’ve hit 80 again.

Where are my gem sales? I want gem sales! Nerf EVERYTHING!

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Posted by: StormageddonBK.9842

StormageddonBK.9842

Please NO, I’m sick of levelling to 80 on my alts as it is. Make me level more and it’ll compound the issue for me. In a game that is not meant to be about levelling adding more levels would kill it for me.

In single player games like (Diablo or Elderscrolls) I would say most definitely yes, but not this game, the levelling and down levelling make levelling redundant… so adding more levels wouldn’t make sense. :P

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Posted by: Dingle.2743

Dingle.2743

No.

Everything that could feasibly be implemented via a level cap increase could be done without breaking the promise for no gear grind.

New traits and/or trait points? Tie them to achievement tracks in expansions, or have extremely hard skill challenges called “trait challenges” which do the obvious.
Gating content based on progression? Open world: tie zone unlocks to some sort of counter based on renown hearts, dynamic event completion in the previous map, etc.
New skills, weapon sets? No reason to tie those to level progression, just like what we already have.

If they can find a way to increase the level cap without voiding everybody’s gear, I wouldn’t complain as such, but it’s not particularly necessary to evolve the game in any way.

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Posted by: danbuter.2314

danbuter.2314

Heck no!

minchar

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Posted by: daimasei.4091

daimasei.4091

With the dynamic level adjustment I’m not sure why we have levels in first place.
Unfortunately, GW players have no vote on this so if any WoW player want Level Cap increase we are going to have Level Cap increase.

Why fix the Necromancer for free when we can charge $$$ for the Revenant
-ArenaNet

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Posted by: Brtiva.9721

Brtiva.9721

no…it is one of the things that chased me from another game ( actually the game had a ton of issues for me; this was just one of the last nails in the coffin)….just no

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Posted by: Will.9785

Will.9785

Yes, if it means more trait points. I’d also be fine with leaving it at level 80 provided they built in a way for us to earn additional trait points past the 70 we have now. Why do I want more trait points? For the stats of course and because it will make more builds viable.

The level cap increase is pretty much a lock at this point. They have indicated several times there will be some vertical progression when the expansion comes out.

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Posted by: Jski.6180

Jski.6180

Its a bit more complex then yes or no for me i would not mind seeing higher levels but more on the lines of level that only add things like MF GF Krama % and higher level skills to chose from even high level gear that adds nothing just more looks ect… but over all not higher buffs.
What level 81 would give you +.1% to mf gf and krama% and no skill but say at level 85 you get a new set of skills to chose from.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Duke Blackrose.4981

Duke Blackrose.4981

No.

15 characters.

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Posted by: Dresden.1736

Dresden.1736

Wow, I didn’t expect all the no’s in here…

I am all for a Lv cap increase. I play these games for the incremental increases, not for the long periods of stagnation. I need to be rewarded consistently and within every few days, however small the reward might be. These months-long grinds for Ascended and Legendary gear are the reason why gamers like me (the ones willing to purchase gems) leave games, especially when they don’t even come with an increase (Legendaries).

I’d happily grind Dungeons for Lv90 and Lv100 gear all over again. I’d happily spend a day earning gold to upgrade a trinket to higher stats again.

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Posted by: Anchorwind.9016

Anchorwind.9016

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Posted by: Goettel.4389

Goettel.4389

God no…. ….

Send an Asura who knows math. Problem solved.

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Posted by: offence.4726

offence.4726

This would probably be the worst move yet , having to deal with the new ascendant gear aka vertical progression would mean that we need to regrind allover again at the raised level cap. I sure hope they will not go this route.

play hard , go pro.

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Posted by: morrolan.9608

morrolan.9608

NO, it doesn’t need to be any higher, more horizontal progression is required.

Jade Quarry [SoX]
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro

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Posted by: Mwerevu.4013

Mwerevu.4013

Absolutely not. If I wanted all the work I’ve done to be completely meaningless when the next expansion comes out, I’d play one of those other MMOs. Ascended gear was bad enough, we don’t need more levels.