Recruiting for all low WvW pop servers

Recruiting for all low WvW pop servers

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Posted by: Lord Kuru.3685

Lord Kuru.3685

It is in the interest of everyone to have (roughly) even WvW population amongst all servers. An analogous situation would be a sports league where every team fields a different number of players. It’s certainly not going to be fair/fun/competitive for a team of 10 to be matched up with a team of 5. This limits the number of matchups that are fun and competitive. However, if every team had 11 players, then all matchups would be fair game — whether you win or lose depends not on team size, but skill.

No matter how the WvW rating is tweaked, if WvW population imbalances are not addressed, then each server will still have only a few other servers that it can be competitively matched up with. The result is matchup stagnation.

So if you’re looking for a new server, come to a lower population server — help even out WvW population for the good of all servers!

Recruiting for all low WvW pop servers

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Posted by: BlazeQ.1095

BlazeQ.1095

Just seems hard to determine what servers are Low WvW vs, overall population. NSP has a High – Very High population, But we are lucky to have our own borderland, and EB Queued on reset. That’s the only night either maps has a Queue. I would bet those of us left have no interest in leaving the server either. We have pride in what we do accomplish despite the final score. (+37 points last I looked vs DH and SF)

If the Dev’s would post data sheets on WvW activity more often that might help guilds that are looking.

Cold Beerdrinker
PB Officer
NSP

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Posted by: Mega Myth.5307

Mega Myth.5307

Anet could easily publish the WvW average players by server numbers. I think they’re not because they don’t know how to fix the problem…

Mega Bones – Necro
http://da-gw2.enjin.com/

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Posted by: Parktou.4263

Parktou.4263

Problem is that even when we did get transfers and we actually had similar numbers to the servers we were fighting, it didn’t last long because those transfers left the server within a couple of weeks. Only way to fix the current WvW population issue is to just remove the server requirement and make it a full on matchmaking system where the matches only last 6 hours or so. This way people can play with their friends and no one should ever be so vastly outnumbered again. Its nice being able to fight for your server and all, but it just screws up the “fairness” when some servers just don’t have a very high wvw population, and no one WANTS to join the last place server/s so it’s not like those servers are going to get any help in the numbers department anyway.

Keep WvW as is but change it to a matchmaking system where you can funnel players into even matchups. Make it so commanders can reserve spots for their guild if they want or something like that, but as it is now WvW is going to stay just as broken as it has been this entire time.

Shocking Shorty-Asura Tempest | Magnificent Mike-Troll Warrior | Lockpick Louie- Human Daredevil
Fabio Feline- Charr DH | Viktor Virtuoso-Norn Reaper | Pocket Prestige-Asura Chrono
Killer Kasserole-Plant Druid | Frankie Feline-Cat Scrapper | Felix Feline-Charr Herald

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Posted by: Grav.3568

Grav.3568

They should offer discounts for transfers to low ranking servers based on how many WvW achievement points the player has. Say, 10 x WvW points off the gem cost or something.

Recruiting for all low WvW pop servers

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Posted by: SykkoB.9465

SykkoB.9465

thing is with wvw pops when ur winning u have a ppl everywhere it seems but as soon as it gets hard u find urself ona island facing the horde alone

SykkoB[Twl]
SOR