Ecto salvage stats / spreadsheet

Ecto salvage stats / spreadsheet

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Posted by: Treplos.5182

Treplos.5182

Ty for your info, but In regards to diminishing returns on salvage, the Devs have stated more than once that there is NO DR on salvage. You will need a really big sample size to prove them wrong

Yeah, but the devs have been wrong before. Won’t hurt to try it out.

I would be surprised if they were wrong on this matter. But either way you will need a large sample size to test it. 21 attempts is nowhere near enough to draw any conclusion.

If you have data though, I will be more than happy to tabulate it for you

From my experience, I’ve not seen any DR on salvage even after long farming sessions, just good and bad RNG.

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Posted by: Treplos.5182

Treplos.5182

If Ecto are rarer mats. Then crude salvage shouldn’t give you any at all since its 0%. So I’m sure that Ecto isn’t rarer mats. However, Ecto is a Special mats. This is also stated clearly on official wiki.

Let view it from another point. If Ecto rarer mats, why don’t we get Fine Mats (Bone, Fang, Claw etc..) off salvaging?

I have another thread dedicated to this matter. You can check it out:
https://forum-en.gw2archive.eu/forum/game/crafting/Can-you-plz-answer-a-question/first#post897085

Here are some facts from wiki:

- Tier 6 mats: are listed under “basic crafting material”. They are not “rarer” or anything like that, but simply basic rarity and have names with white color: Crafting Material

- Fine mats: Fine crafting materials are crafting materials which have been looted from enemy corpses. So, I guess they are excluded from the drop tables of salvaging items, and that is why you do not get any when salvaging.

- Ecto is NOT listed as a “special” mat (as you claim), but as an Exotic item and rarity (orange color name). No further details are given: Glob of Ectoplasm.

You’re correct. Ecto are not “rarer” mats. Rarer mats refers to the chance of getting Tier+1 common materials from salvage vs . Tier+0. I.e. a Level 80 Acolyte Coat can give Silk Scrap or Gossamer Scrap, and Gossamer Scrap is the rarer material.

It does appear, from this data, that the BLSK has a somewhat-higher rate of Ecto-salvage (something that wasn’t true previously). Mystic/Master kits give ~0.92-0.95E/Salvage, while the BLSK gives ~1.27E/Salvage.

BLSK is expensive enough that an extra 0.35E/S is not enough of an advantage for me. A BLSK costs 300 Gems, which, if you convert Gold->Gems->BLSK is 5.1G for 25 uses (or 20 silver per use).

If that is the case, how do you explain rare items yielding both T6 mats and Ectos at the same time when salvaged? T6 mats at the rate of less than 1% though, mind you.

And also, if what you are saying is true, salvaging a bunch of Level 80 Acolyte Coats with a BLSK should give a very high yield and percentage of Gossamer scraps, since by your definition it is the only “rarer mats” that such an item can produce and BLSK has a 50% chance to produce “rarer mats”. Even a Master/Mythic SK should give you 25% chance of getting Goss, which is very significant, and would make the price of Goss much cheaper.

I’ve not personally seen this to be true. Can anyone attest to it?

(edited by Treplos.5182)

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Posted by: Slacker.2679

Slacker.2679

I’m pretty sure the rare materials stat affects your chances to salvage ectos.

I had some BL salvage kits that I had been using for rares from fractals, and got 1-3 ectos for every rare. There were only a few, maybe 10% tops out of 50 salvages, that dropped none.

Then I ran out, and started using a master… got one ecto total from 6 rares. Made a mystic salvage kit but there isn’t even any point… might as well just sell them on the trading post since that’s basically guaranteed an ecto per rare in terms of cost.

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Posted by: Treplos.5182

Treplos.5182

I’m pretty sure the rare materials stat affects your chances to salvage ectos.

I had some BL salvage kits that I had been using for rares from fractals, and got 1-3 ectos for every rare. There were only a few, maybe 10% tops out of 50 salvages, that dropped none.

Then I ran out, and started using a master… got one ecto total from 6 rares. Made a mystic salvage kit but there isn’t even any point… might as well just sell them on the trading post since that’s basically guaranteed an ecto per rare in terms of cost.

My spreadsheet puts Master/Mystic at ~ (0.9 to 0.95) ectos per salvage, while BLSK is at ~ (1.27). I am still trying to gather more data though.

What this means is:

(1) for the most part, it’s best to sell your rare on TP instead of using a Master/Mystic, if the price of your rare is somewhat near the price of 1 ecto. Ofc if you like to gamble, then have fun

(2) BLSK will yield more ectos per salvage, but the cost of the BLSK is very high. So do not bother with BLSK (i.e. just sell you rare on TP) unless you get your BLSK for free.

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Posted by: xExitium.5198

xExitium.5198

About that Ecto is a special material. It DID stated on the wiki before.
But however, someone edited the page.

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This page was last modified on 3 December 2012, at 08:17

I apologies that I can’t prove my statement above since I didn’t even take a screenshot for that single sentence.

If that is the case, how do you explain rare items yielding both T6 mats and Ectos at the same time when salvaged? T6 mats at the rate of less than 1% though, mind you.

And also, if what you are saying is true, salvaging a bunch of Level 80 Acolyte Coats with a BLSK should give a very high yield and percentage of Gossamer scraps, since by your definition it is the only “rarer mats” that such an item can produce and BLSK has a 50% chance to produce “rarer mats”. Even a Master/Mythic SK should give you 25% chance of getting Goss, which is very significant, and would make the price of Goss much cheaper.

I’ve not personally seen this to be true. Can anyone attest to it?

You’re right, BLSK would give a 1/2 chance getting gossamer scrap & Master would give 1/4.
But I don’t think anyone will be willing spend 5g worth BLSK to salvage 25 time light armor (20s/salvage) or using a MSK to salvage (61.4/salvage). This is not profitable.

The cheapest way to get gossamer scrap is by opening heavy moldy bag (2.4s/ea). Even if it didn’t get a single gossamer, the other mats can be resell for profit.

(edited by xExitium.5198)

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Posted by: Treplos.5182

Treplos.5182

About that Ecto is a special material. It DID stated on the wiki before.
But however, someone edited the page.

Powered by MediaWiki

This page was last modified on 3 December 2012, at 08:17

What I understand from you (in this and another post where you posted some youtube vids) is that Ecto is into a separate category and has a chance to be salvaged from lvl 68+ rares/exos using any kit. I’ve heard this before, but without any data to back it up.

If that is so, I am really interested in such data. If you could share them with me here, or enter them in my Entry Form (link in my sig). That would be really nice.

On the other hand, you did not answer my questions regarding your earlier post. Check my questions above: basically, as per your claim, if Ectos are “special” under a separate category, why does BLSK have a very low chance (~ 1%) of yielding T6 mats from high lvl rares?

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Posted by: Treplos.5182

Treplos.5182

The data is growing (188 so far) but I am looking for more data, specifically lower-grade salvage kits, like Crude or Basic.

I will try to input what I can with my limited funds in-game. So any help is appreciated.

If anyone is willing to help, please share your data here or use the Data Entry Form (link in original post).

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Posted by: xExitium.5198

xExitium.5198

About that Ecto is a special material. It DID stated on the wiki before.
But however, someone edited the page.

Powered by MediaWiki

This page was last modified on 3 December 2012, at 08:17

What I understand from you (in this and another post where you posted some youtube vids) is that Ecto is into a separate category and has a chance to be salvaged from lvl 68+ rares/exos using any kit. I’ve heard this before, but without any data to back it up.

If that is so, I am really interested in such data. If you could share them with me here, or enter them in my Entry Form (link in my sig). That would be really nice.

On the other hand, you did not answer my questions regarding your earlier post. Check my questions above: basically, as per your claim, if Ectos are “special” under a separate category, why does BLSK have a very low chance (~ 1%) of yielding T6 mats from high lvl rares?

About that video is to show Ecto doesn’t affect by salvage kit “rarer material”.
Because all of us know that CSK have 0% of yielding rarer material but Ecto still appear during the salvage with CSK. I tested few rares only, can’t prove much.

For that question, I can’t answer. Also, i’m not sure why BLSK would give you a low chance of yielding T6 mats from high lvl rares. I’ll test them out.

Also, I would like to contribute something I test too. But however, I’m only able to do few salvaging, that can’t be any real use to it.

Edit: Not sure if that information help in future, insert some crude salvaging done by me.

(edited by xExitium.5198)

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Posted by: Treplos.5182

Treplos.5182

About that video is to show Ecto doesn’t affect by salvage kit “rarer material”. Because all of us know that CSK have 0% of yielding rarer material but Ecto still appear during the salvage with CSK. I tested few rares only, can’t prove much.

For that question, I can’t answer. Also, i’m not sure why BLSK would give you a low chance of yielding T6 mats from high lvl rares. I’ll test them out.

Also, I would like to contribute something I test too. But however, I’m only able to do few salvaging, that can’t be any real use to it.

Edit: Not sure if that information help in future, insert some crude salvaging done by me.

Thanks for the data. I took it at its face value as valid and inserted it into my sheet. You can check the RESULTS sheet for more info. I will provide some of my own data today to verify. Sadly, my resources are limited so I will only be able to provide a few samples with a crude sk.

On the other hand, the question I asked earlier is at the heart of your claim that: “Rarer mats refers to the chance of getting Tier+1 common materials from salvage vs . Tier+0. I.e. a Level 80 Acolyte Coat can give Silk Scrap or Gossamer Scrap, and Gossamer Scrap is the rarer material.”

I am not talking about profitability but the actual definition of “rarer mats”. Salving a bunch of Acolyte Coat with a Master SK should give you 25% chance to get Gossamer according to your theory. I’ve only got 1 Gossamer Scrap in my data (albeit the data is skewed as it contain weapons and armors, not all of which is cloth) .

But what my data actually shows is that in 188 salvages with high grade salvage kits (25%-50% chance for rarer mats), I’ve received less than 1% of T6 mats, which according to your theory, should be the “rarer mats”. So something is really wrong here in your theory; which takes me back to my other thread:
https://forum-en.gw2archive.eu/forum/game/crafting/ANET-DEVs-can-you-plz-answer-a-question/first#post714432.

(edited by Treplos.5182)

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Posted by: xExitium.5198

xExitium.5198

But what my data actually shows is that in 188 salvages with high grade salvage kits (25%-50% chance for rarer mats), I’ve received less than 1% of T6 mats, which according to your theory, should be the “rarer mats”. So something is really wrong here in your theory; which takes me back to my other thread:
https://forum-en.gw2archive.eu/forum/game/crafting/ANET-DEVs-can-you-plz-answer-a-question/first#post714432.

It suppose to be a better grade of material with the rarer mats chance. I might be wrong too.
But the table show out of 188 salvage, 35 of it are T6 mats. That means the chance of showing T6 are 18.62% chance. -.-
But then again, out of 119 BLSK salvage only 14 time show T6 mats. That’s 11.764%, which is pretty odd.

(edited by xExitium.5198)

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Posted by: Heimlich.3065

Heimlich.3065

Thanks for the data. I took it at its face value as valid and inserted it into my sheet. You can check the RESULTS sheet for more info. I will provide some of my own data today to verify. Sadly, my resources are limited so I will only be able to provide a few samples with a crude sk.

On the other hand, the question I asked earlier is at the heart of your claim that: “Rarer mats refers to the chance of getting Tier+1 common materials from salvage vs . Tier+0. I.e. a Level 80 Acolyte Coat can give Silk Scrap or Gossamer Scrap, and Gossamer Scrap is the rarer material.”

I am not talking about profitability but the actual definition of “rarer mats”. Salving a bunch of Acolyte Coat with a Master SK should give you 25% chance to get Gossamer according to your theory. I’ve only got 1 Gossamer Scrap in my data (albeit the data is skewed as it contain weapons and armors, not all of which is cloth) .

But what my data actually shows is that in 188 salvages with high grade salvage kits (25%-50% chance for rarer mats), I’ve received less than 1% of T6 mats, which according to your theory, should be the “rarer mats”. So something is really wrong here in your theory; which takes me back to my other thread:
https://forum-en.gw2archive.eu/forum/game/crafting/ANET-DEVs-can-you-plz-answer-a-question/first#post714432.

A couple of replies here.

First, it was my claim that what’s documented as “Rarer” mats refers to Tier+1, not xExitium’s.

Second, your T6-mat data looks incompletely-coded to me. The first 76 salvages only have 4 T6 mat-salvages recorded. The following ones (Item# 77-188) have 24 salvages coded as getting T6 mats. I chose 76/77 as the cutoff, because that’s the point where Item Type data first appears.

The “Chance of Rarer Materials” value documented on salvage kits does appear to be wrong/misleading.

If you break down the 77-188 data by salvage-kit-used, the BLSK gave T6 mats 13/62 times, the Master 8/30, and the Mystic 4/20. Those percentages don’t look significantly different.

Items 207-224 (type-coded Crude SK) has 3 cases of Ori Ore out of 18 trials.

It seems more likely that the “Rarer materials” claim on Salvage Kits is totally-divorced from what the things actually do.

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Posted by: Treplos.5182

Treplos.5182

A couple of replies here.

First, it was my claim that what’s documented as “Rarer” mats refers to Tier+1, not xExitium’s.

Second, your T6-mat data looks incompletely-coded to me. The first 76 salvages only have 4 T6 mat-salvages recorded. The following ones (Item# 77-188) have 24 salvages coded as getting T6 mats. I chose 76/77 as the cutoff, because that’s the point where Item Type data first appears.

The “Chance of Rarer Materials” value documented on salvage kits does appear to be wrong/misleading.

If you break down the 77-188 data by salvage-kit-used, the BLSK gave T6 mats 13/62 times, the Master 8/30, and the Mystic 4/20. Those percentages don’t look significantly different.

Items 207-224 (type-coded Crude SK) has 3 cases of Ori Ore out of 18 trials.

It seems more likely that the “Rarer materials” claim on Salvage Kits is totally-divorced from what the things actually do.

Indeed the T6 mats data is not complete, simply because not everyone is tracking them unfortunately. However, I went through the data which I recorded myself with tracked T6. The % is around 10-17%, which is nowhere near the supposed % on the SKs. This make it hard to confirm the “Tier +1” theory.

BLSK: (x14) T6 mats in (x81) salvages = 17.3%
Mystic/Master SK: (x15) T6 mats in (x90) salvages = 16.7%
Crude SK: (x3) T6 mats in (x28) salvages = 10.7%

To verify that Crude SK yields Ectos, I salvaged 28 Rares today with Crude SK (0% chance for rarer mats), and I got Ectos or Ori, which means one of three things:

(1) Ectos/Ori are not rarer mats, which makes no sense.
(2) SK tooltips are wrong and we need official fix or clarification as to what is “rarer mats”.
(3) Ectos/Ori have a base hidden % that is further enhanced by salvage kits.

I am trying to salvage more to see if, in the case of Crude SK, Ectos and Ori are mutually exclusive.

Anyway this is what I got so far :P

(edited by Treplos.5182)

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Posted by: Kozai.8269

Kozai.8269

It is possible that when the tooltip for the higher end salvage kit says “25% chance for rarer materials” it means “25% higher chance for rarer materials”. Thus, if the base chance is 10%, it could only be going up to 12.5% for example. I’ve seen that kind of “math text” error before (and worse, just completely wrong numbers, which were not discovered for years) in another MMO.

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Posted by: xExitium.5198

xExitium.5198

It is possible that when the tooltip for the higher end salvage kit says “25% chance for rarer materials” it means “25% higher chance for rarer materials”. Thus, if the base chance is 10%, it could only be going up to 12.5% for example. I’ve seen that kind of “math text” error before (and worse, just completely wrong numbers, which were not discovered for years) in another MMO.

That’s what I think too & same thing applied to MF.

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Posted by: Letifer.4360

Letifer.4360

44 Ectos from 50 lvl80 Rare armors using Mystic Salvage Kit

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Posted by: Ari Kagura.9182

Ari Kagura.9182

I added my information in the data entry form:

Out of 8 level 70 Flame Legion Masks, only 3 Ectos were salvaged using the Mystic Salvage Kit (the 250 charge one).

“I control my fate!” — Claire Farron
I am Fleeting Flash, in-game dungeon cosplayer of Reddit Refugees [RR] .

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Posted by: Treplos.5182

Treplos.5182

It is possible that when the tooltip for the higher end salvage kit says “25% chance for rarer materials” it means “25% higher chance for rarer materials”. Thus, if the base chance is 10%, it could only be going up to 12.5% for example. I’ve seen that kind of “math text” error before (and worse, just completely wrong numbers, which were not discovered for years) in another MMO.

Yea that is what I already mentioned. I will have a better idea about percentages once I gather more data points.

But, it could be that the hidden/basic/innate % of rarer mats is around 40-50%, based on Crude SK. Then, higher grade SKs would increase that, either additively or multiplicatively.

I assume it would be something like this. If the innate % is 40%, a Basic SK has an extra 10% chance, so:
- if additive: 40+10 = 50% chance
- if multiplicative: 40+(40×0.1) = 44% chance

… or something to this effect. More data might clear things up a bit more.

44 Ectos from 50 lvl80 Rare armors using Mystic Salvage Kit

Thanks, but I really need the data formatted to make any use of it, something similar to:

- R78, 20s 60c, 1 ecto, 2 ori, 2s 40c, Mythic
- R73, 19s 00c, 0 ecto, 0, 1s 90c, BL
- R71, 22s 10c, 3 ecto, 0, 0, Master

Otherwise, just use the simple Data Entry Form.

I added my information in the data entry form:
Out of 8 level 70 Flame Legion Masks, only 3 Ectos were salvaged using the Mystic Salvage Kit (the 250 charge one).

Ty. Your data and name were added.
I hope you are also noting down any T6 mats you get?

(edited by Treplos.5182)

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Posted by: Ari Kagura.9182

Ari Kagura.9182

I would note any T6 mats … unfortunately, I got none from those salvages I’m afraid, but I’ll be sure to make note of them next time around. Thanks for the reminder.

Also: Just salvaged more stuff … some level 78 rare stuff.

Edit 0244 EST: Even more stuff salvaged! However, I also have a theory— I find that I tend to get 2’s and 3’s from generically named weapons (eg. “Trident”, “Shield”, etc) from FotM than I do with weapons of descriptive names (eg. “Carrion Shield of Air”). Either there’s some kind of link, or I just happen to have some kind of lucky streak.

“I control my fate!” — Claire Farron
I am Fleeting Flash, in-game dungeon cosplayer of Reddit Refugees [RR] .

(edited by Ari Kagura.9182)

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Posted by: Treplos.5182

Treplos.5182

@ Ari Kagura.9182
Thnx again! I already entered all the data. Keep it coming.

PS: Now I need more Master SK data

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Posted by: Treplos.5182

Treplos.5182

Ok so here is my theory, based on the current data. The values seem to fit so far.

1. Ecto has an innate (hidden / built-in) percentage to be successfully salvaged from any rare/exo items of lvl 68+. This has been proved by the use of Crude SK, which supposedly has a (0% chance of rarer items), yet it produces Ectos at around 48% chance.

2. That hidden % could be around 50%. (PS: It’s the percentage for successful salvages, which could be anything from 1-3 for rares and 1-5 for exos).

3. Salvage Kits have an additional %, as per the tooltip on them, that further boosts the hidden %. Based on the current data, the % boost seems to be multiplicative.

The formula would be:
Hidden value + (Hidden value x Tooltip value)

- Black Lion SK (50% rarer mats) is currently at ~ 75% as per the data:
Theory: 0.5 + (0.5 × 0.5) = 75%

- Master/Mythic SK (25% rarer mats) is currently at ~ 60 to 64.5% as per the data:
Theory: 0.5 + (0.5 × 0.25) = 62.5%

- Journeyman SK (20% rarer mats):
Theory: 0.5 + (0.5 × 0.20) = 60%

- Fine SK (15% rarer mats):
Theory: 0.5 + (0.5 × 0.15) = 57.5%

- Basic/Disassembler SK (10% rarer mats):
Theory: 0.5 + (0.5 × 0.10) = 55%

- Crude SK (0% rarer mats) is currently at ~ 48% as per the data:
Theory: 0.5 + (0.5 × 0.0) = 50%

Ofc this is just my theory, with assumptions based on the current data. But the current data seems to fit with the theory so far. Further data may prove or disprove this.

(edited by Treplos.5182)

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Posted by: Freezenox.8534

Freezenox.8534

Ok so here is my theory, based on the current data. The values seem to fit so far.

1. Ecto has an innate (hidden / built-in) percentage to be salvaged from any rare/exo items of lvl 68+. This has been proved by the use of Crude SK, which supposedly has a (0% chance of rarer items), yet it produces Ectos at around 48% chance.

2. That hidden % could be around 50%.

3. Salvage Kits have an additional %, as per the tooltip on them, that further boosts the hidden %. Based on the current data, the % boost seems to be multiplicative.

The formula would be:
Hidden value + (Hidden value x Tooltip value)

- Black Lion SK (50% rarer mats) is currently at ~ 75% as per the data:
Theory: 0.5 + (0.5 × 0.5) = 75%

- Master/Mythic SK (25% rarer mats) is currently at ~ 60 to 64.5% as per the data:
Theory: 0.5 + (0.5 × 0.25) = 62.5%

- Journeyman SK (20% rarer mats):
Theory: 0.5 + (0.5 × 0.20) = 60%

- Fine SK (15% rarer mats):
Theory: 0.5 + (0.5 × 0.15) = 57.5%

- Basic/Disassembler SK (10% rarer mats):
Theory: 0.5 + (0.5 × 0.10) = 55%

- Crude SK (0% rarer mats) is currently at ~ 48% as per the data:
Theory: 0.5 + (0.5 × 0.0) = 50%

Ofc this is just my theory, with assumptions based on the current data.
Further data may prove or disprove this.

Quick question, is the percentage refer the percentage to get 0-3 ecto (0-5 for exotic) or is it the overall percentage to get 1 ecto average ?

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Posted by: Treplos.5182

Treplos.5182

Quick question, is the percentage refer the percentage to get 0-3 ecto (0-5 for exotic) or is it the overall percentage to get 1 ecto average ?

It’s the percentage for successful salvages, which could be anything from 1-3 for rares and 1-5 for exos.

Getting x1 Ecto from a successful salvage seems to be the most common though, at ~ 40% (of successful salvages ofc) on average from most kits.

I still want more samples So, any help would be greatly appreciated.

(edited by Treplos.5182)

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Posted by: Hologramx.6402

Hologramx.6402

A few days ago I used BLSK to salvaged 4 level 80 rares, got only 2 ectos. Definitely not worth it. It is like converting 2G into 60s.
BLSK should provide at least 1-3 ectos instead of 0-3 ectos regardless of how poor RNG can destroy your game experience with gem store items.

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Posted by: casting the runes.7925

casting the runes.7925

From the complaints based on a small sample size of salvages a lot of you guys don’t seem to understand how statistics work.

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Posted by: plasmacutter.2709

plasmacutter.2709

To point out someones err; Master is 25% for rarers.

Yeah you are right, sorry about the confusion.

So, what some are saying here is that “Crude SK” and “Master/Mystic SK” have the same chance of getting Ori/Goss, as those are not considered “rarer mats”? And that only Ectos are actually the “rarer mats” listed on the SKs?

Can we get any sort of clarification or confirmation from ANET please?

Clarification and confirmation from ANet is not really needed. There have been extensive tests done that demonstrated the lack of correlation between salvage kits and ecto rates to a very precise degree. There is absolutely no benefit to using a high level salvage kit to get an ecto unless you want a higher chance at gossamer/oric as well.

Intriguing. Care to link the subreddit?

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Posted by: Dreamslayer.7659

Dreamslayer.7659

To point out someones err; Master is 25% for rarers.

Yeah you are right, sorry about the confusion.

So, what some are saying here is that “Crude SK” and “Master/Mystic SK” have the same chance of getting Ori/Goss, as those are not considered “rarer mats”? And that only Ectos are actually the “rarer mats” listed on the SKs?

Can we get any sort of clarification or confirmation from ANET please?

Clarification and confirmation from ANet is not really needed. There have been extensive tests done that demonstrated the lack of correlation between salvage kits and ecto rates to a very precise degree. There is absolutely no benefit to using a high level salvage kit to get an ecto unless you want a higher chance at gossamer/oric as well.

Intriguing. Care to link the subreddit?

I’ve salvaged well over 30,000 rare light armor pieces. I have never once received anything other than silk scraps and ecto.

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Posted by: Hieronymus.2146

Hieronymus.2146

So could one of you’s answer some questions for me?

1. Is it better to break down blue items with a crude kit, or sell directly to the vendor?

2. Is it better to break down green items with a crude kit, or sell them directly to the vendor?

3. Is there something better to do with my blue/green items other than directly vendoring them or breaking them down that I am not aware of?

4. So far, based on what I can tell, the crude kit is by far the (big) winner here, if you assume that one day you will stop playing this game, meaning that there is an end point?

Thanks

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Posted by: Minion of Vey.4398

Minion of Vey.4398

I’m just going to give my anecdotal experience here, but I have salvaged thousands of rares at this point (with the master salvage kit).

I get around .8 ectos per rare salvaged and it’s consistent enough that I use that measure to determine what’s worth making, what’s worth selling, what’s worth salvaging etc.

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Posted by: THuGaNoMiX.5036

THuGaNoMiX.5036

Just throwing this data in for you guys. I saw this thread so decided to buy a BLSK. Out of 25 BLSK’s I recieved 48 Globs of Ectoplasm.

I salvaged 22 Rares and 3 Exotics.

I’d say that is pretty decent luck. This was all done in the past week or so.

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Posted by: Dantae.2718

Dantae.2718

I was keeping records to track the profitability of crafting and salvaging and eventually going to add a second test group of all loot items. Using a mystic forge kit and crafting level 80 rares I was getting
Salvage/Ecto
10 10
10 12
11 7
10 7
10 8
10 9
10 13
10 13
10 18
10 8
10 6
10 12
10 9
10 10

Then a few days later I started salvaging again.
10 5
10 5
10 4
And stopped. After the second 5 I became concerned. then the drop of 4 ectos per 10 rare level 80 crafted items made me halt my operations.

Today my first run with the more expensive crafting materials (3x what I was spending)
10 3

This destroyed most of the profits I made trying to craft for ectos. Even with the increased prices of ectos there is no way I can continue with this. I know its not a statistically signification amount but is there a difference in crafted v. looted items in regards to ecto salvage? Did something change in the last few days since I noticed the price of ectos and higher end crating materials spiked in price?

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Posted by: Dreamslayer.7659

Dreamslayer.7659

There is no change. What you are experiencing happens to everyone who crafts rares to salvage for ecto. In large batches, it usually evens out, but small batches can be all over the place and if you don’t have the money to keep at it, a couple bad runs will really hurt you.

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Posted by: Tup.1803

Tup.1803

So I’ve been reading over this thread and from what I can gather with the stats you have is that BLSK is better than a master but barely. I’d like to see if this margin widens or stays the same with the more salvages you do.

On a related note I’m not saying this to be elitist or to paint you as a noob, but you say you have limited in game funds. Be that as that may, do you not do FotM or anything like that? I can about 15+ rares a day from that without MF gear or anything. Although I do several dailies (fractal tiers). I was just curious if you don’t have as much time to play as you’d like is all. Sample size hasn’t increased as much I would think in a month or two. Again just curious. :X

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Posted by: Gilosean.3805

Gilosean.3805

So I’ve been reading over this thread and from what I can gather with the stats you have is that BLSK is better than a master but barely. I’d like to see if this margin widens or stays the same with the more salvages you do.

I’ve been trying to get more people to enter data to up the sample size, but don’t know how much of an impact it’s having so far.

And, looking at the data entry sheet, it looks like some rows have been deleted? There are definitely fewer rows than there were last time I entered something. Am I just reading the data entry sheet incorrectly?

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Posted by: shael.8237

shael.8237

TL;DR: ecto/ori/goss might not be the rare material; can be explained with a possible bug

My $0.02 about what is a “rare material”:

On a single occasion I recived a refined wood plank from a lvl80 rare, with a BLSK. IIRC it was an elder one, I know, I should’ve made a screenshot

Okay, but why haven’t anyone else reported this? Here’s my theory:

Let’s consider refined as “rare material”, instead of ecto/ori/gossamer/ancient. Refined stuff can be found from centaur supply carts for example, so they can be obtained without TP/crafting. The problem with this is that 25% on a Master/Mystic kit should be plenty to have a visible effect.

But if we happen to apply the % twice, then the 50% (in the case of a BLSK, which is 1 in 2) becomes 0,5% (which is 1 in 2000 salvages). And that’s only when using BLSK, meaning that a Master/Mystic kit would need 5000 salvages to recive a single refined material. The lower tiers would need even more salvages to get any. On top of this, you could get bad RNG, meaning you won’t see one in 10k+ salvages. For the record currently I have 3503 salvages, mostly crude and basic, around 100 master and somewhere around 150 BL.

To put these numbers into a more understandable form, imagine:
- 3 bank tabs full of BLSK (2250 uses)
- 7 full bank tabs of Master kits (5250 uses)
- 20 slot bag full of Mystic kits (5000 uses)
The 3 tabs of BLSK would cost you 27 000 gems (bought at full price, 300/ea, ignoring the cost of the tabs) and the 20 Mystic kits would need Forge Stones for 2700 gems (bought in bulk, 45/ea, 3 needed per kit). Considering that 1g ~ 50 gems nowadays, any of the two is kind of expensive to spend on salvaging.

As for how could this happen:
- Person A is responsible for making the salvage mechanism
- Person B is responsible for giving values to items
- B knows that 50% is mostly used as a multiplication by 0,5, so he gives the BLSK a 0,5 value for rare materials
- A knows that his module will recive a %, so he transforms the value into a % by dividing by 100
- Since the % to number conversion was done twice, instead of dividing by 100, they’ve divided by 10 000

Edit: Dye from salvage https://forum-en.gw2archive.eu/forum/game/crafting/Anyone-else-ever-salvaged-items-into-dyes

(edited by shael.8237)