Aetherpath broke my heart, mind, and bank

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: bargamer.1762

bargamer.1762

So, I was taking a Well Necro in Zerker gear into Twilight Arbor, Aetherpath, for the first time. Thus began the most frustrating 6+ hours of my life. I went in with group after group, and we just KEPT FAILING. Searching the wiki after every wipe, of which there were many. The first wall we beat our heads against was the Ooze Font. We tried a 2/2 split, we tried tanking the lava elementals at the door, we tried 2 oozes in a lane, everything. Eventually, we got it, but it was mainly luck, as we lured the second ooze 8.5 seconds after the first one.

Wiped an average of 3-4 times each in each of the next several rooms. Whee, I could barely contain my glee.

And then came the Clockheart. An hour went by, and we eventually gave up. We kept getting knocked into the center, where nobody could rez us, or we’d jump on top of platforms in order to escape the electric floor, only to get knocked off or have a gear drop on top of it. And the only way to rally was if you killed a hologram, which was counterproductive. And sometimes, the hologram would get the Aether Shield, making it impossible to kill, for any purpose. I personally spent 6 Revive Orbs, mostly while dead in the center of the room, and I have very little to show for it. This dungeon BROKE me.

Please, tone down this dungeon. Dungeons should be fun challenges, not traumatic ordeals that make you want to sacrifice kittens to Elder Gods or break down in tears. I’ll be back on the 15th, maybe.

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: RemiRome.8495

RemiRome.8495

Stop being bad.

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: Da Sonic.6521

Da Sonic.6521

This dungeon really isn’t difficult, you just have to learn the mechanics of the fights. Ooze are easy to pull if you bring people with reflects, blinds, cc, anything to prevent the elementals from killing it. Sparky and Slick are just health pools as long as you have the ooze’s target kiting it to the pools of oil. All the rooms from there to the boss are just regular trash, and a Foreman that’s incredibly easy to range (or the electric floor bit, which is a joke if you can learn patterns). The most difficult part of the dungeon, in my opinion, is killing the 8 hologenerators before the boss without massacring your party. The boss itself only throws players directly behind it, so if you don’t put it inbetween you and the center, you can’t be thrown into it. The bosses attacks are incredibly over-telegraphed, and you should probably bring Spectral Grasp, Temporal Curtain, Scorpion Wire, Stomp, Banish, Magnet, Point Blank Shot, etc… to move the holo to the boss (which you have thirty seconds to do). It’s really not difficult, you just need to learn the dungeon.

Genesis Theory [GT] (HoD)

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: Esda.9138

Esda.9138

6+ hours??? With my guildmates we started doing Aetherpath daily not so much time ago, and yet we’re able to do this in 25-30 minutes.

Our guild is not so hardcore, we just found the right party composition, we play with meta build and we know the best mechanics (as corner pulls) for every boss and pull.

My advice is to watch some good video, even if I’m not sure if someone posted it.
However it’s all matter of understanding how and what to do. That dungeon is not so hard and there’s no need to nerf it.
Another advice: you can’t to this efficiently with pugs, so find a good guild and coordinate the group with a vocal chat client as TS.

(off topic: please someone buy my Deathcamas, is the beautiful one at TP listed for only 370 gold ^____^)

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: LordByron.8369

LordByron.8369

Searching the wiki after every wipe, .

this is gw2 problem
Also next time check youtube.
way easier….

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: Natsu Dragneel.1625

Natsu Dragneel.1625

I just don’t see how people have trouble with this path, its not even hard.

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: Slither Shade.4782

Slither Shade.4782

My first and only time doing this path I made sure to be the instance owner and to use my warrior which in my experience can complete anything. We were all new to the path and players came and went and the hours ticked by. Finally myself and another original made it to the last boss that we wiped trying to unlock from its center cell a few times. Unfortunately the other orginal player had to leave … he was so close. Two experienced players joined after that and showed us how it was done. They asked us how long we had been in there and I responded something like “our oral history speaks of a time and land before this place” to which they responded “sounds like my first time”.

Thanks to that run I was able to guide my wife and to kids to the last boss. But we had started too late so I had to call it as it was a school night. Even with a couple kids and a wife who only plays because it is a family activity we managed to four man it. I guees Im bragging them up a little but mainly its due to us being able to communicate directly. Such is the power of an organized group over a pug. The difference is staggering and the difficulty of communicating as a pug immense.

Trust me you can do this path.

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: Purple Miku.7032

Purple Miku.7032

Even though I was able to solo TA up and fwd, I was unable to try TA Aetherpath without getting p*ssed off due to the pugs on my team. The mechanics in this path usually involve relying on group coordination which is why it just doesn’t do well with pugs.

When faced with a situation like this, sometimes you just need to learn when to accept the reality which is that it’s not worth your freakin’ time.

@OP, you need to learn how and when you should be doing this: http://i.imgur.com/wMz0mZM.gif

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: Neko.9021

Neko.9021

If you’re NA I’ll do the path with you and help you out.

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: joey the creator.3587

joey the creator.3587

Please, tone down this dungeon. Dungeons should be fun challenges, not traumatic ordeals that make you want to sacrifice kittens to Elder Gods or break down in tears. I’ll be back on the 15th, maybe.

This is why we will never actually get difficult content, too many players already ask for the content we have to be made easier.

Quit gw2. Casually play gw1 when I have spare time.

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: LordByron.8369

LordByron.8369

The day anet will balance professions in pve we will stop seeing people asking for more challenge
Or at least a 90% will disappear.

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: joey the creator.3587

joey the creator.3587

The day anet will balance professions in pve we will stop seeing people asking for more challenge
Or at least a 90% will disappear.

Please explain to me what is this balance and how will it make content harder…

Quit gw2. Casually play gw1 when I have spare time.

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: joey the creator.3587

joey the creator.3587

Quit gw2. Casually play gw1 when I have spare time.

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: LordByron.8369

LordByron.8369

The day anet will balance professions in pve we will stop seeing people asking for more challenge
Or at least a 90% will disappear.

Please explain to me what is this balance and how will it make content harder…

Try to play a fotm 30 without guardians and warriors
Try to play fotm 50 with 2 guardians and 1 warrior

Get the answer….

P.S. Please don t post a vid of you soloing whatever…..
Its not the point…
The point is case 2 you can play afk, while in case 1 you have to actually watch the screen and do stuff.

P.P.S. @Joey an easier dungeon is indeed needed to explain dungeon mechanics to beginners.
We had such dungeon…it was AC..then it was changed so its easy only using speedrunning tactics thus not suited to introduce players to istances.

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: Jeremlloyd.6837

Jeremlloyd.6837

The day anet will balance professions in pve we will stop seeing people asking for more challenge
Or at least a 90% will disappear.

Please explain to me what is this balance and how will it make content harder…

Try to play a fotm 30 without guardians and warriors
Try to play fotm 50 with 2 guardians and 1 warrior

Get the answer….

P.S. Please don t post a vid of you soloing whatever…..
Its not the point…
The point is case 2 you can play afk, while in case 1 you have to actually watch the screen and do stuff.

P.P.S. @Joey an easier dungeon is indeed needed to explain dungeon mechanics to beginners.
We had such dungeon…it was AC..then it was changed so its easy only using speedrunning tactics thus not suited to introduce players to istances.

I rly would like to see a fotm 50 with 2 guards and 1 war where you can play afk. Then no one is probably meleeing bosses and playing with meta builds. I agree it’s safer with blinds / aegis, but you just can’t afk.

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: LordByron.8369

LordByron.8369

Actually you could watch melee mossman party composition

And it was an exaggeration obviously…but answers like
“they probably don t melee” just explain exactly why balance is a real issue in PvE.

Did just 2 days a go a run with 2 guardians 1 mesmer (me) 1 warrior…. (yes 4 people the 5th was afk for 3 fractals only clicking continue at end stage)

We even facetanked ascalon square without the NPC…….really awesome builds but try the same without the guardians.
(0 tactic also….just builds…)

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: joey the creator.3587

joey the creator.3587

You haven’t actually suggested any balance ideas which would make content harder, you’ve just exaggerated how powerful guardians are, is your idea of balance removing aegis, blinds and reflects? And I’m pretty sure that easier mode is story mode.

Quit gw2. Casually play gw1 when I have spare time.

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: LordByron.8369

LordByron.8369

I did…

just change cooldowns and duration of guardian defensive utilities according to elementalist “balancing”….
Tweak them considering if they are party wide or single target.

Give a huge nerf to banners….(or even better give the ability to bosses to steal them if left unattended).

Give boss boon strip auras

Give bosses some AI to change position or kite players (you can still keep them at bay using immobilize that bypass defiant)

Give bosses aoe Attacks dealing % on base HP rather than fixed damage

VoilĂ  you have dungeon way more difficult for most speedrunners without affecting the others.

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

(edited by LordByron.8369)

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: joey the creator.3587

joey the creator.3587

The longer cool downs wouldn’t really do much in terms of difficulty unless you for some reason rely on healer/protection guardians, for good groups that change really wouldn’t do much. Even if it did impact groups they would just bring 2 guards instead of 1 or 3 instead of 2 etc, etc. Nerfing banners doesn’t make content harder it just makes things slower and the rest of your ideas aren’t even class balances so completely irrelevant to your original point. Maybe read your original comment, you originally insinuated that class balances would make dungeons more difficult rather than my idea of actually have more difficult content made, so why are you now contradicting yourself and supporting my point by listing ways to make content harder lol

Quit gw2. Casually play gw1 when I have spare time.

(edited by joey the creator.3587)

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: LordByron.8369

LordByron.8369

reflect does a lot….
Stability does even more
Banners are outrageous balance offender if you know how to use them….
All of those can be used by DPS builds and that is even worse.

That would just balance the cheesy tactics used by dungeoneers that doens t want challenge but rewards, yet comes in the forum asking for more challenging content….

If they want more challenging content they should try as i said avoiding the copy paste runs they saw on youtube.
Or just PUG (pugging requires build adaptation, reflexes and versatile tactics).

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: Cries Of Sorrow.5864

Cries Of Sorrow.5864

stability is very useful against mobs who won’t cc you.

Main Elementalist:Train Of Thought
Alt Warrior: Burning Paris
Best Ele build EU.

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: joey the creator.3587

joey the creator.3587

Yup and 1) I already told you if the nerfs to reflect and stability cooldown were significant people would just run with more guardians 2) Guardians aren’t the only class with reflects/absorbs and group stability.

I know how to use banners, nerfing them would just be a decrease in dps, they wouldn’t make the game any more difficult unless you’re a mouth breather who can’t survive without banner of defence.

Yup it’s much harder to play a cleric guardian than a dps build, it’s ridiculous that these zerkers have access to reflects and stability….. genius

You’re generalising, just because I’m asking for challenging content it doesn’t mean I use these “chessy tactics”

Why are you talking about “they” i’m not talking on anyone else’s behalf, i’m talking for myself and the challenging content i want.

PUG groups are the answer to difficult content… genius

You’ve derailed again from your original comment which was about class balance, somehow you’re now talking about youtube dungeon run videos, running with pugs and dungeon tactics.

I can’t argue with you anymore but feel free to humor me.

Quit gw2. Casually play gw1 when I have spare time.

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: LordByron.8369

LordByron.8369

Well you just shown how to ruin a discussion in just 1 post…..

let me see

personal attack: check
low level sarcasm: check
0 facts: check
no suggestions: check

I think is better be more constructive….

P.S: take a look at what banners does……its not only dps.

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: joey the creator.3587

joey the creator.3587

Accurate checklist, but i can’t discuss with someone who contradicts them self constantly.

Quit gw2. Casually play gw1 when I have spare time.

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: Saint.5647

Saint.5647

Byron, this thread is about the Aetherpath TA dungeon. How about you read it before you spew the same anti-meta vitriol that surfaces in this sub every couple of days. The OP could benefit from playing in an organized group, not a PuG (as you suggest). The coordination threshold in Aetherpath is higher than most paths in game.

Your bias is showing. Nerfing Guardians is not the answer to class balance. I understand that you’ve probably been kicked may times by trash PuG groups for not being a War or a Guard. There is a lot of community hate towards them for this. Understand though, that while PuGs play with War/Guard parties, it’s for a reason.

Many PuGs lack the coordination, skill, and TEAM BUILDS to be successful with any other comp. War/Guard is a safe bet. This does not mean that they are OP. To the contrary, it’s quite the opposite. A War/Guard party is slow and not worth running for an organized team.

Stability is not broken. Aegis isn’t broken. Reflects are not broken. Blinds are not broken. Without them, the Guard may as well waltz into combat in silk pajamas, ready to be roughly handled. Without them, the Guard brings nothing to the team.

Banners are not broken. They are a part of the Warrior’s offensive buffs.

Joey knows this all as well. Look him up. Put your bias and anger away. There have been many people who have come here to rage. All of them have been wrong. Just chill out, discuss, and educate yourself.

One True God
Fashion Forward!
Guild Wars Dinosaur

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: Gyler.8150

Gyler.8150

I think they should remove banners from warriors and turn them into traits or something else, spread the buffs to the other classes. That way having one of each class could offer a buff. At the very least discipline and strength should go to other classes that are not warriors.

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: Star Ace.5207

Star Ace.5207

reflect does a lot….
Stability does even more
Banners are outrageous balance offender if you know how to use them….
All of those can be used by DPS builds and that is even worse.

That would just balance the cheesy tactics used by dungeoneers that doens t want challenge but rewards, yet comes in the forum asking for more challenging content….

If they want more challenging content they should try as i said avoiding the copy paste runs they saw on youtube.
Or just PUG (pugging requires build adaptation, reflexes and versatile tactics).

With all due respect, the Warriors and Guardians are fine. Nerfing them in most probability won’t mean that the average pseudo-leet pug player will start liking Rangers or other often neglected professions more. It’s a community problem, more than just those Professions being “too powerful.”

Should other Professions be “more wanted”? Sure! But nerfing Guardians/Warriors does nothing towards that effect.

Also, I mean no offense but if people want to speed run, you have no right to tell them they are “wrong”, much like they have no reason or right to insult you for not playing the way they do.

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: Neko.9021

Neko.9021

Just wanted to restate that if you needed help, and you’re on NA, I’d be glad to help you through it. It’s certainly a tough path.

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: Khal Drogo.9631

Khal Drogo.9631

reflect does a lot….
Stability does even more
Banners are outrageous balance offender if you know how to use them….
All of those can be used by DPS builds and that is even worse.

That would just balance the cheesy tactics used by dungeoneers that doens t want challenge but rewards, yet comes in the forum asking for more challenging content….

If they want more challenging content they should try as i said avoiding the copy paste runs they saw on youtube.
Or just PUG (pugging requires build adaptation, reflexes and versatile tactics).

I cannot second this sentiment enough. Or run on their least favorite class / build. Its a shame Anet does not want to introduce a system that rewards PUGging though.

Apologies to those who may find my posts on GW2 forums offensive and hateful.

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: Zaxares.5419

Zaxares.5419

The thing is though… Aren’t we basically falling into the classic trinity roles again? We have a Guardian or some other class that can provide Aegis, Stability, condi removal etc., being the tank/healer role merged into one, and then everybody else just packs DPS? ANet wanted to break the trinity standard for dungeons, but it looks like we’ve basically ended up back there again.

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: maxinion.8396

maxinion.8396

The thing is though… Aren’t we basically falling into the classic trinity roles again? We have a Guardian or some other class that can provide Aegis, Stability, condi removal etc., being the tank/healer role merged into one, and then everybody else just packs DPS? ANet wanted to break the trinity standard for dungeons, but it looks like we’ve basically ended up back there again.

No one expects a guardian to heal or tank. They expect a few active support things (stability, aegis, blinds, reflections), most of which can be provided reliably by other classes (all except aegis, basically).

Many paths actually do require/encourage support in this game— it’s not just a mindless DPS race like some would have you believe. Many different classes can provide that support in many different ways— guardian is one of the most straightforward, so people often like it for that reason. But it is not a tank/healer. You can provide everything you listed while being spec’ed for more or less full DPS.

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

I would like to see Aegis nerfed (along with other things including Warriors). 20 second duration allows using it passively, as a safety network. Reducing it to 5 seconds would be much better.

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: Gyler.8150

Gyler.8150

While we at it, why not give aegis to other classes. maybe something like, whenever you enter deathshroud or use tainted shackles, give 2 seconds of aegis to those around you.

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: NoTrigger.8396

NoTrigger.8396

While we at it, why not give aegis to other classes. maybe something like, whenever you enter deathshroud or use tainted shackles, give 2 seconds of aegis to those around you.

why not give new and cool stuff to already underwhelming classes instead of taking away something from guardians?

[qT] Quantify

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: Malganis.7468

Malganis.7468

This Path is elite content compared to the rest of the game. The first few times i went thru it, my party wiped a lot as well. Then the next few times, we got the hang of it, died less, and was able to run thru the dungeon fairly easily. It just takes time and practice. Having someone who knows what they’re doing as guide helps a lot too.

I still have trouble with the Arah dungeon, and I can handle everything including Fractals 29 pretty easily. So its just a matter of learning your class and getting a good group.

Legion of Honour [XIII]: http://operationunion.enjin.com/home
Tarnished Coast

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: Gyler.8150

Gyler.8150

I didn’t mean take it away, but give aegis to other classes or add new game mechanics would be great.

Aetherpath broke my heart, mind, and bank

in Fractals, Dungeons & Raids

Posted by: JJBigs.8456

JJBigs.8456

This is what happens when novices think “Ranged is safer than melee”. Unfortuantly if the gears are dropping, your doing it wrong. Melee it and it wont do that