Arah Dungeon Path 1 Nerf??
You mean that you can run Path 4 in 30 minutes? Hats off to you sir.
my group did path one 2 weeks ago in about 2 hours, our first time there for most of it also <shrug> going back now I’ll bet we could do it in 1-1.5 hours
It’s a common theme throughout all dungeons that some are longer than others. SE path 2 is longer than path 1 and 3 combined for instance.
Some dungeons you do for the achievement – others for farming. Furthermore, this increases the cost of someone wanting to farm dungeon tokens in a minimum amount of days – since they’ll be forced to consider doing harder and/or longer paths.
Desolation
I’m just saying it is very restrictive I want to see for myself all paths of a dungeon however how can I? it is becoming annoying to even pass the very first boss that deals 3k dmg every hit.
I don’t know how fast guild groups could be but even with pugs I’m having under 1 h runs in Arah p1. Yes, with skipping, but if one wants to kill everything there aren’t many short paths to choose from.
On our first try it took us something like 80 minutes. We did skip the monkey boss and we did lose time with the first boss and its spawns.
Do you even know what the word nerf means?
Took me 80 minutes to do Sunday, so, yeah. I don’t think it’s that bad. Definitely not worth the time as far as monetary/loot-based rewards are concerned, but if you need/want Arah tokens, it’s pretty good.