good as Quaggan. Quaggan for President!
Best Party Composition for AC (and others?)?
good as Quaggan. Quaggan for President!
For me the fastest run is with Guard/Warr/Thief/2xEle
So a ‘tank’ ( I don’t like that word so much ) a dps and 3 spike dps… Hmm… Do you know how long roughly it took you?
good as Quaggan. Quaggan for President!
yea it is very fast because as long the tank keeps us alive with heals and reflects and we use enough skills to survive.FGS from ele and vulnerability from thief will melt the bosses like butter.
But the combination i linked you is a pre-made group.
@xallever I wasn’t specifically looking for a speed run team more of a team that can help each other out and can finish in a reasonable time while still doing all of the dungeon properly as opposed to just farming but I’m fine with people who do speed clear I just feel they miss out on the content
good as Quaggan. Quaggan for President!
@xallever I wasn’t specifically looking for a speed run team more of a team that can help each other out and can finish in a reasonable time while still doing all of the dungeon properly as opposed to just farming but I’m fine with people who do speed clear I just feel they miss out on the content
Uh?
@xallever I wasn’t specifically looking for a speed run team more of a team that can help each other out and can finish in a reasonable time while still doing all of the dungeon properly as opposed to just farming but I’m fine with people who do speed clear I just feel they miss out on the content
Than swap thief out for another class and don’t skip anything.
1+ Ele and the rest does not matter as long everybody runs META.
@xallever I wasn’t specifically looking for a speed run team more of a team that can help each other out and can finish in a reasonable time while still doing all of the dungeon properly as opposed to just farming but I’m fine with people who do speed clear I just feel they miss out on the content
Uh?
Yeah. I feel like I’m stuck in the matrix.
With the same team comp (I’m not even saying it’s necessarily the best team comp) you can easily finish off Kohler, the Gravelings and the troll if it appears.
I ran AC earlier today with a party of two Guardians, two Mesmers and a Necro and it seemed to me that we were taking down the champs really easily. Does a ‘2 tank 2 spike and 1 condi’ format work? If not, what others do? I’m keen to learn more about dungeons and the combos that work. Please bear in mind that I’m not interested in builds more in team styles
Squishy
1 warrior, 1 elementalist and then your choice of ranger, guardian, thief or mesmer. Ideally, don’t stack more than one of any class besides elementalists. All people should be using berserker gear with damage sigils and scholar runes.
Game over, yo.
1+ Ele and the rest does not matter as long everybody runs META.
Pretty much this. Properly built eles are a great backbone for a group, speed clear or not. Take a warrior for banners and whatever other classes you need for that particular path.
Avoid tanky/healing characters and condi specs like the plague, also avoid things like double mesmers and such; bring the damage and the group will be fine.
1+ Ele and the rest does not matter as long everybody runs META.
Pretty much this. Properly built eles are a great backbone for a group, speed clear or not. Take a warrior for banners and whatever other classes you need for that particular path.
Avoid tanky/healing characters and condi specs like the plague, also avoid things like double mesmers and such; bring the damage and the group will be fine.
Yeah, avoid Engi and Necros in general. Try not to have a Mesmer. Then build up from 1 Warrior and 2 Eles.
So the other 2 can be either a combination of Thief, Guardian & Ranger.
A Guardian for p2 would be nice.
Mesmer, Thief, 2 Eles & Warrior. Replace Thief for Guardian if more Reflects are needed, or an Ele for Guardian if Stealth is still needed.
^ general rule I go by.
“Dear ANet, nerf Paper, Scissors is fine. Sincerely, Rock”
Elysaurus | Warrior | [LOL] | League of the Legendary | Gandara (EU)
1+ Ele and the rest does not matter as long everybody runs META.
Pretty much this. Properly built eles are a great backbone for a group, speed clear or not. Take a warrior for banners and whatever other classes you need for that particular path.
Avoid tanky/healing characters and condi specs like the plague, also avoid things like double mesmers and such; bring the damage and the group will be fine.
Yeah, avoid Engi and Necros in general. Try not to have a Mesmer. Then build up from 1 Warrior and 2 Eles.
So the other 2 can be either a combination of Thief, Guardian & Ranger.
A Guardian for p2 would be nice.
A guard is a must because of your two eles you will want to pull boss in the corner to burst it with 4 fgs.Well for P2 with 2 eles if you go.
Optional is thief or ranger.It doesn’t mater which one.They both are great supporters.
A guard is a must because of your two eles you will want to pull boss in the corner to burst it with 4 fgs.Well for P2 with 2 eles if you go.
Optional is thief or ranger.It doesn’t mater which one.They both are great supporters.
Is that impossible to do with a Mesmer instead of a Guardian?
I agree thief and ranger are optional. But for the stealthy skips, I prefer to have the thief.
Guard is a must in AC for … what?
At spider it doesn’t matter.
Kohler can be skipped.
The 3 end boss needs to be pulled in a good way, no matter what class do you have.
Xallever@
Yes mesmer’s feedback can work but the problem is that the class doesn’t have any healing spells.So when the reflect finishes and if the group takes too much dmg by accident and their healing spells are on cd?in this situation guard will heal and will give aegis.
Dalanor@
Ok i will rephrase.Guardian is not a must but is highly recommended.Especially for a pre-made group doing a speed clear.
Pug group can go without a guard yes.In P2 you also may not pull last boss in the corner but that is the most efficient way.
Xallever@
Yes mesmer’s feedback can work but the problem is that the class doesn’t have any healing spells.So when the reflect finishes and if the group takes too much dmg by accident and their healing spells are on cd?in this situation guard will heal and will give aegis.
Yeah… That doesn’t happen in the proper meta. All the reflects that you need will be covered as long as you properly feedback, iWarden and Time Warp.
Guard for p2 is nice to have at the trap part.
Healing is DPS loss and in most situations you don’t need it.
(edited by xallever.1874)
Xallever@
Yes mesmer’s feedback can work but the problem is that the class doesn’t have any healing spells.So when the reflect finishes and if the group takes too much dmg by accident and their healing spells are on cd?in this situation guard will heal and will give aegis.Yeah… That doesn’t happen in the proper meta. All the reflects that you need will be covered as long as you properly feedback, iWarden and Time Warp.
Guard for p2 is nice to have at the trap part.
Healing is DPS loss and in most situations you don’t need it.
Exactly but dps loss or not it doesn’t really matter,because you have 4 fgs to cover for it
(edited by moiraine.2753)
I like mesmer for AC p2, since feedback can ruin the final boss fairly easily without any pulls to the wall for FGS rush. Mesmer is pretty bad in most other AC paths though, since bosses die before phantasms go up, and reflections aren’t really necessary.
Two ele + guard + warr + XXX is the best composition in most places (all doing full DPS builds obviously). XXX can be thief, another ele, a ranger, or a mesmer depending on the situation.
You don’t really need a Guard in AC but it’s not a bad one to use. Perhaps best to bring one while you get used to playing with your team though. Mess around with comp though. There is variation from some groups to others.
Like others have said, as long as you’re in Meta, you should do just fine. You’re not looking for super speed clears it seems, so don’t sweat it.
Eles are great for AC, nothing else really necessary, though I do like a guard for the final fights, p1 Purging Flames + absolute resolution, I can get 3 nearly instant cures if people screw up and get confusion. And p3 the stability is very nice.
I still always like the Ele, Mes, Guard, War, Thief setup, balanced and ready for anything.
5 eles
Eles are great for AC, nothing else really necessary, though I do like a guard for the final fights, p1 Purging Flames + absolute resolution, I can get 3 nearly instant cures if people screw up and get confusion. And p3 the stability is very nice.
I still always like the Ele, Mes, Guard, War, Thief setup, balanced and ready for anything.
I’m quite concerned with what kind of machine people play GW2 if they can’t avoid the Howler’s Breathlazerthing. If you get KD’d by little Gravelings, something is terrible wrong with either your teams positioning or your DPS and simply getting hit by it will most likely burn through a zerker ele. For p3, doesn’t he die in about the very first Fiercy Rush?
I agree with Spoj, FGS burns those bosses so fast. Slightly more serious I’d say Warrior (Banners are just too strong, especially Discipline, Vulnerability is sweet aswell) and Thief (Strong, efficient Spiderpull, quick movement on p1 Scepter Pieces and traps before Kohler, over-all good DPS) and fill the rest with Elementalist for more DPS. Provides plenty of Swiftness for the skipping aswell.
But any team can clear AC and should be able to clear it in a reasonable time. I do find it nice to see there’re still people that believe Tanks/Healers actually help the group, especially if they stay away from ‘zerker only’ groups.
2 warriors with strength and precision banners.
1 Ranger with spotter and frost spirit.
1 Elementalist with FGS and Ice Bow.
5th slot varies by dungeon. Guardian for reflects and stabilities. Mesmer for reflects, time warp, and the occasional portal. Thief for stealth.
Five Elementalists :P
2 eles so the group has 4 fgs’s, might stacking, fury and vun stacking.
1 thief for vun stacking via sundering strikes, stealth and smoke screen to absorb projectiles.
1 war to bring 2 banners and empower allies for 150 power to the group.
5th can be either a 3rd ele, guard, ranger…mesmer for cof and arah. Guard is good for some dungeons but is not totally nessesary for all but can help when a group is still learning parts.
For me for dungeons the best composition is:
- ele
- warr
- guard
- thief
- mesmer or ranger
But yes there is but.The group composition should be easily switched.For instance some dungeons need two eles because you will do them faster.Other dungeons have different requirements so you will go only with one ele and the other one will change to some another class.
For instance in AC is good to have 2 eles but in CoF is better to have a mesmer replacing one of the eles and also swaping the guard to a ranger.So basically the composition will change.Different dungeons require different things.
Lets take now for example CM there is highly recommended to have thief with you.
I repeat different dungeons have different needs.
The PvE meta is made of 6 classes – warr/ele/thief/guar/mesmer/ranger
(edited by moiraine.2753)
For my AC group I run 2x Ele, 1 Warrior, 1 Thief, 1 Wild Card
Wild Card:
1. Guard
2. Ranger
3. Mesmer
I never run with a necro since they don’t have a lot of team utility compared to the other 7 professions out there. Guard has good dps with great support and defensive utilities (aegis, reflects). Ranger is great for spotter and frost spirit to help the team on top of dual banner warrior. Mesmer is ok but I feel that for the last spot you should run ranger or guardian since with 2x Ele you can dps things down fast without the need for Time Warp
Yeah, Mesmer is not needed for AC (except maybe for P2?). Mesmer is good for CM / SE / CoF / CoE / Arah and FotM
I’d say 2 war 1 mesm 1 ele 1 guard and you can practically run every dungeon with or without skipping/stacking.
If not skipping/stacking guard healer otherwise he can be brskr if enough damage is put out.
the rest all full meta set.
Only somethime, in dredge 49 fractal way, you’ll need a thief instead of a war.
Btw, if you don’t want to fast run everything, just enjoy with your preferit classes and learn how to run everydungeon with it.
Is possible and enjoying.
Yeah, Mesmer is not needed for AC (except maybe for P2?). Mesmer is good for CM / SE / CoF / CoE / Arah and FotM
Oh dear, wrong you are.
Yeah, Mesmer is not needed for AC (except maybe for P2?). Mesmer is good for CM / SE / CoF / CoE / Arah and FotM
Oh dear, wrong you are.
Am I? I know mesmer is far from being a very good class for speed clear but anywhere you can use portal / reflects to speed up a run, a mesmer is useful. And these are the dungeon I think a mesmer can bring something to speed up a run. But ofc it’s not good for every paths, there’s a few paths mesmer is good at (CM 1/3, SE 1/3, CoF 1/2, CoE all paths, Arah 3, Cliffside, Mai Trin, Aetherblade, Swampland:Bloomhunger, Uncategorized, Underground Facility and maybe Volcanic fractal).
Mesmer on P2 saves lot of time…
Pugs doesn t get it :/
You don t even need to stack, the boss will be dead in less time he would require to get to pillar.
Also mesmer has really high dps (tops an ele without FGS) in every situation reflect is involved or it can keep illusion alive.
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.
The other caveat, Byron, is that you have time to summon your phants. The windup time on Mesmer to get to full dps is longer than many boss fights (except in fractals, where this matters less and mesmers are better because of it).
It takes the same time to cast 4 skills…
Phantasm on weapon 1
Phantasm on weapon 2
Signet
Phantasm on weapon 2
no cd involved
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.
It takes the same time to cast 4 skills…
Phantasm on weapon 1
Phantasm on weapon 2
Signet
Phantasm on weapon 2no cd involved
Still slower than a good boss run, and you’re doing no dps yourself while it happens. This is less of an issue in pugs, but good groups can clear faster the the chain of the cast times above.
Again, in Arah and Fractals, this is less of an issue.
One mesmer speeds up AC path 1 the most, relatively to other dungeons. There’s not only one portal to be used, but even two or three. An optimal AC path 1 run would take about 3 minutes and something, with a mesmer, about a minute or one and a half longer without.
I see, that’s good to know! I’ll try to see how to use the mesmer to do a 3 min AC p1. Thanks for the tip!
portal from the boss to Reliquary Waypoint?
portal from the boss to Reliquary Waypoint?
Wish that was possible, it bugs out the “explore the graveling tunnels” event if you go there too fast or don’t go there at all.
3x ele and 1 mesmer to run ahead with portal. Don’t need a 5th.