[Bug] Lupicus Necrid Bolt hits in melee

[Bug] Lupicus Necrid Bolt hits in melee

in Fractals, Dungeons & Raids

Posted by: Draco.9480

Draco.9480

I see people are ok with zis bug.
What kind of normal players want a bugged gameplay??!?!?!?!?!?!??!
Stop defending the developers and their excuses about being busy.
Why others don’t have bugs? Why would we have to endure it?
As an active player I demand a fixed and legit gameplay.
Fix that skill and fix the wall exploit there are ways to do it.

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: xDudisx.5914

xDudisx.5914

Why would you call using necrid bolt in melee a bug? Do you expect someone that has a pistol to don’t shot you just because you got closer? In spvp players use ranged skills when melee all the time. Look at engi grenades. Just because they can be used at range does not mean they shouldn’t be used at melee.

Ouroboro Knight’s [OK]

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: Jerus.4350

Jerus.4350

Why would you call using necrid bolt in melee a bug? Do you expect someone that has a pistol to don’t shot you just because you got closer? In spvp players use ranged skills when melee all the time. Look at engi grenades. Just because they can be used at range does not mean they shouldn’t be used at melee.

So you think that years of it working one way and suddenly changing makes sense?

Mordrem Leaching Thrashers also have a melee and range attack… inconsistency if that design wasn’t ever intended to happen.

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: Tom Yzf.5872

Tom Yzf.5872

I enjoy this new challenge. and to be honest, i wouldn’t mind if lupi’s (or any other dungeon boss’) mechanics changed it up every few months (be it a bug or not). However, I can empathize with how players would want a boss with consistent time-lasting mechanics.

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: xDudisx.5914

xDudisx.5914

Why would you call using necrid bolt in melee a bug? Do you expect someone that has a pistol to don’t shot you just because you got closer? In spvp players use ranged skills when melee all the time. Look at engi grenades. Just because they can be used at range does not mean they shouldn’t be used at melee.

So you think that years of it working one way and suddenly changing makes sense?

Mordrem Leaching Thrashers also have a melee and range attack… inconsistency if that design wasn’t ever intended to happen.

So you think that devs can’t change the game when they think that changes are needed? They did the same to AC spider. Working as intended.

Ouroboro Knight’s [OK]

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: Jerus.4350

Jerus.4350

Why would you call using necrid bolt in melee a bug? Do you expect someone that has a pistol to don’t shot you just because you got closer? In spvp players use ranged skills when melee all the time. Look at engi grenades. Just because they can be used at range does not mean they shouldn’t be used at melee.

So you think that years of it working one way and suddenly changing makes sense?

Mordrem Leaching Thrashers also have a melee and range attack… inconsistency if that design wasn’t ever intended to happen.

So you think that devs can’t change the game when they think that changes are needed? They did the same to AC spider. Working as intended.

I see you’re still not understanding the logic. My response was not whether or not they can change the game, my response was to you saying that it’s unreasable to believe it to be unintended because range weapons should be able to hit in melee. It was not long ago they put in yet another enemy that has that same limitation.

At this point, no I don’t believe it’s a bug, I believe they did it intentionally but are unwilling to comment because they understand how controversial a change it is. So like normal they’re answering our questions with silence as to avoid any contempt it will create.

But, again, that’s not what my response was about.

As for spider queen I fully believe it was done in reaction to a bunch of complaints about stacking being cheating. Little did most of those people know that it wasn’t the stacking but melee vs range attacks on enemies. But, hey, look where that got us, she dies before she even animates now… such an increase to difficulty, but hey, devs said it would be better right?

My issue with this necrid bolt thing is that they did this without addressing the issue that lets people simply skip it all together. Why fight a harder fight if you can just toss up a reflect and boom, done. Great situation we’re in now right?

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: xDudisx.5914

xDudisx.5914

They can’t fix/change everything at once, it takes time. Just look at the spvp class balances that take 6+ months to happen. They are focusing on the new HoT content and new trait system. I bet that the “fix” will be make the projectile unblockable/unreflectable like they did with other bosses.

It is good to have some bosses with different ranged and melee skills, but why does the melee have to always be weaker than the ranged?

Ouroboro Knight’s [OK]

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: Katary.7096

Katary.7096

It is good to have some bosses with different ranged and melee skills, but why does the melee have to always be weaker than the ranged?

According to gw2dungeons.net, phase 2 Lupi has:
Lupine Blast (ranged) ~9700 damage + 2 secs poison vs. Vicious Slash (melee) ~18400 damage + 30 secs bleeding (3 stacks) + ~3secs cc

Obviously Blast can hit targets which are further away, but that is the inherent advantage of ranged skills. Apart from that, at which point is his melee skill weaker than the ranged one?

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: Stompy.1387

Stompy.1387

It is good to have some bosses with different ranged and melee skills, but why does the melee have to always be weaker than the ranged?

According to gw2dungeons.net, phase 2 Lupi has:
Lupine Blast (ranged) ~9700 damage + 2 secs poison vs. Vicious Slash (melee) ~18400 damage + 30 secs bleeding (3 stacks) + ~3secs cc

Obviously Blast can hit targets which are further away, but that is the inherent advantage of ranged skills. Apart from that, at which point is his melee skill weaker than the ranged one?

It is weaker in terms of cast time, recharge time, aftercast delay, etc.

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: Draco.9480

Draco.9480

another useless patch with no fix.

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

If you would adapt to the new attack instead of QQing, that’d be great.

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: NikeEU.7690

NikeEU.7690

If you would adapt to the new attack instead of QQing, that’d be great.

Everyone has adapted to the new attack. You can both adapt to it and also want it changed back. It’s quite reasonable.

[DnT]::Nike::
www.twitch.tv/nike_dnt

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Posted by: Cheezy.2039

Cheezy.2039

If you would adapt to the new attack instead of QQing, that’d be great.

Can’t judge someone for not keeping up with the swiftly changing meta

Cheezy – Vis Invicta [vC]

The meta is changing at an alarming rate.

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: Jiyn.3158

Jiyn.3158

Not everyone has adapted to the change and I’m sure there are a lot of people that don’t want to since it forces them to change their playstyle. I personally enjoy the new Lupi as it makes you be more active during the fight. However with this new Lupi, people are opting for the cheese way and just Wall-on-Wall him as I’ve seen in many videos on Youtube and streams on Twitch.

Never trust a Stormcrow.

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: deSade.9437

deSade.9437

change their playstyle

How, exactly? The only thing I had to change is my nap time during phase 2, if we’re 2-3 manning – now I have to dodge a couple of times before it dies. If we’re full pty it dies anyway. I wouldn’t say that having the thief slot smoke screen and paying a little more attention is “changing playstyle”.
It’s just a little more annoying. I don’t do annoying, and I stopped soloing months ago. I no likes.

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: NikeEU.7690

NikeEU.7690

Not everyone has adapted to the change and I’m sure there are a lot of people that don’t want to since it forces them to change their playstyle. I personally enjoy the new Lupi as it makes you be more active during the fight. However with this new Lupi, people are opting for the cheese way and just Wall-on-Wall him as I’ve seen in many videos on Youtube and streams on Twitch.

The sort of people who use the wall on wall at lupi for their daily runs are the type of people who would have done it anyway. Those people didn’t adapt their playstyle because that was already their playstyle.

[DnT]::Nike::
www.twitch.tv/nike_dnt

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: EcoRI.9273

EcoRI.9273

Can confirm, walled lupi before “bug”, walled lupi after “bug”. When my group changed lupi strat and decided to do lupi legitly with a new guardian in group, I don’t really find the fight anymore challenging in a 5man setting. In fact if you do it right with guardian and nuking lupi at phase 2 to the point where he is almost dead in phase 3 nothing changes. So this “bug” is really only hurting the pugs and not organized groups.

http://www.twitch.tv/eco_r_i
Wynd Cloud | Fierce N Licious

(edited by EcoRI.9273)

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: Jiyn.3158

Jiyn.3158

The sort of people who use the wall on wall at lupi for their daily runs are the type of people who would have done it anyway. Those people didn’t adapt their playstyle because that was already their playstyle.

True…but I have seen the amount of people using it go up since then as well as the LFGs requesting Guardians now for that which was something I didn’t see before.

Never trust a Stormcrow.

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: spoj.9672

spoj.9672

Can confirm, walled lupi before “bug”, walled lupi after “bug”. When my group changed lupi strat and decided to do lupi legitly with a new guardian in group, I don’t really find the fight anymore challenging in a 5man setting. In fact if you do it right with guardian and nuking lupi at phase 2 to the point where he is almost dead in phase 3 nothing changes. So this “bug” is really only hurting the pugs and not organized groups.

And necro solos. :<

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: deSade.9437

deSade.9437

Can confirm, walled lupi before “bug”, walled lupi after “bug”. When my group changed lupi strat and decided to do lupi legitly with a new guardian in group, I don’t really find the fight anymore challenging in a 5man setting. In fact if you do it right with guardian and nuking lupi at phase 2 to the point where he is almost dead in phase 3 nothing changes. So this “bug” is really only hurting the pugs and not organized groups.

And necro solos. :<

What’s a necro?

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: spoj.9672

spoj.9672

Something that rises from the dead and leeches your dungeon runs.

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: Ropechef.6192

Ropechef.6192

What’s a necro?

something you cant handle

Attachments:

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: Acotje.5689

Acotje.5689

Something that rises from the dead and leeches your dungeon runs.

That’s what SC calls a “Rumpo” iirc

Hello darkness, my old friend.

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: Jiyn.3158

Jiyn.3158

Something that rises from the dead and leeches your dungeon runs.

That’s what SC calls a “Rumpo” iirc

Can confirm

Never trust a Stormcrow.

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: Rumpo.7832

Rumpo.7832

I heard leeching?

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: deSade.9437

deSade.9437

Something that rises from the dead and leeches your dungeon runs.

That’s what SC calls a “Rumpo” iirc

Can confirm

Can confirm too, wouldn’t know the guy if it weren’t for the few leeched runs. All I can say about him is that he does say ty most of the time.

DON’T HIDE BEHIND HIM SPOJ, I CAN SEE YOU

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: spoj.9672

spoj.9672

:>

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: deSade.9437

deSade.9437

:>

<3

/purr

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: Cheezy.2039

Cheezy.2039

When I did (almost) all stories for my new ele he was there to leech them. Didn’t even leave the party when I was done with one of them

But he missed SE and HotW, step up your leeching game rumpo

Cheezy – Vis Invicta [vC]

The meta is changing at an alarming rate.

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: Enaretos.8079

Enaretos.8079

Rumpo actually declined my AC story leeches…

Snow Crows member since January 2014
My Twitch

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: Draco.9480

Draco.9480

If you would adapt to the new attack instead of QQing, that’d be great.

Why would I adapt to a bug. Stop being hypocrite soldier of anet. I complain because it’s a bug. No one announced nor said it’s the way the boss should be so stop being a “pro” whiteknight who thinks he’s strong and can take any challange and let people adapt to bugged content. I won’t learn a bugged content because it ain’t worth anything, it won’t add IQ to the brain nor it’ll give me a plus to the salary. It’ll only waste my time. I demand a fix. You on the other hand prefer to play a bugged game just to make it more challenging but it’s not challenging, permanent reflect/bug everyone can do but it’s waste of dps because of a bug not because of the true boss mechanics but a bug that slows the dps. People just prefer to exploit it even more with the wall exploit. I do zis boss with my guild legit with no wipes but it looks crap and waste of dps because we need to sacrifice other skills just to reflect/block it.

(edited by Draco.9480)

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: Iris Ng.9845

Iris Ng.9845

… And thus, Jerem took all the bunts… :>

@Draco: complaining, berating and flaming like you have been doing won’t speed up the process and only results in this thread getting closed prematurely.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: ameziz.4291

ameziz.4291

If you would adapt to the new attack instead of QQing, that’d be great.

Why would I adapt to a bug. Stop being hypocrite soldier of anet. I complain because it’s a bug. No one announced nor said it’s the way the boss should be so stop being a “pro” whiteknight who thinks he’s strong and can take any challange and let people adapt to bugged content. I won’t learn a bugged content because it ain’t worth anything, it won’t add IQ to the brain nor it’ll give me a plus to the salary. It’ll only waste my time. I demand a fix. You on the other hand prefer to play a bugged game just to make it more challenging but it’s not challenging, permanent reflect/bug everyone can do but it’s waste of dps because of a bug not because of the true boss mechanics but a bug that slows the dps. People just prefer to exploit it even more with the wall exploit. I do zis boss with my guild legit with no wipes but it looks crap and waste of dps because we need to sacrifice other skills just to reflect/block it.

You sure complain alot. No one really cares about your opinion, you can either play this game bugged or just quit this game and come back when its fixed. Hopefully Lupi will stay bugged forever and you will cry about lupi every single day, huehue.

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: dboylolz.3916

dboylolz.3916

If you would adapt to the new attack instead of QQing, that’d be great.

Why would I adapt to a bug. Stop being hypocrite soldier of anet. I complain because it’s a bug. No one announced nor said it’s the way the boss should be so stop being a "pro" whiteknight who thinks he’s strong and can take any challange and let people adapt to bugged content. I won’t learn a bugged content because it ain’t worth anything, it won’t add IQ to the brain nor it’ll give me a plus to the salary. It’ll only waste my time. I demand a fix. You on the other hand prefer to play a bugged game just to make it more challenging but it’s not challenging, permanent reflect/bug everyone can do but it’s waste of dps because of a bug not because of the true boss mechanics but a bug that slows the dps. People just prefer to exploit it even more with the wall exploit. I do zis boss with my guild legit with no wipes but it looks crap and waste of dps because we need to sacrifice other skills just to reflect/block it.

Honestly, I don’t even see the change as a bug. Imagine I was new to the game and just started doing Arah. When I’m doing Lupicus for the first time I’m pretty sure I wouldn’t be thinking that his autoattack is bugged, because if it does not hit, it serves absolutely no purpose other than giving you free time to do whatever the kitten you want. If the change was reverted on the other hand, I’m pretty sure I would’ve wondered what the actual point of the attack even was, as it does not hit in melee range and does kitten all.

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

a bug that slows the dps. People just prefer to exploit it even more with the wall exploit. I do zis boss with my guild legit with no wipes but it looks crap and waste of dps because we need to sacrifice other skills just to reflect/block it.

Well I don’t see how it is a DPS loss as you have one more attack you can reflect to him. Also a guardian always have Bane Signet on his bar (yes even for Lupi), so you don’t really have a DPS loss on the guard. If you want a legit one shot, just play with a mesmer.

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: TheRandomGuy.7246

TheRandomGuy.7246

If it is not a bug it needs some tweaking. Or an official statement that it is not broken. C’mon anet! Stop being so vague about changes.

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: Lendruil.9061

Lendruil.9061

I personally like the new autoattack, the only thing that really has to be changed is the oneshot bug. When i am watching old lupi videos these days, it feels strange imo that people aren’t dodging the autoattacks. I mean, it always was a bit weird that the projectiles aren’t hitting only because you are in melee range.

Skuldin - No Hesitation [hT]

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: NikeEU.7690

NikeEU.7690

Imagine I was new to the game and just started doing Arah. When I’m doing Lupicus for the first time I’m pretty sure I wouldn’t be thinking that his autoattack is bugged, because if it does not hit, it serves absolutely no purpose other than giving you free time to do whatever the kitten you want. If the change was reverted on the other hand, I’m pretty sure I would’ve wondered what the actual point of the attack even was, as it does not hit in melee range and does kitten all.

I just like that your hypothetical new player experience involves meleeing Lupicus your first time fighting him.

[DnT]::Nike::
www.twitch.tv/nike_dnt

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Posted by: dboylolz.3916

dboylolz.3916

Imagine I was new to the game and just started doing Arah. When I’m doing Lupicus for the first time I’m pretty sure I wouldn’t be thinking that his autoattack is bugged, because if it does not hit, it serves absolutely no purpose other than giving you free time to do whatever the kitten you want. If the change was reverted on the other hand, I’m pretty sure I would’ve wondered what the actual point of the attack even was, as it does not hit in melee range and does kitten all.

I just like that your hypothetical new player experience involves meleeing Lupicus your first time fighting him.

Fair point.

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: Iris Ng.9845

Iris Ng.9845

If it is not a bug it needs some tweaking. Or an official statement that it is not broken. C’mon anet! Stop being so vague about changes.

They did acknowledge that it’s a bug in the bug sub forum. They also ask us to wait patiently because it’s not the first in their QA’s priority list. When it gets fixed, they will let us know. Just follow the official thread, instead of QQ-ing here.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

[Bug] Lupicus Necrid Bolt hits in melee

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Posted by: Jerus.4350

Jerus.4350

If it is not a bug it needs some tweaking. Or an official statement that it is not broken. C’mon anet! Stop being so vague about changes.

They did acknowledge that it’s a bug in the bug sub forum. They also ask us to wait patiently because it’s not the first in their QA’s priority list. When it gets fixed, they will let us know. Just follow the official thread, instead of QQ-ing here.

Did they say it was a bug? I thought they just said they were aware and were looking into what’s going on.

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Posted by: deSade.9437

deSade.9437

If it is not a bug it needs some tweaking. Or an official statement that it is not broken. C’mon anet! Stop being so vague about changes.

They did acknowledge that it’s a bug in the bug sub forum. They also ask us to wait patiently because it’s not the first in their QA’s priority list. When it gets fixed, they will let us know. Just follow the official thread, instead of QQ-ing here.

Did they say it was a bug? I thought they just said they were aware and were looking into what’s going on.

All I know is that it’s on the table.

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Posted by: Iris Ng.9845

Iris Ng.9845

If it is not a bug it needs some tweaking. Or an official statement that it is not broken. C’mon anet! Stop being so vague about changes.

They did acknowledge that it’s a bug in the bug sub forum. They also ask us to wait patiently because it’s not the first in their QA’s priority list. When it gets fixed, they will let us know. Just follow the official thread, instead of QQ-ing here.

Did they say it was a bug? I thought they just said they were aware and were looking into what’s going on.

Well, it’s like a doctor saying he’s aware of the symptoms and looking into what’s there instead of saying straightforward which disease is it. I’m sure if it’s intended, they would have said so and drop the case.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

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Posted by: Jerus.4350

Jerus.4350

I hear ya, and I hope you’re right as I liked being able to solo him I don’t have the patience to practice the new Lupi.

On one hand I like the idea of extra difficulty, on the other I liked being able to carry my “anything goes” PUGs through without wallsploiting or wiping a few times till they were fed up and insisted on wallsploiting.

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Posted by: Element Two.7316

Element Two.7316

we need to sacrifice other skills just to reflect/block it.

You can still do it with Shout/Bane Signet/Wall, the secret to doing it is simply not being bad.

You could have argue’d about losing DPS from UC uptime, but I doubt you ever consider UC wherever you’re playing.

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Posted by: fracture.9754

fracture.9754

^- no, it’s really not as simple as that. Even top players have problems with Lupi now. If you want to argue otherwise, let me know when you can stream, kill lupi in solo/duo a few times in a row without wiping or wiping rarely.

If your reply is anything but a date, time and twitch link I don’t care, words are meaningless, everyone can talk kitten. Put your money where your mouth is. Surely you’re not one of the “bad” players, are you?

EDIT: With meaningful kill times, of course.

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Posted by: Cheezy.2039

Cheezy.2039

It always depends on how yolo you play, for example if you still want to go staff ele you can get kittened by RNG in phase 2 .

And since OP is talking about doing it with a party that one is no problem with any form of reflects or aegis. You really shouldn’t struggle at lupi if you are playing with an organized party

Cheezy – Vis Invicta [vC]

The meta is changing at an alarming rate.

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Posted by: Iris Ng.9845

Iris Ng.9845

In before Tom makes an astounding Lupi solo with his Guard, or even Warrior. I’m excited :">

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

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Posted by: fracture.9754

fracture.9754

It always depends on how yolo you play, for example if you still want to go staff ele you can get kittened by RNG in phase 2 .

And since OP is talking about doing it with a party that one is no problem with any form of reflects or aegis. You really shouldn’t struggle at lupi if you are playing with an organized party

Of course 5 man party is roflstomp, you should be able to burst him through phases in seconds.

The important thing right now is why can I not solo him with my minionmancer anymore?

EDIT: Speaking of which, anyone up for 5x minionmancer arah run? We need 2 more. Let’s play the minion roulette with necrid bolt!

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Posted by: spoj.9672

spoj.9672

Guardian =/ necro

That said i havent had any problems with necro in duo/trio. Its only solos that short end the necro. Which sucks major balls. Because necro lupi solo is my favourite lupi solo despite it being pretty awfully slow.

(edited by spoj.9672)