Calling Experienced Players with lvl ~35 Alts
Talking in caps always gets your point across better. The sooner you know the better.
Since this game was sold as catering towards casuals and probably has a higher population of casuals, I wouldn’t say they should stop ‘listening’ to them.
Edit: Ahhhhh, you’re a brony. That explains a lot.
Using a demographic to attack an individual instead of the views he has expressed is rather poor debate tactic, don’t you think? I’m kind of glad I haven’t stated my race then…
I have openly and repeatedly attacked you on your views expressed. The brony thing just helps explain a little more.
And yet you have yet to address the core statement Anet makes that these dungeons are supposed to be “hardcore,” as people like to say. Neither have you addressed Arenanet’s statement that they intend to bring the rest of the dungeons up to par in difficulty with how hard they’ve made AC Ex.
And honestly, nobody has really been able to come up with a logical argument for how the new AC is “harder” than it was before that didn’t sound downright silly. The only semi-plausible argument I’ve heard is about the Gravelings and their knockdown, but this is as telegraphed as the Scavenger telegraph was before.
Lol, you need to open your eyes. I already did address your first point, whether it was on this thread or the other, and said that I have an issue with that as well, and don’t think it should be that way. You even mentioned yourself that that is no longer posted on the site. I don’t really know what you want me to say about the second point, as I’m not arguing that. If they do, then I highly disagree and don’t want to see that. In my opinion it should be harder the higher level dungeon, with AC being the easiest and Arah being the hardest.
I’m not even going to list everything but here is one example, the trash spiders at the queen take a lot more hits to get down. There, done.
If your beef is with Anet making the explorable mode dungeons harder in general, then I’m not sure why you bothered to post here. My assertion was, and still is, that a determined-enough group of level 35 players could complete AC Ex if they had a proper grasp of mechanics, and that all the complaining that it was now “impossible” was hyperbole. Given the dungeon does not really have a wipe limit (just on how much cash you have on hand to repair gear, I suppose), I’m not really sure what the issue is.
Then you should go back and read my first post about how this doesn’t really prove anything in my book
And again, Story Mode is there for a reason. AC Ex is not the first dungeon in the game. Story Mode is. The design is sound, the rewards are not. I’d favor tweaking the rewards to encourage casuals to do story mode more than once instead of easymoding all of the explorable mode dungeons just to give casuals the feeling of being rewarded.
And again, Story Mode is there for a reason. AC Ex is not the first dungeon in the game. Story Mode is. The design is sound, the rewards are not. I’d favor tweaking the rewards to encourage casuals to do story mode more than once instead of easymoding all of the explorable mode dungeons just to give casuals the feeling of being rewarded.
Well, I’m done arguing because I think it’s getting us in circles and neither of us will compromise. Soooo….
I agree with rewards for story mode. However I did see a post by Robert that said they had some token rewards in beta (I didn’t do any dungeon in Beta as I was mainly just way to excited to finally play gw2) but found that groups were just quickly running story mode over and over again since the gap between story and explorable were too hard.
And again, Story Mode is there for a reason. AC Ex is not the first dungeon in the game. Story Mode is. The design is sound, the rewards are not. I’d favor tweaking the rewards to encourage casuals to do story mode more than once instead of easymoding all of the explorable mode dungeons just to give casuals the feeling of being rewarded.
Well, I’m done arguing because I think it’s getting us in circles and neither of us will compromise. Soooo….
I agree with rewards for story mode. However I did see a post by Robert that said they had some token rewards in beta (I didn’t do any dungeon in Beta as I was mainly just way to excited to finally play gw2) but found that groups were just quickly running story mode over and over again since the gap between story and explorable were too hard.
Well, in a previous post I suggested giving out the Rares for each subsequent story completion until the entire set of Rare equipment was given. This is not the equivalent of Tokens (since Tokens are usually used for the Exotics), and this will encourage the casuals to run Story Mode without granting easy tokens.
Talking in caps always gets your point across better. The sooner you know the better.
Since this game was sold as catering towards casuals and probably has a higher population of casuals, I wouldn’t say they should stop ‘listening’ to them.
Edit: Ahhhhh, you’re a brony. That explains a lot.
Using a demographic to attack an individual instead of the views he has expressed is rather poor debate tactic, don’t you think? I’m kind of glad I haven’t stated my race then…
He is in fact attacking your views, using demographics as one of the pieces of evidence to support his statement.
Meanwhile, we are still waiting for you to put together this video. Since if you are correct you should be easily able to find a team and record this for everyone to see.
Talking in caps always gets your point across better. The sooner you know the better.
Since this game was sold as catering towards casuals and probably has a higher population of casuals, I wouldn’t say they should stop ‘listening’ to them.
Edit: Ahhhhh, you’re a brony. That explains a lot.
Using a demographic to attack an individual instead of the views he has expressed is rather poor debate tactic, don’t you think? I’m kind of glad I haven’t stated my race then…
He is in fact attacking your views, using demographics as one of the pieces of evidence to support his statement.
Meanwhile, we are still waiting for you to put together this video. Since if you are correct you should be easily able to find a team and record this for everyone to see.
Considering the OP was made 6 hours ago, (put with far more politeness than I actually desire to express) perhaps you should learn some patience.
I’d help but I’d likely slow you guys down. Don’t have a lvl 30 character and it’d probably take me a couple hours. I just got home but if the time window is framed from now to tomorrow evening, I can get to work now and have a character at lvl 30 by then.
Haha, the amount of gold these people are going to put into their Lv35 gear is going to be more than most people put into their Lv80s. Time to jack up the prices!
Haha, the amount of gold these people are going to put into their Lv35 gear is going to be more than most people put into their Lv80s. Time to jack up the prices!
They said it was going to be blue gear. You planning to overcharge for blue gear? Seriously?
Or are you talking about armor repairs? I have quite a few instant repair kits stored now, I’d imagine others have a dozen or more.
https://www.guildwars2.com/en/the-game/dungeons/
The first paragraph…
“Dungeons are huge, private adventure areas that only teams of high-level players dare explore. The risks are immense but the rewards are great for those who brave the hazards of the dungeons of Tyria.”
Our plan is to use Masterworks, which are EASILY attainable at 35 for a budget under 50 silver.
lol just glanced over this thread a bit. There is nothing hardcore about any of the dungeons in this game. If you need another person, let me know.
Our plan is to use Masterworks, which are EASILY attainable at 35 for a budget under 50 silver.
When are you planning to record? Do you already have your 4 extra members for this already?
I have 3 at the moment, although I might have a 4th. Either way, extras are always appreciated. I am planning to do this this weekend.
There isn’t even much difference between a down scaled level80 and a level35. You can just gather a group of level80 in masterwork using tier1 trait and it is the same thing.
I think what people trying to say is they can’t tolerate the high percent of failure rate in pug.
And like you said before, the dungeon isn’t even hard in organized group. So it’s just weird I need to organize a group for a dungeon which isn’t even hard. Yet I can’t even casually play it since it have a high chance of fail in pug.
That is what I’m trying to tell you before. If the dungeon is too hard for pug and too easy for organized group, who is it for?
I actually find the difficulty for AC ok myself but that’s probably because I play a guardian.
But like you said before, it isn’t even hard. Yet you need to do organized group only with experienced player.
I really missed the raiding day in other mmorpg. I also played other mmorpg which have 5 man dungeon that take month to finish in an organized group. I just think the dungeon in GW2 is too easy for me to put the effort to organize group for it. Yet I can’t play it casually doing pug. Which is what make it frustrating for me.
(edited by laokoko.7403)
So, since people have been complaining incessantly about the new AC and how it completely punishes lvl 35s and how it’s completely undoable at that level now and blah blah blah blah, I figured I’d put these rumors to rest.
But since people want video evidence and I’m usually a solo player/my friends all alt-leveled to 80 (you guysssssss -_-) I’ll need YOUR help to do it.
So if you’re an experienced player and want to make a video with your level 35 alt running through AC, go ahead and send me a PM on the forums or an in-game mail.
EDIT: Apparently, we get bonus points if we do this with all Blue gear.
EDIT EDIT: Sorry, this is an NA run, forgot to Clarify.
Lol, all this to prove its doable at 35 all blue? I admire you op. don’t know any average players want to go through this.
I can solo ac p1. But still I don’t approve the new ac is well designed.
There isn’t even much difference between a down scaled level80 and a level35. You can just gather a group of level80 in masterwork using tier1 trait and it is the same thing.
I think what people trying to say is they can’t tolerate the high percent of failure rate in pug.
And like you said before, the dungeon isn’t even hard in organized group. So it’s just weird I need to organize a group for a dungeon which isn’t even hard. Yet I can’t even casually play it since it have a high chance of fail in pug.
That is what I’m trying to tell you before. If the dungeon is too hard for pug and too easy for organized group, who is it for?
I actually find the difficulty for AC ok myself but that’s probably because I play a guardian.
But like you said before, it isn’t even hard. Yet you need to do organized group only with experienced player.
I really missed the raiding day in other mmorpg. I also played other mmorpg which have 5 man dungeon that take month to finish in an organized group. I just think the dungeon in GW2 is too easy for me to put the effort to organize group for it. Yet I can’t play it casually doing pug. Which is what make it frustrating for me.
Actually there are some. Stats, gears, runes. Average level 35 players won’t even bother with runes and signals. Above all, missing skills and traits are gonna make a lot of differences.
One thing I missed about old ac is you can just get in with any lowbie and raid it however you want. It was stupid fight but In a fun way coz the boss has a lot of hp for you to mess with. Boring mechanism, yes. But tbh any boss fight gets boring after you figure it out and done it many times. The new ac fight is getting boring for me coz I run full path daily.
The thing I can’t figure out is why the revamp of a working dungeon while there are so many other bugs, broken events to fix. As I said before, how anet prioritizes fixes has always be beyond me.
It should be pointed out that (yeah, sorry devs for bringing this game up XD) WoW still has a ton of casuals playing, despite Raids being difficulty-gated. So I’m not quite sure what the issue is.
As a Veteran WoW player, in both PvP and Raiding, I have to point out that WoW’s gate to the casual player base (which even they’ve admitted far outnumbers the hardcores) is entirely different than here. While AC Story provides absolute crap in any form of reward, even WoW LFR and LFD queued instances actually allows the player to progress. Are they going to have the same quality as the group that coordinates the normal raid difficulty, or even does hardmode dungeons? No. But can they still progress their characters? Yes. Absolutely. Plus, WoW also has PvP gear apply to Item Level, so even if a player was a casual PvE’er but somehow enjoyed PvP and spent time on that, it doesn’t completely gate them out of PvE. I’d run a few LFD’s and exceeded the item level gate based on a majority of my obtained PvP gear.
Dungeon progression is not the case in GW2 dungeons unless you run their EXP modes. And to be honest, I’d rather return to WoW in that case (I stopped playing months ago just due to sheer burnout). Hell, I’d rather run the buggy OPs in SWTOR, or PUG a raid in DCUO (talk about self-inflicted punishment). Anet’s dungeon designs leave a lot to be desired.
If Anet’s datamining shows that a majority of their playerbase is hardcore, coordinated, experienced groups, then more power to them. If not, then they should honestly consider their market share and at least have story mode offer some sort of reward/progression, too.
So, mentioning WoW as a defense to Anet’s dungeon design is really not comparing two similar systems, unless we are talking an absolute bare-bones surface comparison.
Nice little experiment here Maestro.
just wondering – besides the person recording, can we also get screens of what gear players have on? (for sake of legitimacy)
Do you have to be 35 exactly? I’d love to participate, but none of my characters are in the right level range just now.
I’d think retraiting yourself to be like a 35 (25 points, nothing above adept) and unequipping say, your rings & accessories would be enough in most cases to make a character functionally a level 35.
EDIT: Or is the access to various skills that you might not have unlocked yet considered an unfair advantage? (At level 35 you’d probably have around 50 skill points if you were a dedicated hunter of them, which pretty much bars the 30 point elites from being used.)
Anyways, send me a message in case I forget to find this thread again.
It’s pretty obvious, and nobody’s impressed.
(edited by Softspoken.2410)
Do you have to be 35 exactly? I’d love to participate, but none of my characters are in the right level range just now.
I’d think retraiting yourself to be like a 35 (25 points, nothing above adept) and unequipping say, your rings & accessories would be enough in most cases to make a character functionally a level 35.
Not enough experimentation has been done to prove this one way or the other. With dynamic level scaling, it’s possible the traits are only difference while stats are the big unknown. From what has been mentioned from past testing (before the update to dynamic level scaling), there is a gap created by level but it’s unknown if this is directly tied to trait points spent or some other factor.
To extinguish any doubts, it’s probably best to just get as close to the minimum level as possible, so level 30-40 would be ideal.
As an update, we’re planning on doing the run this Sunday, 4 PM Server time.
As an update, we’re planning on doing the run this Sunday, 4 PM Server time.
Nice one buddy. ~thumbs up~
Are you guys just straight up recording it, or will it be watch-able through a stream?
As an update, we’re planning on doing the run this Sunday, 4 PM Server time.
Awesome. I don’t think you guys having any issue w/. I just ran P1 last nite w/ a bunch of total newbies in green/rare gears and I man the war (mix knights/berserkers exotics, shout build). I consider myself just a bit above average (and great help from Obal to improve my skills’ mechanic). We down the spider queen (no wipe), kill the cave troll (no wipe), Kholer (3 wipes, because they was taught to hide behind the pillars near the gargoyles ’ heads instead of fighting Kholer properly) I insisted to fight Kholer at the main hall so I can see everything and explained the mechanics. We down Kholer the next try. The real problem is at the Hodgins’ burrow because lacking of DPS and inexperienced. Took us hours to get through it, trying everything. We proceeded after finding the Hodgin’s scepters and killed everything on our way (just in case, if we got wiped at the boss so no one has to run the gauntlet again). Wiped 2 times at the boss because people didn’t know how to lure the mobs into the fire rings and got hurt while doing so. The 3rd time took literally no time, once every one knew what to do. Total from start to finish: 2 hrs. Group composition: 2 80s (1 war, 1 ele), couple 70s (1 war & 1 ranger) and 1 50s (1 guardian). Based on my observation, they don’t know much about traits, skill bars, weapon swapping, dodging, fighting mechanics etc. They are no different that any level 35s but attitude, they have a tons. I have never met them b4 but after last night, I gain 4 new friends.
Just for comparison purposes, I did P1 same day after reset w/ a group considered as experienced 80s and I man my guardian. We did the whole path like in 30m sans mobs killings.
Can a group of good attitude level 35s do it? Possible but I still doubt it. More likely around 45s. But bad attitude group at level 80s couldn’t even kiss Kholer feet (or worse the spider queen)
(edited by SkyChef.5432)
As an update, we’re planning on doing the run this Sunday, 4 PM Server time.
Nice one buddy. ~thumbs up~
Are you guys just straight up recording it, or will it be watch-able through a stream?
One of our members says he/she always streams, so it should be up for streaming. I’ll see if I can get the link from her.
Do you have to be 35 exactly? I’d love to participate, but none of my characters are in the right level range just now.
I’d think retraiting yourself to be like a 35 (25 points, nothing above adept) and unequipping say, your rings & accessories would be enough in most cases to make a character functionally a level 35.
Not enough experimentation has been done to prove this one way or the other. With dynamic level scaling, it’s possible the traits are only difference while stats are the big unknown. From what has been mentioned from past testing (before the update to dynamic level scaling), there is a gap created by level but it’s unknown if this is directly tied to trait points spent or some other factor.
To extinguish any doubts, it’s probably best to just get as close to the minimum level as possible, so level 30-40 would be ideal.
Honestly all I need is a stat spread from a “true” level 35 in level matching greens, and I can remove equipment as necessary to get below that level.
But I recognize that for legitimacy, a “true” 35 is probably needed.
Edit: wow just read the other “AC is doable thread” and yeah, people are out for blood. I’ll sit this one out, since I think an 80 that’s working under enough handicaps to be a 35 would still compromise the run.
It’s pretty obvious, and nobody’s impressed.
(edited by Softspoken.2410)
Do you have to be 35 exactly? I’d love to participate, but none of my characters are in the right level range just now.
I’d think retraiting yourself to be like a 35 (25 points, nothing above adept) and unequipping say, your rings & accessories would be enough in most cases to make a character functionally a level 35.
Not enough experimentation has been done to prove this one way or the other. With dynamic level scaling, it’s possible the traits are only difference while stats are the big unknown. From what has been mentioned from past testing (before the update to dynamic level scaling), there is a gap created by level but it’s unknown if this is directly tied to trait points spent or some other factor.
To extinguish any doubts, it’s probably best to just get as close to the minimum level as possible, so level 30-40 would be ideal.
Honestly all I need is a stat spread from a “true” level 35 in level matching greens, and I can remove equipment as necessary to get below that level.
But I recognize that for legitimacy, a “true” 35 is probably needed.
Edit: wow just read the other “AC is doable thread” and yeah, people are out for blood. I’ll sit this one out, since I think an 80 that’s working under enough handicaps to be a 35 would still compromise the run.
Yeah, people are being silly. I have a group of people that will be running it, but we could always use more in case we have dropouts/things come up. Just send me a mail ingame and I’ll send you a guild invite to the one we’re all using as a temp guild.
https://www.guildwars2.com/en/the-game/dungeons/
The first paragraph…
“Dungeons are huge, private adventure areas that only teams of high-level players dare explore. The risks are immense but the rewards are great for those who brave the hazards of the dungeons of Tyria.”
If it’s for teams of high-level then why start a dungeon at level 30/35 requirement?
“only teams of high-level players dare explore” False. Low-levels ‘dare’ explore it.
“and explorable mode, where players can access even more challenging content with new goals and obstacles.”
Also false, CoF p1 is arguably easier than CoF story.
“Your party chooses which of three approaches you’ll use to tackle the dungeon”
Another false statement. Multiple dungeons have more than 3 paths.
When you quote an article to prove your point, make sure there aren’t a lot of hyprotical or false statements in it. Not to mention the subjectivity of what “high-level is” as lvl 30 is high to a level 1, and level 80 is high to a level 30.
https://www.guildwars2.com/en/the-game/dungeons/
The first paragraph…
“Dungeons are huge, private adventure areas that only teams of high-level players dare explore. The risks are immense but the rewards are great for those who brave the hazards of the dungeons of Tyria.”
If it’s for teams of high-level then why start a dungeon at level 30/35 requirement?
“only teams of high-level players dare explore” False. Low-levels ‘dare’ explore it.
“and explorable mode, where players can access even more challenging content with new goals and obstacles.”
Also false, CoF p1 is arguably easier than CoF story.
“Your party chooses which of three approaches you’ll use to tackle the dungeon”
Another false statement. Multiple dungeons have more than 3 paths.
When you quote an article to prove your point, make sure there aren’t a lot of hyprotical or false statements in it. Not to mention the subjectivity of what “high-level is” as lvl 30 is high to a level 1, and level 80 is high to a level 30.
Or maybe the devs are currently redesigning the dungeons so they fit this statement better, like they’ve already stated they’re doing.
…
Or maybe the devs are currently redesigning the dungeons so they fit this statement better, like they’ve already stated they’re doing.
Oh man. Why you guys have to bring CoF in here? Here goes my last fun run.
https://www.guildwars2.com/en/the-game/dungeons/
The first paragraph…
“Dungeons are huge, private adventure areas that only teams of high-level players dare explore. The risks are immense but the rewards are great for those who brave the hazards of the dungeons of Tyria.”
If it’s for teams of high-level then why start a dungeon at level 30/35 requirement?
“only teams of high-level players dare explore” False. Low-levels ‘dare’ explore it.
“and explorable mode, where players can access even more challenging content with new goals and obstacles.”
Also false, CoF p1 is arguably easier than CoF story.
“Your party chooses which of three approaches you’ll use to tackle the dungeon”
Another false statement. Multiple dungeons have more than 3 paths.
When you quote an article to prove your point, make sure there aren’t a lot of hyprotical or false statements in it. Not to mention the subjectivity of what “high-level is” as lvl 30 is high to a level 1, and level 80 is high to a level 30.
Im not arguing that the dungeon follows their description of a dungeon to the dot. Take it up with Anet if they don’t like to follow their own words presented on their on website word for word. I merely presented what Anet claims dungeons should be, not what it actually is.
Honestly all I need is a stat spread from a “true” level 35 in level matching greens, and I can remove equipment as necessary to get below that level.
But I recognize that for legitimacy, a “true” 35 is probably needed.
Edit: wow just read the other “AC is doable thread” and yeah, people are out for blood. I’ll sit this one out, since I think an 80 that’s working under enough handicaps to be a 35 would still compromise the run.
I’m most curious about this part myself. I volunteered for the run and am getting a character to lvl 34. Even if I’m not one of the ones to actually be on the run, I’ll still get some knowledge on this aspect of the game.
Honestly all I need is a stat spread from a “true” level 35 in level matching greens, and I can remove equipment as necessary to get below that level.
But I recognize that for legitimacy, a “true” 35 is probably needed.
Edit: wow just read the other “AC is doable thread” and yeah, people are out for blood. I’ll sit this one out, since I think an 80 that’s working under enough handicaps to be a 35 would still compromise the run.I’m most curious about this part myself. I volunteered for the run and am getting a character to lvl 34. Even if I’m not one of the ones to actually be on the run, I’ll still get some knowledge on this aspect of the game.
You’ll definitely be needed. I think Arrathorn had to drop because he had a commitment on Saturday.
so much talk about this. not a single video posted? nobody got the guts to run it on a lvl 35-40 alt? heh. I’d do mine but I’m a bit tired just now.
so much talk about this. not a single video posted? nobody got the guts to run it on a lvl 35-40 alt? heh. I’d do mine but I’m a bit tired just now.
Working with 4 other people to commit time from their day requires scheduling and time. Like, for instance, just posting here ‘alright lets log in and I’ll record’ doesn’t work because some people are posting from work/school or on their phones.
Others, like myself, don’t have lvl 30-40 characters they can just hop on and go. Also, getting a chance to feel out the character helps a bunch. Soloing 5 lvls below content in open world is good sparring for the upcoming NPC slugfest. I almost forgot how fun leveling was It gets stale at around 65+ though.
lol just glanced over this thread a bit. There is nothing hardcore about any of the dungeons in this game. If you need another person, let me know.
love the name. and this made me happy. one of the good things in this thread.
Maestro – i support your cause. and if anything, it’ll be a challenge. why everyone else is practically screaming bloody murder, i… at this point, do not yet understand.
Akaigi | Warrior Made of Wood
[CDS] – Sanctum of Rall
lol just glanced over this thread a bit. There is nothing hardcore about any of the dungeons in this game. If you need another person, let me know.
love the name. and this made me happy. one of the good things in this thread.
Maestro – i support your cause. and if anything, it’ll be a challenge. why everyone else is practically screaming bloody murder, i… at this point, do not yet understand.
Run is still happening this Sunday at 4. Stay tuned for the stream link!
Team Make-UP afaik
Me: Mesmer
Alliete: Elementalist
Mourningcry: Guardian
Leo G: Warrior
Maestro: Ranger
(edited by Levistis.8356)
Only top proffesions. If you want to conduct proper test your party needs to have engineer, ranger and necromancer. Preferably only those proffesions. If not, no one will take you seriously.
Team Make-UP afaik
Me: Mesmer
Alliete: Ele
Mourningcry: Guardian
Leo G: Warrior
——
What are you running Maestro?
Wow, I could have guessed this team make up a mile away.
Team Make-UP afaik
Me: Mesmer
Alliete: Ele
Mourningcry: Guardian
Leo G: Warrior
——
What are you running Maestro?Wow, I could have guessed this team make up a mile away.
I’m running a Ranger. Can’t be any more underpowered than that.
(edited by Maestro.5376)
Well, I was leveling my mesmer at this time so for me it was a convienience, but if one of you guys want to send me enough mats/gold to level an engineer to lvl 35, go ahead. Want to be legit as possible :p
Ya know, but of course you guys will come up with another excuse like, “No grenades!”
Team Make-UP afaik
Me: Mesmer
Alliete: Ele
Mourningcry: Guardian
Leo G: Warrior
——
What are you running Maestro?Wow, I could have guessed this team make up a mile away.
You also forget that Mesmers are one of the most late-blooming classes in the entire game. Pre-40, they’re considered one of the weakest classes.
Another thing, will you equip jewelry at all? Most pre 80lvl chars don’t do that all. Rest of the gear should be blue around 25 lvl.
It should be noted that these are all alts that we have pulled that we already had lying around. Nobody was going to level an alt from 1-35 expressly for this purpose, especially in the week-long timeframe that this thread has been alive.
It should also be noted that almost all of us have little to no experience with our class in dungeons. This will be my first time playing my Ranger in a dungeon :P.
Another thing, will you equip jewelry at all? Most pre 80lvl chars don’t do that all. Rest of the gear should be blue around 25 lvl.
I love you. I can’t stop. You’re too good at this. The sad thing is a lot of people will probably take you seriously/think you’re serious.
(edited by Maestro.5376)
Another thing, will you equip jewelry at all? Most pre 80lvl chars don’t do that all. Rest of the gear should be blue around 25 lvl.
the way haviz’s going, the next bomb he’s going to drop is can you guys just hit #1 only?
Isn’t that what most pre 80lvl do? Especially when your targets have 100x more hp than you do.
Thank you. That’s enough. I have enough coffee spilled on my laptop already.
Team Make-UP afaik
Me: Mesmer
Alliete: Ele
Mourningcry: Guardian
Leo G: Warrior
——
What are you running Maestro?Wow, I could have guessed this team make up a mile away.
You also forget that Mesmers are one of the most late-blooming classes in the entire game. Pre-40, they’re considered one of the weakest classes.
Nope, my main is a mesmer, I’m fully aware of that.
You know, I was incredibly close to saying “And I’m sure maestro will pick a ranger or engineer so he can say ‘Hey look! We had a ranger/an engineer!’” But you know.
This test still proves nothing to me as you already know my core issue, which is with Anet. I just wanna see how this turns out now. I just don’t want this to be “Hey look, we did it on our 35 experienced alts so this dungeon is at the right difficulty”
In all honesty, good luck, should be an interesting video whether you succeed or fail.