CoF Four man advise

CoF Four man advise

in Fractals, Dungeons & Raids

Posted by: downwithdragons.8291

downwithdragons.8291

Hi.

Don’t take this post the wrong way, please. I understand fully that dungeons are designed for 5 man groups, and I am not complaining that there are issues with running 4 man. I just had a few clarifying questions. Thanks!

1) Path 1. Is this impossible with 4 man groups? Specifically, the part where you run into the locked door and need to stand on the altars to open the door. After trying to dash into the door several times, we just ended up getting a 5th person. Just curious if there is a way to manage this four man.

2) Path 2. The part with the assassins. We had huge issues with trying to do this four man. I think it is possible, as we got up to like 95%, but we just weren’t able to manage it. Since it was very late, we ended up calling the dungeon off and plan to try again later. Any tips for this part?

Thanks a bunch for the info!

CoF Four man advise

in Fractals, Dungeons & Raids

Posted by: JJBigs.8456

JJBigs.8456

Path 1 is not technically impossible, ive seen a person do a jump puzzle over the event to get to end boss

2. It has to be possible but I think the forum community will be better equipped to give tips, I have read many threads with lots of good advice. Ive been switching from berserker gear to “tanky” pvt-knight gear in the path2 assassin room trying to see if pure dps or being able to live longer is better there.

CoF Four man advise

in Fractals, Dungeons & Raids

Posted by: SkyChef.5432

SkyChef.5432

Path 2 is possible w/ 4 players if you have profession armed to the teeth w/ closing distance attack skills. Run around thinning the mobs but not directly engaging them. Kill the hammer guys if you can. When the assassin shows up, use the closing distance attack on them. Rinse & repeat.
We did it once because 1 of our friend aggro his wife so he had to leave. Our team composition was 1 war, 2 guard, 1 d/d ele.

People are too serious of their knowledge.

(edited by SkyChef.5432)

CoF Four man advise

in Fractals, Dungeons & Raids

Posted by: Ioflux.4369

Ioflux.4369

Path 1 is not technically impossible, ive seen a person do a jump puzzle over the event to get to end boss

2. It has to be possible but I think the forum community will be better equipped to give tips, I have read many threads with lots of good advice. Ive been switching from berserker gear to “tanky” pvt-knight gear in the path2 assassin room trying to see if pure dps or being able to live longer is better there.

It was possible to 4man it, but now its impossible since the final boss event wont trigger unless you finish the 4 brazier + gate controller event. This was patched back in January in their list of undocumented ninja fixes.

CoF Four man advise

in Fractals, Dungeons & Raids

Posted by: Zenyatoo.4059

Zenyatoo.4059

there’s a consumable item that places mortar turrets (no im sorry I have no idea where it is)

Drop them in what will be sight range of the gate controller once the gate opens and they’ll shoot at it while the 4 people stand on the braizers.

You could also hop over the wall (still doable) summon 4 embers and kill the silver monster (embers are bought in fireheart rise after the tar lake dynamic event)
Then portal back over the wall (have a mesmer wp back, walk to the wall, throw down exit portal, hop over wall, summon ember, throw down entry portal)

I believe, but am not 100% certain that the embers will stay near the gate control, destroying it once you make it mortal.

AS for path 2. Again using consumables is hilariously strong. The embers mentioned earlier throw down 3 lava fonts apiece, they also can start to attack monsters that have yet to be spawned. With 4 of them you could probably spawn camp the charr.

CoF Four man advise

in Fractals, Dungeons & Raids

Posted by: Sarcasmic.6741

Sarcasmic.6741

Path 1 is 4 man-able if you have a Ranger or Necro in the party. I don’t believe the braziers can be completed with less than 4 though.

Path 2 is doable easily with 4, with less for an experienced group.

I suspect path 3 is doable with less than full as well, but my guild has not tried that one yet.

Stace (Lv 80 human quickness portal bot) | Sarcasmic (Lv 80 elixir-drunk norn pyro)
Saladtha (Lv 80 salad sidekick to bears) | Dunelle (Lv 80 eviscerating muppet)
Karmell (Lv 80 human might dispenser) | Vast says hi~.

CoF Four man advise

in Fractals, Dungeons & Raids

Posted by: downwithdragons.8291

downwithdragons.8291

Thanks for all the posts and suggestions. Sarcasmic, you mentioned rangers and necromancers. Do you use the pets to keep the brazier up? Thanks for the clarification! I was running my guardian, but I do have a necromancer I can use.

CoF Four man advise

in Fractals, Dungeons & Raids

Posted by: Sarcasmic.6741

Sarcasmic.6741

I don’t believe companions can trigger the braziers, but they can destroy the controller. We’ve had Ranger pets and Necro minions kill the controller while the player filled a brazier slot. True story: Flesh Golem is amazing at destroying inanimate objects.

Stace (Lv 80 human quickness portal bot) | Sarcasmic (Lv 80 elixir-drunk norn pyro)
Saladtha (Lv 80 salad sidekick to bears) | Dunelle (Lv 80 eviscerating muppet)
Karmell (Lv 80 human might dispenser) | Vast says hi~.