CoF Path 1 Legendary Searing Flame Effigy
I tried CoF path 1 five times with 4 success. Random groups.
The only once I failed was with pugs. Pugs could not dodge well and kept dying.
All of his skills are dodge-able except the burn condition.
The best record of mine was finishing path 1 within 20 minutes without dying.
The worst record of mine was unable to finish but spent 1.5 hours on it with pugs.
So, do you see the problem now?
this boss is actually incredibly easy and im expecting he will eventually get buffed.
the best way to kill him is to ignore the crystals completely and just hit him hard and fast.
Bring a guardian for group-wide Stability have him save Tome of Courage for around 25% mark to full heal the group and get right back into the fight.
Poison is somewhat essential to this fight and should be kept on the boss at all times.
it’s really not hard.
this is by far the easiest CoF path atm.
If you ignore the crystals and just burn him it’s easy. I just don’t think that’s how they anticipated killing him, then again maybe it is since you only have to do worry about crystals from 100-75% then 25-0%. I’ve just been going with crystal spawn times are bugged and spawning too fast until they say otherwise.
if you want to be able to complete this path, it requires investment in some gear/traits.
1. Poisons reduces the healing they take. So either you need to bring poison classes. or get the poison on weapon swap sigil and have people take turns poisoning him esp when u see alot of stacks on him. you can wiki poison and see a full list of skills, traits, items that adds poison or poison duration.
2. Dodges and resses. get the nearby crystals low and use them to rally. Be on top of your dodge skills and have items that give endurance regen.
3. Heals: helpful to have some classes that can do heals, bubbles, or naturally are tankier classes.
4. DPS: you do need to do enough DPS to counter the healing it takes.
hope this helps.
Tried him twice. Took one attempt the first time(after we went in to kinda see what he does) and two the second (tonight).
Its not hard just not EZ/Simple
It’s not impossible.. Did it myself with 2 random + 2 mates. It’s hard – i agree, but not impossible. You just need good team composition, the most important thing is to keep him poisoned all the time and AoE stability buff helps a lot then he spawns crystals, that you would not get knocked down.
I play dungeons with the same people and we’re kinda good together. We tried this path for the first time yesterday (well, on of our guys tried this and failed once) and we made it in first try.
The only hard party in my oppinion is the party with tons of mobs at the begining and the part when you have to take the flames to the other side.
Overall I think the difficulty is right on the spot. You just havfe to figure out the best tactic for your team for the last boss. I’m not gonna tell you how we did it because then you’ll be having no fun at all.
Conclusion:
I really hate that people just complain about difficult of the dungeons. They’re suppose to be hard. I wish some dungeons were even harder. It’s the “end game” of some kind after all. Come on guys. Just try a few times, you get better with every try.
People saying he’s easy are tripping. If you killed him like it was nothing you’re clearly unaware of your abnormally propitious circumstances, or some subdermal irritance of an elitist trying to make those who’ve failed feel isignificant while you’re well aware of the present difficulties. I wouldn’t say it’s impossible, but it is rediculously tough for people who don’t have the PERFECT group in terms of team coordination and individual ability, ready to roll whenever we click our fingers. yeah, you know who you are. quit pretending you just winged it with randoms.
As i said, i did it with 2 RANDOM people and 2 guild mates. Don’t believe me – Your problem.
I’m not elitist, i’m not hardcore player… I’m a casual player that spends most of his time on WvW !
I’ve noticed some professions tend to have a much heavier impact on group dynamics in fights than others.
Mesmers will make a ranged fight much easier.
Guardians tend to make aoe and hard-hitting melee easiser.
warriors tend to do an excellent job locking down caster types.
No worries there’s plenty of people who found it difficult as well including myself. We finally managed to do it with great difficulty but it wasn’t easy. We also couldn’t use the nuke down tactic like the people say that it was easy were able to do. We didn’t meet the dps requirement versus regen.
The fight involves a lot of RNG and you need the right party setup for it to go well (+ decent players who know how to avoid attacks) either way it’s not an easy fight. Those who say it was didn’t do it the way it was intended and simply had enough dps and the right professions to nuke it down (not to mention some luck with the AOE).
• Have you heard of the city? The ancient uru? Where there was power to write worlds •
(edited by Fay.2735)
Someone go dig up the 40 second kill video lol.
We took him down in roughly a minute or so, he’s incredibly easy. I just maintained poison grenades on him and he ended up with 30-45s of poison from each barrage (they make 3 poison fields). Basically, if there’s slackers in your group damage-wise, you’re gonna have a bad time. He had 18 stacks of regen when we took him down.
he is fairly easy….if he starts to regen-out of your dps amount..the lowest dps of the group focus’ on crystals…took him out 2 times no prob without crystal control….i will admit that it is a HEAVY dps-sided path
Dude! You are Natsu Dragneel, and it’s a flaming Effigy. Eat the freakin’ fire, and kill him with it. It’s hilariously ironic that a dude named Natsu Dragneel is having problems in CoF. Hehehe
But now to be serious though, yeah the guy is pretty hard, but not absolutely impossible. You need constant poison on him though so that it slows his healing, and DPS him as hard as you can.
i agree, it was possible a couple of days ago.
he used to drop crystals after a certain time.
but now he drops them 10 seconds after u engage him, much earlier than before.
Just tried this guy now. Very demoralising. We had 2 elementalists, 2 warriors and a thief. The thief was keeping poison up pretty reliably but we couldn’t figure out how to read his multiple stuns, the crystals respawned faster than even 5 people could clear them and naturally he outregenned us. Is there a practical way for this comp to do it? (although they were pubs so I’m not gonna be playing with them again, but I’m just wondering if we could have done anything.)
not saying this is true or not…but at least with our dps group as a gauge all of us had close to 3400 attack and at least 2500 power…any idea what your group was rolling in there with?
You need a very specific group setup for this boss, if your class doesn’t have poison or stability don’t bother trying to do it.
poison is the big one to reduce his healing capability
IT IS IMPOSSIBLE
Well, I just managed to do this, but it was frustrating. These are the strategies we tried:
- Spread out, keep stability up as much as possible to avoid knockdown, and maintain poison.
- 1 on crystals, 1 person use piercing attacks to hit crystals + boss, everyone else on boss full time.
- 1 person on boss, everyone else on crystals, nuke boss during the brief periods when he stops being affected by crystals. Repeat as necessary.
- Pile on his tail and zerg with poison.
Of course, the strategy that worked for us (and apparently many other groups) is the one where we ignored all mechanics and zerged like idiots. That’s just fantastic dungeon design.
Nethalia Frostmane [Ranger], Lyzanxia Unsu [Engineer]
Torg Darkmaw [Thief], Zekka The Architect [Elementalist]
(edited by Nethelli.4023)
As i said, i did it with 2 RANDOM people and 2 guild mates. Don’t believe me – Your problem.
I’m not elitist, i’m not hardcore player… I’m a casual player that spends most of his time on WvW !
I didn’t say i don’t beleive you, i just mean to say those particular randoms must have been better than you credit them for. That is luck on that part, and circumstance on the other 3 of you.
We do it every night.
Everyone stack on boss, Have one or 2 solid supports who lay down AOE buffs as much as possible.
If you have someone who can keep poison up then do so. Otherwise you need strong dps, stacking vulneriblity and poison built on top of a strong support who can keep you up under the bosses feet.
You need enough support to not have anyone die under his feet but not so much you can’t dps him down.
Ignore the crystals entirely, Try to dps hard right from the get go to get him to 25% before many crystals have stacked.
(edited by Godmoney.2048)
There are two ways- some groups stack on him and dps him down. That’s the unintended strat that will hopefully get patched out.
But doing him properly is also possible.
1 evade tank who has enough poison skills to keep it up 100%. The tank should circle strafe continuosly and dodge when he sees the 1 hand forward move that is a frontal cone AE.
4 people in the NE,NW,SE,SW corners. When crystals spawn kill them all in their quadrant and then dps boss.
This should mean that you get him down to 66% on the first wave then 33% on the second. The bosses health ‘saves’ at thirds meaning that no matter how many regen crystals he has his health will not raise once brought below these percentages.
He’ll be dead on the third wave, no need to stack glass cannon or to stand on top of each other. The 4 dps should dodge the 1 hand frontal ae as that is his major damage. The ranged orb should also be dodged as it stuns.
It’s quite a balancing act for the dev’s.
Make the fight easy enough it can be completed by any class combination, but hard enough it provides a decent challenge.
I seem to recall seeing a dev post in a similar topic he was going to look into the crystal spawn, so thats something.
FINALLY cleared this boss with a PuG. Our team began as a warrior, Guardian, Engineer, Theif (myself), Elementalist. after about 45 minutes of trying the strategy in the videos and advised from other players of weakening to 30% then designating crystal smashers, we decided to test the spawn rate on the crystals. we all set out breaking them and then attempting to run in and finish him off when they got low. that failed and the engineer and guardian both left. i went outside and picked up another theif and an elementalist, and we decided to just ignore any form of potential strategy, or what it looked like we were meant to do, and just cut him down with brute force. that worked in 1 shot. it still wasn’t easy, people went down but in the end the boss died. the winning formula was 2 eles, 2 theives and a warrior. this to me confirms it can be pugged, though it definately wasn’t easy. It was good to finally beat this son’uva. it seems the challenge here will be making it a little more dependant on strategy, but lower the spawns of crystals to make it actually possible.