Oh boy…first dungeon experience I’ve had in GW2….and I never want to go into a dungeon again. Not because it was hard, the story mode was some of the most fun I’ve has in GW2….then I tried doing exploring….I think it be best if I spun you the tale. I was in the catacombs under the plains of ashford.
I spend 8 full parties(2 hours) of joining teams, only to find every, single, kitten , person I met, wanted to speed run and skip the ENTIRE dungeon every single time. NO one bothered to be serious, they just wanted to skip, and they succeed, but let me and anyone not level 80 unable to play, brilliant.
Finally, I get into a team…and then this happens. We leap into the den of spiders…..and quickly realize we have no chance. The suggestion of a more veteran player was to hull up in a corner….which was stupid because the spider queen(who i knew was coming) and the spiders has ranged or area attacks that made the corner actually worse. We beat the spider but the queen destroys us FOUR TIMES without even losing 50%, our so called ‘pro’ not realizing our best wave is when two of us sat on the opposite side so she couldn’t hit all five of us at once.
We kill her after deciding to fight more in the open, and move to the next guy…who we fight once….he uses his little pull spin, and kills everyone. No, not joking, just, spin, we all get pulled to him and die instantly. We do this twice and then use what I suspect is a small exploit to pass(I suspect, but given the BS this guy was I wasn’t complaining.)…then we hit the gravelings.
You know something about zerglings? they may have swarmed like ants, but they weren’t very powerful and were beaten in a few shots. But no, thats not hard enough, now we need to defend two set points from spawns that spawn 4 at a time almost instantly and do insane amounts of damage, and of course, the spawns are in pairs. We hit the last one(I believe 8), then get killed by the remaining 42 graves. We do this EIGHT TIMES, to varying degrees of failure. I then suggest that because they seem to cap out after 4-6 spawns, we kill 4-6 spawns after taking down one next. That fails and we still get swarmed, though a bit less, because these enemies are able to survive a full minute of punishment.
so given all of that…I feel like I was cheated. I feel like we never had a chance to beign with because the game never gave us anything that we had any chance against. We had area attacks from a veteran elementalist, single target power from a greatsword mesmer and shortbow ranger, as well as support from a guardian, and zeor targeting from a rouge. so why did we keep losing? these weren’t close lsoses either, we had literally no chance to fight, the damage output of the enemy was so high we didn’t last 20 seconds, unless we stacked up we couldnt even kill anything at all. Heck, the parts we did pass I felt like we half cheated to do it, and one I suspect may have been an exploit!
If someone wants to post some ideas, feel free, but at of now, I give up on dungeons, this wasn’t fun, it was like playing I wanna be the guy on insane. Maybe it’s just me, but the only one who wasn’t getting fed up witht he dungeons poor deisng was the so-called pro who’s only advice was “keep doing the same thing everyone else does even when its failing badly”
(edited by VideoGamermike.5813)