Diminished Enjoyment!
Guild Wars 2: “Diminishing enjoyment”™
I like it! It sums up how I have felt in lieu of all of this needless anti-farming junk.
I’m actually very sad for ArenaNet. It’s obvious how much time and hard work went into creating this game. A true labour of love.
Dungeons and especially dungeon mechanics seem like an afterthought and manage to diminish the entire experience. It’s such a shame.
I’m starting to actually enjoy my runs of Caudecus Manor, which I’m doing for the sole purpose of acquiring armor, so that I can get on with the rest of the content.
Diminishing returns are just a slap in the face of competent players who don’t have unlimited time to play and are forced to be efficient at what they do.
But here’s my Wammo, so heal me maybe?
When all the bugs and such are fixed in the general areas and the dungeon rewards/diminishing returns system are handled, Guild Wars 2 will be amazing.
I am going to treat Guild Wars 2 like I did Guild Wars 1. In Guild Wars 1, it was fun for a while. I enjoyed my initial experiences, and then I hit a wall. Prophecies got incredibly hard, and I did not want to invest the time necessary to continue—as I like soloing. Then when Guild Wars 2 came out, they released the HoM rewards, so I returned to GW1 and bought all the expansions.
There were still areas that I could not complete on my own, but with 7 heroes, the previous walls that I hit were broken. The game was extremely fun. Because Guild Wars 2 was coming out, Arena Net made a lot of changes to Guild Wars 1 to make it less grindy. I got 30/50 over two months, and I had a great time.
With Guild Wars 2, it’s turning out to be the same thing. They need to prolong the game by making things harder to get, which is understandable, so I’m just going to wait until Guild Wars 2 becomes the game for me.
It’ll eventually happen. Guild Wars 2 just needs a little extra shining.
^ The griffon farming in GW1 was fun, i liked to solo and that was a perfect place for me to farm – then they destroyed it and put scarabs everywhere, as if we were getting too much of a good thing when really we weren’t, we were just getting by. This diminishing rewards buisness bares that same grin of content spoiling.
(edited by Hayden.7920)