Dungeon Designers should run their own dungeons.

Dungeon Designers should run their own dungeons.

in Fractals, Dungeons & Raids

Posted by: Salt.3608

Salt.3608

Every time they die, their pay check is reduced accordingly.

Discuss.

Dungeon Designers should run their own dungeons.

in Fractals, Dungeons & Raids

Posted by: piitb.7635

piitb.7635

Can’t faceroll to tokens anymore I take it.

Dungeons are meant to be challenging.

Dungeon Designers should run their own dungeons.

in Fractals, Dungeons & Raids

Posted by: Salt.3608

Salt.3608

Can’t PUG for tokens anymore.

And this isn’t all dungeons. Mostly just superweapon and rhiannon paths for COF. kitten’s designed to kill you for no reason.

Dungeon Designers should run their own dungeons.

in Fractals, Dungeons & Raids

Posted by: Salt.3608

Salt.3608

But yeah I’m sure you’ll get a nice pat on the head for your white knight response.

Dungeon Designers should run their own dungeons.

in Fractals, Dungeons & Raids

Posted by: Fatalyz.7168

Fatalyz.7168

Can’t PUG for tokens anymore.

And this isn’t all dungeons. Mostly just superweapon and rhiannon paths for COF. kitten’s designed to kill you for no reason.

PUG’s were never intended to do explorable mode dungeons (which extends by default to getting tokens). Although, they can be done, but with usually a lot of frustration. They were never designed with PUG groups in mind. Anet has said this time and time again.

Dungeon Designers should run their own dungeons.

in Fractals, Dungeons & Raids

Posted by: Salt.3608

Salt.3608

I appreciate that answer much more. Spending 1 hour to do the undercroft with pick up groups in CoF just pretty much made me hate this game.

Dungeon Designers should run their own dungeons.

in Fractals, Dungeons & Raids

Posted by: Aesthetics.2671

Aesthetics.2671

I have to agree, just spent the last hour trying to do Arah explorer with a pug. The bosses, no problem at all, simple tactics to follow easy enjoyable fights. The trash is where the problem is… In my opinion the trash are harder than the bosses themselves. Take a trash pack with to Risen Mages in and it becomes a real ball ache to keep out of AoEs, kill others before they’re healed back up and keep yourself alive. The amount the trash hit is also a joke, Especially trying to melee you have no idea when a mob is going to turn around and smack you for over half your health… I chose to play a thief because i like the game play of close combat classes, I do not want to be forced to play range. If i wanted to play range i would have chosen a ranger or so.