Dungeon-NPCs are a Plague!

Dungeon-NPCs are a Plague!

in Fractals, Dungeons & Raids

Posted by: Ram Banson.4081

Ram Banson.4081

They ruin tactics.
They aggro mobs.
They are very stupid.

Examples: In Arah p1, at the Ooze boss, i can do a shadow refuge when he splits, and after few secs if everyone is stealthed he completely dissapear (no bug i guess) but not if the NPC is still alive because she starts atacking it and than it is completely screwed and maybe i am instantly death. (i hate that npc in p1 so much btw)

Arah p3, if you fight the Hunter+ Crusher you got rooted all the time because of that rotten plant following you, i am not sure why, i guess its because the root bounces and of course she doesnt dodge it. and i get more conditions from the Crushers shout.

Than a major problem is that the NPCs somehow trigger the events to complete the dungeon, which sometimes however bugs and the grp cant finish the dungeon (duo’ed arah p3 with a friend last night and guess what?! the end-event didnt triggered very sad for us, we didnt used any exploits it was a legit and fun duo)

I dont know any other examples right now, would be cool if everyone post the issues with them in here.
Fact is, they are a pain in the kitten , and they screw tactics and make things harder and more complicated, not in a fun way. It may is a nice idea(!) but many things in this game is nothing like a nice idea and practic its jsut horrible (living story cough cough)

PS: i am bravely soloing the Mage Crusher in arah p3 right now while i am writing this, it is a boss in your dungeons and he is doing absolutely nothing, i havnt done anything special jsut staying behind that stone and autoshooting…. maybe…. you…. should…..take a look…..at…some……………………………………..dungeons.

Blùb [LuPi]

Dungeon-NPCs are a Plague!

in Fractals, Dungeons & Raids

Posted by: Ram Banson.4081

Ram Banson.4081

NPC summon grubs at lupicus during the phase shift p1/p2…..
Horrible, would be glad to have a option to sacrifice her.

Blùb [LuPi]

Dungeon-NPCs are a Plague!

in Fractals, Dungeons & Raids

Posted by: a t s e.9614

a t s e.9614

It’s easy to kill the npc , just go the champion warrior room , NPC will follow you , and bang they will take her for dinner

Dungeon-NPCs are a Plague!

in Fractals, Dungeons & Raids

Posted by: Ram Banson.4081

Ram Banson.4081

death until you used a WP

Blùb [LuPi]

Dungeon-NPCs are a Plague!

in Fractals, Dungeons & Raids

Posted by: a t s e.9614

a t s e.9614

Well you said you ‘re a thief ? Maybe you can try shadowstep to the middle and then shadow return . NPC don’t have those mad ninja skills , she should be dead .

Dungeon-NPCs are a Plague!

in Fractals, Dungeons & Raids

Posted by: Aleth.9630

Aleth.9630

It’s easy to kill the npc , just go the champion warrior room , NPC will follow you , and bang they will take her for dinner

…Until she decides to port back to you and pull the whole cursed room on your party. LEEEEEEEeeeroy!

Seriously though, I agree.
Just in AC I can already think of a ton of problems:

  • AC p3 has bugged out twice so far because we left the NPCs dead behind (they way I always wish they were!) and waypointed away, and the blockade wasn’t opened for the final boss.
  • Warmaster Grast has wiped my parties 2 times at Colossus Rumblus by pulling all the breeders on the party (he teleported to us and ran back to fight the breeders later, died, the breeders came at us).
  • Detha has bugged out at endboss 2 times, you have to get her killed by pulling mobs and res her for the dungeon to proceed.

And then generally:

  • You can never Shadow Ref. the party with the NPC alive because it keeps the monsters’ agro until the 12s runs out.
  • NPCs often decide to try and solo a mob and you cannot interact with them to proceed until they die or you kill their target (Magg, Hodgins, I’m looking at you).
  • NPCs pull bosses and mobs out of their intended spots by not properly positioning themselves (ie. not stacking).
  • Wiping somewhere or reseting and then ressing the NPC results in the NPC running back in there and pulling everything back at the unsuspecting party.

Fractals is the dungeon done right. No disgusting and annoying NPCs, dialog through transmitter thingie.

(edited by Aleth.9630)

Dungeon-NPCs are a Plague!

in Fractals, Dungeons & Raids

Posted by: TKiller.6829

TKiller.6829

Yissa is one tough girl. Managed to stay through like a half of Lupicus p2 in one of my terrible solos, not even kidding there.

Defeated by packet loss.

Dungeon-NPCs are a Plague!

in Fractals, Dungeons & Raids

Posted by: Syn Sity.5826

Syn Sity.5826

So npc’s respawn after cutscenes. So when I used to solo lupicus I would pop the lupi cutscene, then get her killed and she wouldn’t follow me after I waypointed unless I talked to her.

[DnT]

Dungeon-NPCs are a Plague!

in Fractals, Dungeons & Raids

Posted by: hybrid.5027

hybrid.5027

Has anyone ever done a high level (48+) ascalon fractal without the charr NPC’s? It feels like that fractal is actually designed around having them, but it’s quite possible that people (such as me) have just gotten used to using them as a crutch.

Also; RANDAL CAN DIE IN A FIRE

I know who I am, do you know who you are?

Dungeon-NPCs are a Plague!

in Fractals, Dungeons & Raids

Posted by: spoj.9672

spoj.9672

Dungeon-NPCs are a Plague!

in Fractals, Dungeons & Raids

Posted by: zencow.3651

zencow.3651

Jennah pro tank!

http://youtu.be/7SWBSMO_daI

Quasi-elitist dungeoneer and missing Gw1 GvGs greatly.
“GW2’s PvE is almost as bad as the PvP.”

Dungeon-NPCs are a Plague!

in Fractals, Dungeons & Raids

Posted by: Nilkemia.8507

Nilkemia.8507

Wow…Separatists are stupid.

On topic, I’m surprised no one mentioned Agent Spire. Although, most groups I join kill the champion wolf now…

“I’ve never failed a mission, I won’t fail this one.” (Runs back to the wolves and dies)

“You’ve clearly never had any other missions.”

(edited by Nilkemia.8507)

Dungeon-NPCs are a Plague!

in Fractals, Dungeons & Raids

Posted by: Pinkey Flowery.7018

Pinkey Flowery.7018

Has anyone ever done a high level (48+) ascalon fractal without the charr NPC’s? It feels like that fractal is actually designed around having them, but it’s quite possible that people (such as me) have just gotten used to using them as a crutch.

Also; RANDAL CAN DIE IN A FIRE

I imagine it would be possible to 5 man the instance. However, the instance is pretty much designed around keeping the NPCs alive. They’re what make the instance soloable even at level 79 (in a somewhat reasonable time), and they also make the defend event at the end much easier if you’re doing it properly.

(edited by Pinkey Flowery.7018)

Dungeon-NPCs are a Plague!

in Fractals, Dungeons & Raids

Posted by: Tree.3916

Tree.3916

How would I know where to go without the NPC’s help though? NPC’s in the dungeon is a more immersive experience, especially when I can talk to them throughout the run.

tl;dr; I love NPC’s in dungeons.

DnT Apply today if you think you can hang with the best of the best
http://www.twitch.tv/tree_dnt || https://twitter.com/Tree_DnT
The meta is changing at an alarming rate!

Dungeon-NPCs are a Plague!

in Fractals, Dungeons & Raids

Posted by: MastaNeenja.1537

MastaNeenja.1537

It would be nice if you could talk to them and give them a wait here command. Then they would stay in that spot until you picked them up, found a cut scene, or used a WP

Dungeon-NPCs are a Plague!

in Fractals, Dungeons & Raids

Posted by: KazNaka.4718

KazNaka.4718

The NPC in Arah p3 is sooo annoying. My friend and I were duoing. We got to the room where you pass the orbs and were planning to skip the gorillas. Everything went smoothly until the 2nd (longer) part. I tried to press F to grab the orb, then, OUT OF NOWHERE, this stupid npc runs RIGHT ON TOP of the freaking orb, making me talk to her instead of grabbing the orb. This slowed things down quite a bit and the gorillas managed to hit me (putting me in combat and thus making me unable to get ooc regen).