Dungeons from a Midday player's opinion
Agreed and that is the greatest travesty of this increase in dungeon difficulty. It pretty much discourages PUGs that some of us relied on because we aren’t hardcore enough of players. They have essentially stated that you need great teamwork in order to do these now which is very difficult to achieve when you get into groups of players that have never run dungeons together before.
I feel like IF anything were to be buffed in AC, the spider queen should NOT have been. That’s always were the Pug fails.
This is a very good point, every pug that I have done that failed miserably was at the spider queen. Very rarely at Kholer, but most people running pugs just skipped him anyway.
I feel like IF anything were to be buffed in AC, the spider queen should NOT have been. That’s always were the Pug fails.
people use to die at the spider queen? Or does that happen now?
My guild attempted AC multiple times, we actually had to organize a team of our best and elite to get the first path down. To me it seems like overkill.