Dungeons tethered to opener

Dungeons tethered to opener

in Fractals, Dungeons & Raids

Posted by: FrankGrimey.7032

FrankGrimey.7032

All too often, I get in a group for a dungeon who midway through or even near the end, the person who opened it initially goes offline and doesn’t return. The group is then forced to go the rest alone or kick the initiator and also get kicked out. This is highly annoying and stupid especially on late nights when less people are utilizing gw2lfg.com, a website used to supplement your lack of a built-in LFG system. Please, for the love of all that is good fix this!

Dungeons tethered to opener

in Fractals, Dungeons & Raids

Posted by: Tom Gore.4035

Tom Gore.4035

We can only hope they will fix this when the LFG tool is introduced on the 17th. Otherwise there will be tears beyond belief.

One – Piken Square

Dungeons tethered to opener

in Fractals, Dungeons & Raids

Posted by: Arkatrine.3182

Arkatrine.3182

I’ve managed to accidentally kick entire parties out TWICE because I had opened then decided to leave the dungeon, the first time I didn’t even realize what I had done and the second time I had completely forgotten I was the one that opened.

I really don’t like kicking people in general, so accidentally throwing everyone out because I wasn’t paying attention is incredibly distressing. I know getting kicked out of a dungeon probably isn’t the end of the world, (for most people) but it’s still frustrating for everyone involved.

And sure, I could just never open another dungeon to avoid that situation, but that’s childish. Someone has to open the dungeon, and the rest of the party shouldn’t have to worry about the opener going AFK or quitting.

Dungeons tethered to opener

in Fractals, Dungeons & Raids

Posted by: Demented Sheep.1642

Demented Sheep.1642

Why does the game do this? Is it limitation with how they have the instance set up? because it’s getting really really annoying and I don’t see the purpose.
This has happens way too often. The last 3 times I’ve tried to do TA F/U we had the person who opened the dungeon leave on the final boss. I suppose I could avoid this by repeating story mode for all the characters I use for dungeons and making sure I’m the first in but I shouldn’t have to do this in the first place and then puts me in the position of being unable to actually leave for whatever reason without screwing everyone else plus my internet connection occasionally goes to crap without warning.

(edited by Demented Sheep.1642)