(edited by Latinkuro.9420)
FotM smells like A.net version of Raiding !
not many people are embracing this change and I can see why. Sorry to say, but I don’t see Arenanet changing the update just because the forum community disagrees with it :/
but needless to say, you do make a valid point lol
The dungeon is obviously for people who like a sense of gear progression yet it doesn’t take away from any other part of the game.
Plus this makes raids look like kitten.
(edited by Antics.6723)
It does sound like raiding. I suppose it’s nice that there doesn’t seem to be a lockout timer?
That said, I really don’t care as long as I can get the same strength gear in the same amount of time by doing what I want to do. I’m sure as kitten no raider.
~ArenaNet
not many people are embracing this change and I can see why. Sorry to say, but I don’t see Arenanet changing the update just because the forum community disagrees with it :/
but needless to say, you do make a valid point lol
I haven’t really made up my mind about ascended gear yet, I’m more of the let’s wait try it and see kind of person, who knows it might be just what we need and just don’t know it.
I just thought it was an interesting point to bring to the table.
They also suggested 200 new recipe’s etc….i wonder if there might be “while expencive” other means to aquire this new end game armor via tradeskill/mystic forge.
They also suggested 200 new recipe’s etc….i wonder if there might be “while expencive” other means to aquire this new end game armor via tradeskill/mystic forge.
I suspect jewelers will make a killer profit in this patch !