(edited by Nafets.1238)
[Fractal Bugs - 30/10/2015]
The tear is working properly.
“Does not stack with other sources of agony resistance.”.
Maybe you can read the tooltip next time
Bugs ive found:
Condi damage still not scaling in dredge with the debuff
Npcs still taking forever to start dialogue in general and in cases like molten facility unless you go out of bounds they will just bug out the fractal if you don’t wait on the dialogue its kittening unreal and they have the stupid RP walk that takes like an hour to get to the gate
I assume its a bug or an oversight but mossman gouge is hitting me for like 7k in zerk that animation is like 2 seconds long it should oneshot anyone no matter what what gear they are wearing
Bloomhunger has a fake breakbar for some reason
Lupicus has a breakbar
Damage from mobs in general is way too low atm
Cliffside hammer still bugged which is funny because I knew without even checking the patch notes that they wouldn’t have fixed it and they never will.
last phase of archdiviner; hammer will still magically dissapear sometimes, this was happening before HoT too
The charr npcs in ascalon still don’t teleport to you when you get out of range
The molten facility weapons testing part; the engine thing or whatever it is you are attacking, the structure thing engineer grenades still do not hit this thing like ever although thats true with most structures. The engine thing also has way too much hp, this part of the fractal is a joke no matter how much hp the thing has and I think it should be reverted instead of having the now mandatory condi players to respec their whole kittening build just to kill a box
(edited by Elomite.2396)
Bloomhunger has a fake breakbar for some reason
Lupicus has a breakbar
These breakbars are only affected by stuff that previously worked on those bosses. For example Lupi and Bllomhunger couldn’t be stunned/pushed back but they are affected by Slow
Might as well be a bug, I don’t know
The instability that increases the coldowns of skills if you have a condition (don’t know the exact name right now) buggs in combination with skills that decrease the skillrecharge. For example, the mesmer skill mimic or the ranger trait quickdraw do not work at all, if you have a condition on you.
The instability that increases skill cooldowns when you have a condition triggers even when you don’t have a condition on you if you use a Necromancer Corruption skill.
The instability that increases skill cooldowns when you have a condition triggers even when you don’t have a condition on you if you use a Necromancer Corruption skill.
Corruptions skills put a condition on you though, may not be the best idea to bring your corruptions skills into these scales
The Stealth Bomber achievement doesnt seem to be working
The molten facility weapons testing part; the engine thing or whatever it is you are attacking, the structure thing engineer grenades still do not hit this thing like ever although thats true with most structures. The engine thing also has way too much hp, this part of the fractal is a joke no matter how much hp the thing has and I think it should be reverted instead of having the now mandatory condi players to respec their whole kittening build just to kill a box
Grenades hit it, aim at the ground not the generator.
And bombs have higher coeff/second than grenades except for shrapnel/freeze/barrage.
[Bug] Ascended boxes don’t drop from the daily.
[Bug] Ascended boxes don’t drop from the daily.
They still drop from daily. Got 2 amor + 1 weapon boxes since HoT.
Must be nice to be the only person that has.
The mobility potion is bugged, it does not increase your endurance regen like it should. It should only take 6.7 seconds for a bar to fill up with 5 stacks of the buff but it still takes 10 seconds. The movement speed increase seems to be working.
Must be nice to be the only person that has.
Had two different pugs with chest drop. One got a Raider’s Top and another one a weapon box.
So yes they still drop but rates are ughhhh.
Most of the fractal fixes listed in the HoT-release patch notes never actually went through.
Also mobs in fractals have too much toughness please fix.
We had a bug yesterday in thauma where one party member died to the portal/mobs below and got ported up to the boss dead without being able to retry. So we just killed the boss and the cutscene showed but we didnt get ported to the reward chest and the supposedly dead boss just continued to attack us while being invisible without a HP bar. O.o
Bloomhunger has a fake breakbar for some reason
Lupicus has a breakbar
I think there is a legacy buff on these creatures making the immune to certain crowd control effects. Slow will deplete their defiance, but vanilla skill don’t work. Same thing with Old Tom.
The Stealth Bomber achievement doesnt seem to be working
Worked fine for me.
The Stealth Bomber achievement doesnt seem to be working
Worked fine for me.
How did you get it? I tried it with 3 groups and noone got the revealed buff as far as I could tell?
Cliffside hammer still bugged which is funny because I knew without even checking the patch notes that they wouldn’t have fixed it and they never will.
Probably have someone in your group with kits holding the hammer and swapping kits. I’ve never had the hammer disappear ever.
http://www.twitch.tv/tree_dnt || https://twitter.com/Tree_DnT
The meta is changing at an alarming rate!
I noticed there were no patch notes mentioning the drop rates of ascended equipment in fractal boxes. I’m going to assume that they were just undocumented changes and that the droprate has been increased to a reasonable amount.
The hammer bugs on the regular arm seals and on the last phase of archdiviner sometimes he just won’t drop it.
Hammer vanished during the last fight with the Archdiviner – our group were stacking on top of him, got him down to 10%-25% when he dropped the hammer – I didn’t realized I picked up the hammer – I dropped it, picked it up again, dropped it again it vanished – I figured someone else in the group picked it up that second time (we were still stacked on top of him). Nope – Hammer vanished. This all happen in the span of a few seconds.