I don't mind that the dungeons are mind numbingly hard... as a matter of fact, I like it...
I don't mind that the dungeons are mind numbingly hard... as a matter of fact, I like it...
Posted by: LastDarkness.7390
But you should really increase the rewards… and by a lot… like 1000 fold.
First time I completed AC Explorable (Ghost Eater) I got my 30 tokens and went to see the vendor. All the weapons cost around 300 tokens, and are lvl 60. I go check the armor, a level 35 explorable dungeon gives lvl 30 armor peices and even the lvl 35 peices were worse then things I could craft or buy off the trading post. Only reason I see to collect tokens is for the rare crafting materials.
I don't mind that the dungeons are mind numbingly hard... as a matter of fact, I like it...
Posted by: Hawken.7932
By worse I think you’re talking about stat-wise. I believe the idea behind these sets is that you’re collecting the appearance of the gear, rather than the raw stats. The appearance can then be transmuted onto whatever.
I think the rewards are fine. You get some random, great drops in the dungeons occasionally, but that’s what dungeons are all about… the “chance” for a great reward.
I don't mind that the dungeons are mind numbingly hard... as a matter of fact, I like it...
Posted by: weizen.3706
But you should really increase the rewards… and by a lot… like 1000 fold.
First time I completed AC Explorable (Ghost Eater) I got my 30 tokens and went to see the vendor. All the weapons cost around 300 tokens, and are lvl 60. I go check the armor, a level 35 explorable dungeon gives lvl 30 armor peices and even the lvl 35 peices were worse then things I could craft or buy off the trading post. Only reason I see to collect tokens is for the rare crafting materials.
look at the second tab, there you get lvl 60 items for AC. 70 for CM and 80 for every thing else, and the sets are mostly for the looks.
I don't mind that the dungeons are mind numbingly hard... as a matter of fact, I like it...
Posted by: DirtyHoudini.2917
Yea the rewards are frustrating and make people not want to ever do dungeons..Why have dungeons in the game if the majority feels they’re not even done correctly?
I don't mind that the dungeons are mind numbingly hard... as a matter of fact, I like it...
Posted by: Crunchy Gremlin.5798
Yea the rewards are frustrating and make people not want to ever do dungeons..Why have dungeons in the game if the majority feels they’re not even done correctly?
the majority? Who is this majority?
I go to AC and im in a group within minutes or seconds.
I would say you are right in that the majority of players have no interest in that content.
But maybe AC needs a training wheels mode.
only the first waypoint
way easier fights.
story mode rewards save for the XP and coin at the end.
XP at the end of AC is a level or so currently. or half a level. im not sure.