Keep construct bugs

Keep construct bugs

in Fractals, Dungeons & Raids

Posted by: ZudetGambeous.9573

ZudetGambeous.9573

Spent a few hours on keep construct and noticed a few very annoying bugs:

1. Killing statue on top of boss fails to reduce his stacks about 30% of the time

2. Statues will sometimes randomly swap players even when no phase change happens

3. During last 50% too many particle effects and red circles. Had 3 people DC during last phase because the game couldn’t render all the circles. Also circles stacked 2-3 deep will glitch and stop showing any circle in the overlapped area.

Annoying mechanic:

When 66% and 33% phases trigger they wipe out any burn phase you worked towards. This can waste up to a full minute of time. Would be significantly less annoying to have the phase trigger after the burn phase finishes.

When it is working the fight is a lot of fun. Hopefully these bugs can get ironed out quickly.

Keep construct bugs

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Posted by: CorruptEagle.1948

CorruptEagle.1948

Other bugs:
1. sometimes when a clone spawns it is fixated on one player and then randomly swaps to another player within a few seconds.
2. player gets fixated by both clones at once
3. clone randomly stops moving or attacking and just sits there so we can’t kill it and/or for it to merge with another clone.
4. a pull is used on the core such as path of scars and the core is pushed instead of pulled as if it was hit by a normal attack
5. the core is unable to be moved at the start of the phase or sometimes just wont move in the middle of moving it around.
6. clones dont remove stack of his buff or he regains stacks of his buff.
When 50% of our wipes seem to happen because of the above bugs, I think that this boss was not ready to be released yet. It’s extremely frustrating wiping to things that are not the fault of anyone in the raid group.

Keep construct bugs

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Posted by: Ceriph.3518

Ceriph.3518

I have such a hard time imagining the testers seeing this stuff and not saying something….so many issues with the statue spirits caused my group to actually give up for the night

Keep construct bugs

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Posted by: Nokaru.7831

Nokaru.7831

5. the core is unable to be moved at the start of the phase or sometimes just wont move in the middle of moving it around.

Do you have a video of this? I have a suspicion about what this is.

Keep construct bugs

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Posted by: Maximus.8376

Maximus.8376

I have such a hard time imagining the testers seeing this stuff and not saying something….so many issues with the statue spirits caused my group to actually give up for the night

Maybe because the bugs weren’t there on the test servers….

Keep construct bugs

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

Well the stack removal has definitely been fixed. However my raid group is having trouble continuing on this boss due to the sheer amount of RNG. Not sure if it is still buggy or intended, but the fight is not fun in its current state.

The statues still swap fixate at random. Having a statue merge just because it decides to randomly stop following someone and sprint across the room is not skillful or fun.

The large bombs seem to follow no pattern. Every time a bomb phase triggers it adds 20 seconds to the boss fight. We’ve had it spawn 0 times and we’ve had it spawn 10 times. Losing 3 minutes in a 10 minute fight due to RNG mechanics is not enjoyable.

If these final two things can be fixed I think this would be one of our favorite fights, but it is still too random to make any meaningful progression.

Keep construct bugs

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Posted by: Cletus Van Damme.2795

Cletus Van Damme.2795

We had the 2 spirits switch person 3 times in under a second, very weird I dunno if it’s intended cause some runs it doesn’t happen at all.

We’ve also had the keep construct spawn halfway up the wall for burn phase

Also everyone dying when there’s 2 people in each circle.

Only fought this boss for 3 hours all up since it was released and seen these multiple times.

sent some reports dunno how useful they are to vids tho

Magumer Ranger

(edited by Cletus Van Damme.2795)

Keep construct bugs

in Fractals, Dungeons & Raids

Posted by: Death Slayer.1468

Death Slayer.1468

We had the 2 spirits switch person 3 times in under a second, very weird I dunno if it’s intended cause some runs it doesn’t happen at all.

We’ve also had the keep construct spawn halfway up the wall for burn phase

Also everyone dying when there’s 2 people in each circle.

Only fought this boss for 3 hours all up since it was released and seen these multiple times.

sent some reports dunno how useful they are to vids tho

The first bug my group encountered yesterday was the first one you mentioned or similar to it, where it was stuck next to the wall. I explained a possible reason in my bug report. Hopefully Anet will see it. This one happened to us twice.

https://forum-en.gw2archive.eu/forum/support/bugs/RAID-Keep-Construct-burn-phase-misplacement/first#post6206562

For the second bug where we had two people in each circle, I also reported and attached a gif.

https://forum-en.gw2archive.eu/forum/support/bugs/RAID-Keep-Construct-core-spawn-fail/first#post6206605