Many have noticed by now that the kick feature is flawed in practice due to the partiality of its system. As it stands right now it requires 40% of the party’s votes to pass a kick and in practice (and theory) that is a flawed concept. In practice it only requires one friend to pull down the lever which opens up more possibilities for harm than for good. To this date I’ve yet to see how the party kick feature has been helpful in anyway.
I am a frequent fractaler, I’ve amassed several skins, know all the mechanics back to back and have an 100% success rate on all of the runs EXCEPT for the ones I’ve been kicked. I’ve ran with players with less skill, others who go afk often, many who are clueless to mechanics and even then I carry the party through or even solo if needed without the need for a kick. The problem is, kicking has turned into a griefing mechanic instead of a amending one.
How is this? People don’t generally kick others because of their lack of skill unless they spend 90% of the fighting time dead or actively grief the party in some other way. People generally kick just because they don’t like something.
Here are some examples
I’ve been kicked for:
Suggesting a thief to use blinds
Advise people not to use melee on the grawl shaman when they keep dying to his melee nukes
Solo mai trin because a person wanted to have fun
Solo molten duo because I went ranged after the zerker was flooded with aoes (and thus wiped the rest)
For asking “what?” after being told shut your mouth.
And my favorite, to give a free reward to a guild member.
So what happens? The party turns into a toxic and untrusty group that is in constant fear of a kick; everybody has to kneel down and bow to the overlord and his “accept kick” buddy.
I generally don’t do much dungeons but when I do it’s even worse. People don’t think about it twice to kick a person. “Stacked on the wrong spot? Kick” “Didn’t die when all the party did? Must be cleric’s. Kick.” And that’s just giving some reasons for kicking, most of the time there is no reason at all.
If you give a person the ability to grief there will be people who will abuse of it. In the internet there is a lack of concern and empathy due to the anonimous nature of it so the others will rarely feel what the others have. This has to stop now. It’s growing more and more like kitten in the dungeon community and it’s starting to grow rotten fruit out of the tree like:
Don’t join any group with 2 of the same guild
Don’t speak, at all
Do all you’re told even if it’s bad advise
Look for a scapegoat other than yourself in every wipe
Only run with guildies (which is near impossible for high fractals)
It’s getting out of hand. Kicks should be done with only the absolute majority. Why? It ensures that if there’s ONE griefer then the party will agree to kick him/her. If the party fails to go through a certain stage then it’s the party’s fault, the added sum of their skill is not enough to get through.
This madness needs to stop. We should have a healthier community, not one that is holding their hot finger over the red button to ensure they click it first.