Let's Skip Skipping

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Posted by: Genavelle.9516

Genavelle.9516

Okay so one of my biggest guild wars 2 pet peeves is when y’know, I’m hangin out in map chat and someone is all “hey can anyone help me with x dungeon” or whatever and I’m like, well I’m not doing anything and that sounds fun. So I sign up for this dungeon! All ready to go, repairing my armor, clearing my inventory, grabbing food! Ready to go kill some enemies and beat a dungeon or fractals. And then we get in this dungeon, and what happens? Everyone runs past the mobs. Restarting fractals 6 times until we get swamp. Using exploits to avoid specific mechanics of the path. Like..really? And it’s not even just on those really hard or obnoxious fights. It’s running past simple mobs, hiding behind stairs for easy fights, doing MORE work to jump and work your way around a couple gates than if you just did it the right way.

Why do people do dungeons if this is all they’re willing to do? When I do a dungeon, I like the challenge, I like leveling up in fractals and trying new dungeon paths. I don’t want to run past everything. Dungeons are here to be a challenge and be enjoyed..

So to anyone who paid for this game to PLAY it and fully experience a great mmo, I challenge you. I challenge you to stop skipping fights and using exploits. No more hiding behind stairs or back in corners, no more rerolling fractals because you started with dredge and not swamp.

Now, if you just want to speed through dungeons so you can get a few silver and tokens and mindlessly press buttons rather than immersing yourself in and enjoying this game, you can continue to do what you’re doing. But I hope everyone will try doing dungeons with no tricks, no skipping, no exploits.

And for anyone else who really hates this trend of skipping through dungeons, please feel free to add me and ask for dungeon runs whenever.
-Sarahsaur

I am a WvW player.
Maguuma Server
Ranger and Necromancer.

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Posted by: Nikaido.3457

Nikaido.3457

Why does the minority feel the need to be so vocal and invasive ? there has been many initiatives to try to get people like you to group together for these legendary no skip runs, most of these initiatives died out because nobody gave a kitten. You are a minority among the minorities, get it. The world doesn’t have to cater to your needs.

- “No tears, please. It’s a waste of good suffering.”

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Posted by: TheMaskedParadigm.3629

TheMaskedParadigm.3629

Another one of these threads. Nice!

Brazil
Youtube Channel – http://www.youtube.com/t3llularman

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Posted by: Emanuel.9781

Emanuel.9781

No.

Rezardi [DnT] – Elite Playhowiwanter US
NemesisMMNecro [rT] – Trans-Transsylvanian RPer EU

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Posted by: Bright.9160

Bright.9160

And while we’re at it, I’d like to call onto everyone to stop using motorized transport. Why take the easy way out, when you can walk or swim everywhere? Isn’t life meant to be a journey? Why would you take a car to work when you can just walk there? Sure, it might take you 3 hours to get there, but just wake up a little earlier, so you can enjoy the beauty of the world!

Why would Baphomet give us legs if he didn’t intend us to use them?

Legion of Doom [LOD] – Death ’n Taxes [DnT]
“People wanting content where Berserker sucks should remember that it needs be so hard
that they will cry, not just a river, but a huge ocean.” – Wethospu

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Posted by: deSade.9437

deSade.9437

And while we’re at it, I’d like to call onto everyone to stop using motorized transport. Why take the easy way out, when you can walk or swim everywhere? Isn’t life meant to be a journey? Why would you take a car to work when you can just walk there? Sure, it might take you 3 hours to get there, but just wake up a little earlier, so you can enjoy the beauty of the world!

Why would Baphomet give us legs if he didn’t intend us to use them?

I laughed way too hard at this… here hoping I didn’t wake up anyone.

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Posted by: rfdarko.4639

rfdarko.4639

Easy fix, go to gw2lfg.com, post with “no skipping” or “killing all trash”. Or go to your guild, say you want to start doing no skip dungeon runs, and see if you can get a group together. You’ll get nowhere trying to tell people how to play the game – you don’t like having people tell you to play certain way (skipping), so why should they? You can’t even claim that your way is the intended why, since anet has stated that skipping is a legitimate tactic. I’ll go as far as to say it was intended in some cases – TA and arah spring to mind.

Just remember that if your joining into a group, your playing by their rules. If you want to run a dungeon a specific way, be the one to start it and be clear in what you’re looking for.

guildless hobo who likes to solo – [x]

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Posted by: Genavelle.9516

Genavelle.9516

There is really no need for the harsh comments, guys. I’m not saying everyone NEEDS to stop skipping. I just ask that you try. You are by no means obligated to, but know that if I join a pug where this happens, I will leave. I mean I’ve been getting people running through hotw path 1, only fighting the fights that could in no way be avoided. Hiding behind stairs for simple, easy mobs. People using exploits in fractals lv 6. LEVEL SIX. It’s just so unnecessary. I wanted to post a thread to challenge other players and to find players like myself so I can enjoy good dungeon runs with people. So you don’t have to make kitten comments on my thread.

/Also, dungeons were not made to be skipped. Anet didn’t “give” you exploits and the ability to run past entire parts of dungeons. Just because it’s possible or they haven’t managed to fix an exploit, doesn’t mean that it was an intended, given way for you to play. And I honestly don’t see how “taking the easy way out” in a video game is enjoyable. This isn’t real life where you need to get around to places quickly, this is a game. And I thought people played games for a challenge, for a thrill, for the teamwork, for fun. Not for skipping and missing out on the content you paid for.

I am a WvW player.
Maguuma Server
Ranger and Necromancer.

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Posted by: The Mexican Cookie.3690

The Mexican Cookie.3690

I speed clear life

get it

#LoveArrows2013, never forget.

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Posted by: Neko.9021

Neko.9021

Just start a group that says you aren’t skipping. It’s really as simple as that. Or state your preferences at the start of a dungeon. I’ve joined PUGs where someone says that we’re not skipping (rather amusingly, these groups often skip a good deal but don’t realize it, such as an AC group fighting the group of gravelings after Spider Queen but sneaking around Kholer), and if that’s what they say at the start, I have no problem with it.

A few things though.

ARAH is a terrible pain to fight every single thing you come across. I wouldn’t even be able to imagine it if I hadn’t seen it done before. And except for the weeks after FOTM came out, I never see people fight the Sons of Svanir between the Ice Elemental and the Legendary Shaman in the Snowblind Fractal. Before the patch that made fighting Champions worth our time, I saw even diehard no-skippers pull the boss in SE1 away from her Champion Thief companion. Skipping is a part of the GW2 Dungeon meta and culture at the moment and I don’t see it changing much any time soon.

I will point out, however, that with the current designs of new dungeons now, such as the Molten Facility and the Aetherblade Retreat, it does seem to be that ANet is moving toward the philosophy of no skipping. So fear not. I’m sure in due time ANet will make all the mobs in ARAH unskippable and you will finally get your wish!

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Posted by: rfdarko.4639

rfdarko.4639

Exploits /= skipping. Jumping over barriers with a leap skill is one thing, it’s not the same as running past a pack of silvers. If anet wanted you to fight every single trash mob, they would make it so bosses did not spawn until they were killed. There are labeled bonus events and optional bosses throughout the dungeons. The dungeons were designed such that you don’t need to kill every last trash mob. Other than that, it’s simply your opinion on what is “challenging”. For me, coordinating with my group (chaining invis, using line of warding, keeping up aegis to say ooc) is a lot more interesting than beating on a bunch of silvers for 20 mins. It’s not taking the easy way, it’s the fastest way.

Exploits are different, and IMO pretty obiovous. Hitting mobs through walls, leaping or blinking over terrain -basically breaking the map. If you really have a problem with those sorts of things it’s your right to report them.

guildless hobo who likes to solo – [x]

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Posted by: Broadicea.8294

Broadicea.8294

OP, how many times have you filled Hobby Dungeon Explorer, just out of curiosity

Retired. Too many casuals.

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Posted by: Dramen Maidria.1034

Dramen Maidria.1034

My opinions on exploiting paths and bosses aside, Anet actually did intend for the skipping of mobs in paths since they leash after a short time. If skipping them wasn’t intended then it would be a simple matter to use the same AI as WoW where those mobs will chase you the entire dungeon.
Don’t listen to the die hard speed runners though, you are not the minority of the minority, it just happens that the more vocal people in this subforum share the same opinion. You can put up posts on lfg, and somewhere in this forum is a thread of a guild formed for this exact purpose that had a decent response. In our guild the rule is whoever starts the dungeon run decides how it is run, and if the mood actually strikes people then we might kill things we usually skip for a change of pace.
The other day during an AC run I asked a friend who put the group together if we could actually fight the spider queen the old way since I honestly die a little inside every time I have to sit in that corner and mash buttons. Despite the protest of a whiner we went in the room and downed her all of 30 seconds longer than sitting in a corner. Same thing with Rumblus. Interestingly enough a lot of people only use the cheap tactics out of habit and if you ask they may very well be open to actually doing the fight without stacking inside a boss to break him or trying to sit up on some stairs and attack at range with no risk.
Many players are just lazy and will skip and exploit for maximum reward for minimum risk. You have a minority who are among the more skilled of the player base and do these things to maximize the amount of time they have to run things. Then there are the people who do it more out of habit than anything else. Try lfg or a good dungeon guild and you might be surprised how many people are interested in doing paths without exploiting them for fun. No one aside from a very very few will want to do Arah without skipping though that would take hours even with an amazing group clearing all the trash in there.

Dramen Maidria
Knights of ARES, Dragonbrand
Good times, good memories

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Posted by: Dolan.3071

Dolan.3071

In OP’s defence, when I first started playing I always fought Kholer in the old AC. He gave terrible loot and was definitely not worth the time but I did it anyway. And when I saw people skipping him I thought they were just bad.
But it reaches a point where you just can’t be bothered anymore, the novelty of beating down optional HP sponges eventually wears off. You get some high price goals in mind such as a Legendary weapon and you realise just how counter-productive it is to kill everything in sight, when the real reward is at the end (on champs now too I suppose.)

You could form a guild dedicated to slow clear dungeons, but I can guarantee the same thing will happen to you. Trust me, wailing on the same optional mobs again and again and again gets old real quick. And as mentioned above there is a challenge to skipping some content, and I too find it a lot more fun than risking a wipe on trash.

Uriel Asther ~ Warrior | Kaya Lereau ~ Elementalist | Natalie Fox ~ Thief
Skye Eterna ~ Mesmer | Arya Slade ~ Charrdian | Kiera Thine ~ Ranger
Oceanic ~ [LOD] [Noob]

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Posted by: Harper.4173

Harper.4173

Why do people do dungeons if this is all they’re willing to do? When I do a dungeon, I like the challenge, I like leveling up in fractals and trying new dungeon paths. I don’t want to run past everything. Dungeons are here to be a challenge and be enjoyed..

-Sarahsaur

When YOU do a dungeon. When I do a dungeon I like the reward at the end because after HUNDREDS of runs that’s all that you have left. If more content was released at a mores steady pace. If we saw a new dungeon or fractal every 2 months or so MAYBE it’d stay fresh enough to keep doing it.

Also, dungeons were not made to be skipped. Anet didn’t “give” you exploits and the ability to run past entire parts of dungeons. Just because it’s possible or they haven’t managed to fix an exploit, doesn’t mean that it was an intended, given way for you to play. And I honestly don’t see how “taking the easy way out” in a video game is enjoyable. This isn’t real life where you need to get around to places quickly, this is a game. And I thought people played games for a challenge, for a thrill, for the teamwork, for fun. Not for skipping and missing out on the content you paid for.

If Anet didn’t want us to skip/run past they would put locks on rooms and you’d only be able to progress after you’d killed everything. Simple as that.

Skipping is a viable option. Speed clearing is the current meta. That will never change unless the dungeons are changed. And even then – even if you can’t skip people will fight in a way to get them from dungeon start to dungeon end in the FASTEST possible method.

Because no matter how you look at it – people want rewards.
You find fighting trash mobs a challenge? Good for you. I don’t. The challenge is beating your fastest run- getting there faster and doing it better.

Also I wish your part of the community would just stop issuing " challenges " and calling out speed clearers as soulless people. We’re also players, we also bought the game, play it, love it – we just like different things.

I’ve never once seen a thread going " Hardcore dungeons no-skipper people – turn to speed clearing as it’s clearly the way to go". However there are plenty of situations where the opposite happens.

It’s really sad that we can’t just let each other play in peace.

Edit : Dolan is right. OP – how many times have you done AC for example that you still find fighting trash a challenge and fun?

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: Broadicea.8294

Broadicea.8294

Aside from a couple fights that are fun to try and see how quickly you can do them (Lupi, Alpha), every single dungeon run is just boring crap in the way of my reward. If there was a dungeon I could walk 5 steps into and hit F to collect 1 gold and 60 tokens I’d do that crap daily in a heartbeat.

Retired. Too many casuals.

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Posted by: Fallout.1798

Fallout.1798

Aside from a couple fights that are fun to try and see how quickly you can do them (Lupi, Alpha), every single dungeon run is just boring crap in the way of my reward. If there was a dungeon I could walk 5 steps into and hit F to collect 1 gold and 60 tokens I’d do that crap daily in a heartbeat.

But that’s not the intention of dungeons. The reward at the end if suppost to be because you put some effort into doing it. There comes a point when if its too easy to get the reward, then that reward shouldn’t be as high.

Stormbluff Isle
[AoD]- Commander Vars Wolf

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Posted by: Wukunlin.8461

Wukunlin.8461

I speed clear life

get it

I use exploits irl, come at me

Oceanic [LOD]

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Posted by: The Mexican Cookie.3690

The Mexican Cookie.3690

Aside from a couple fights that are fun to try and see how quickly you can do them (Lupi, Alpha), every single dungeon run is just boring crap in the way of my reward. If there was a dungeon I could walk 5 steps into and hit F to collect 1 gold and 60 tokens I’d do that crap daily in a heartbeat.

But that’s not the intention of dungeons. The reward at the end if suppost to be because you put some effort into doing it. There comes a point when if its too easy to get the reward, then that reward shouldn’t be as high.

The better you are, the easier the content becomes. Multiple people can solo Lupicus in less than 7 minutes, faster than an average pug kill. Does that mean Lupicus is easy? No. It means those players have put in time and effort to become good. Effort is relative. A bad player will have to put in more effort to get through something than a good player (giving benefit of the doubt here, a bad player could also put in no effort and get carried).

#LoveArrows2013, never forget.

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Posted by: Emanuel.9781

Emanuel.9781

Aside from a couple fights that are fun to try and see how quickly you can do them (Lupi, Alpha), every single dungeon run is just boring crap in the way of my reward. If there was a dungeon I could walk 5 steps into and hit F to collect 1 gold and 60 tokens I’d do that crap daily in a heartbeat.

But that’s not the intention of dungeons. The reward at the end if suppost to be because you put some effort into doing it. There comes a point when if its too easy to get the reward, then that reward shouldn’t be as high.

Compared to open world zerging, flipping stuff on the TP and things like deadeye farming, dungeon(ESPECIALLY fractal) rewards are a complete and utter joke. You think dungeon rewards should be even less for people who want to get it over with quickly?

Rezardi [DnT] – Elite Playhowiwanter US
NemesisMMNecro [rT] – Trans-Transsylvanian RPer EU

(edited by Emanuel.9781)

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Posted by: Broadicea.8294

Broadicea.8294

Aside from a couple fights that are fun to try and see how quickly you can do them (Lupi, Alpha), every single dungeon run is just boring crap in the way of my reward. If there was a dungeon I could walk 5 steps into and hit F to collect 1 gold and 60 tokens I’d do that crap daily in a heartbeat.

But that’s not the intention of dungeons. The reward at the end if suppost to be because you put some effort into doing it. There comes a point when if its too easy to get the reward, then that reward shouldn’t be as high.

Dungeons exist in this game as a time sink for organized groups and a source of grind for tokens to get maxed out weapons and armor. Do you really think they were designed to be enjoyed like a walk on the beach several hundred (thousand for some groups/guilds) times over the course of the game’s lifespan?

They are not one-time content meant to be savored. They’re meant to be grinded over and over again.

Retired. Too many casuals.

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Posted by: Trice.4598

Trice.4598

I do remember a Dev talking about some monster being meant to be skip in Arah Path after some guy made a post about how strong they were. I know this doesn’t apply to every dungeons but it’s something.

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Posted by: Blood Red Arachnid.2493

Blood Red Arachnid.2493

You’ll have to be patient with them, Genavelle. They’re all still reeling after my last anti-skipping assault.

Anyway, I myself detest the skipping and exploitation norm for more reasons than just skipping. I find very frequently that it is counter-intuitive. I was in a TA run earlier today where everyone spent 5 minutes waiting in a corner while trying to get someone to skip ahead, and failing over and over again. The whole time, the dungeon former was like “WHO AGGROED THEM!” and “If you lag, just do everyone a favor and quit”, and “OMG Lol srsly?” and what was probably the most annoying is that eventually the former kicked that one player who kept getting stuck behind. And it wasn’t because that player kept getting stuck. No, the reason he was kicked was because he was shooting the nightmare blossoms ahead, and the group former wanted to be the sole person who cleared the flowers, and the other guy didn’t trust him on that. This was all after the whole team managed to wipe at the nightmare vines, with the former giving these strange commands that didn’t make sense.

Standing around while listening to biting commentary from someone with a short temper is not my idea of fun. I don’t know who would find it fun. This whole time, I kept thinking “We could’ve killed all those guys twice by now, lag be darned.”

It is a very strange phenomena when people play a game to not have fun. The dungeons being monotonous and repetitive is a valid complaint, but those who find dungeons boring but keep running dungeons lose that validity. I myself got bored of sPVP after awhile. Know what happened next? I went and did something else.

It all comes down to operant conditioning by B.F. Skinner. GW2 does have some of the same mechanics that many of the more skinner-box like games have, like the flash and jingle while leveling up, randomized loot with rare chances of being valuable, time gated daily content to keep players returning for fear of missing out rewards, and so on. But not as many as other games have. But I do have a bit of a theory, though: many of us have played a skinner like game in the past, and that shaping carries over with us. Can’t remember the term for it, though…

I wouldn’t call everything you mentioned an exploit, though. Doing things like stacking and pulling around a corner, or fighting atop stairs, that’s strategy 101. Stacking maximizes the benefit of AoE abilities, that have a limited range. Pulling around the corner is run-of-the-mill bottlenecking, where you expose enemies to bursts of damage in succession in a place where they all aren’t capable of defending themselves. The high ground has camera and AoE advantages.

I don’t have opinions. I only have facts I can’t adequately prove.

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Posted by: Yenn.9185

Yenn.9185

Out of curiosity, what exploits are you referring to? The only 1 I can remember is Arah p3 2nd boss. I haven’t done fractal in a while so apparently there are new exploits there?

Also, challenge yourself to run past trash mobs. I have already succeeded in your challenge few months after the game came out.

(edited by Yenn.9185)

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Posted by: Wethospu.6437

Wethospu.6437

I would say that on average there are about 1.5 exploits per boss.

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Posted by: Bright.9160

Bright.9160

To some people, skipping mobs is already considered exploiting. Some think melee stacking a boss is also exploiting. Most of the ‘exploits’ people talk about are considered exploits because of ignorance.

Btw, I suggest we just ignore Blood Red to death, because apparently, he still thinks he had a victory last time because he would keep writing walls of text filled with nonsense that could get debunked with one-liners. No need to fuel the smug.

Legion of Doom [LOD] – Death ’n Taxes [DnT]
“People wanting content where Berserker sucks should remember that it needs be so hard
that they will cry, not just a river, but a huge ocean.” – Wethospu

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Posted by: Wethospu.6437

Wethospu.6437

Lots of bosses either have a safespot or can be more or less permanently disabled. And then there’s stuff like staff from Arah p1.

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Posted by: Bright.9160

Bright.9160

Lots of bosses either have a safespot or can be more or less permanently disabled. And then there’s stuff like staff from Arah p1.

I heard killing something permanently disables it as well.

Legion of Doom [LOD] – Death ’n Taxes [DnT]
“People wanting content where Berserker sucks should remember that it needs be so hard
that they will cry, not just a river, but a huge ocean.” – Wethospu

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Posted by: ilr.9675

ilr.9675

I do remember a Dev talking about some monster being meant to be skip in Arah Path after some guy made a post about how strong they were. I know this doesn’t apply to every dungeons but it’s something.

think that might have been recent and was actually about some Pavillion … thing.

The only Dev who would have commented about it in dungeons would have been Hrouda, and he just Quit…. (as if anyone has to wonder why at the rate things are going)

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Posted by: Wethospu.6437

Wethospu.6437

IIRC, it was about Champion Giants.

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Posted by: Harper.4173

Harper.4173

Standing around while listening to biting commentary from someone with a short temper is not my idea of fun. I don’t know who would find it fun. This whole time, I kept thinking “We could’ve killed all those guys twice by now, lag be darned.”

Then why were you in that group to begin with?
See – that’s the problem right here. “Speed clearing elitist scum” and people like you should NOT be in the same group.
If you didn’t like the way they played and the way they did things why did you stick around instead of leaving and finding people that play your way?
So you have something to complain about on the forums afterward?

Yesterday I went for a CM run – i asked the guys if they were speed clearing and doing fast runs and they said no.
Do you know what I did? Surprisingly I didn’t go on the forum posting a " Give speed clearing a shot – try it – it might be for you " topic.
I left. I found another group and everything was fine. But while speed clearers can do this – people who are against it seem to not be able to.

t is a very strange phenomena when people play a game to not have fun. The dungeons being monotonous and repetitive is a valid complaint, but those who find dungeons boring but keep running dungeons lose that validity. I myself got bored of sPVP after awhile. Know what happened next? I went and did something else.

Again – you don’t grasp the concept that different individuals have fun in different ways. They derive satisfaction from different things.
I have a lot of friends who play this game for profit, reward, cool skins and showing off. For them dungeons are a means to an end. They are a means. You can’t tell me to do something else.
It’d be the same thing if I told you " if the dungeon experience were to become too elitist then just go do something else " – at this point you would flip. Because in the end people like you are angry for some reason.
Maybe because we’re not playing your way. And instead of saying " to each his own" you constantly nag and go at us for not playing the way you want us to.
It’s been very clear that if Anet wanted to change the way speed clears worked they could have enforced this change a million times till now.
It’s not them that doesn’t like it – face it – it’s just you.

About Skinner- everything we do in this game is related to that sort of conditioning. It’s just that the means differ. For me it’s a gold reward. For you it’s pretty sights and killing mobs. We’re in the same boat.

Please – before you post telling US how to play – have some consideration – each player can do what they want.

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: zencow.3651

zencow.3651

A Dev post that’s on a related note:

That creature was put there specifically to be avoided. It’s on a long patrol path around the temple, and easy to avoid. In a similar fashion, if you stop to fight a patrolling knight, you’re likely to have another one wander in during the fight, then another, etc. Not every story step is “Destroy every enemy on the map”.

From https://forum-en.gw2archive.eu/forum/game/gw2/ANet-loves-difficulty-spikes/first#post2592962

My take on things: How many runs of a path can you repeat before you get bored of it and quit the game/join the skippers? Theres a reason why no-one ever posts for it in LFG anymore. If you want to run a dungeon without skipping of course you’re gonna have time finding people to do it especially now that everyone’s done the dungeons paths before. You may likely get people who’ve never done the dungeons before who will likely GFTO once they have their dungeon master and aren’t worth making friends with since they’d just be off on their merry way to zerg events after they’re done with the path. You especially won’t find empathy here in the recesses of the dungeon forums.

Quasi-elitist dungeoneer and missing Gw1 GvGs greatly.
“GW2’s PvE is almost as bad as the PvP.”

(edited by zencow.3651)

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Posted by: Shiren.9532

Shiren.9532

Why does the minority feel the need to be so vocal and invasive ? there has been many initiatives to try to get people like you to group together for these legendary no skip runs, most of these initiatives died out because nobody gave a kitten. You are a minority among the minorities, get it. The world doesn’t have to cater to your needs.

What makes you think they are a minority? The dungeon sub forum is dominated by a minority of posters and they are mostly a handful of speed clear people who consider themselves to be elite, in no way do they represent the majority of players.

The reality of a dungeon pug is that once a single person initiates a skip, the vast majority of the time either the whole group skips or the group disbands. Even if 4/5 people didn’t want a skip, unless it was strictly agreed upon (and even then not always) the whole group will skip or be left behind. No-one wants to be the 1/5 guy that didn’t run with the rest of the group and now they can’t make the run so the whole dungeon run stalls. The best way to avoid that is to skip with everyone else (and once two or three people have chosen to skip, you are looking at either creating a new group or you are skipping with everyone else). The fact that a dungeon group skips content is in no way an endorsement of the decision to skip.

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Posted by: colesy.8490

colesy.8490

They are the minority because basically no PUG group ever kills trash. In fact, I even operate under the assumption that we’ll be skipping trash when running a dungeon with randoms.

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

(edited by colesy.8490)

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Posted by: Mesket.5728

Mesket.5728

They are the minority because basically no PUG group ever skips. In fact, I even operate under the assumption that we’ll be skipping trash when running a dungeon with randoms.

I have never seen a PUG group that doesn’t skip.

Skip > easy

Kill > tedious (first) with the chance of showing you are bad.

No PUG ever kill trash.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

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Posted by: colesy.8490

colesy.8490

oops, I mean I’ve never seen pugs stop to kill trash, let me edit >.<

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

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Posted by: Harper.4173

Harper.4173

Almost ALL lfg groups skip. Almost all groups i got from LA skip.
And if you don’t like it – leave the group- simple as that.
Nobody is forcing you – just say NO and leave.

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: haviz.1340

haviz.1340

I can see here one strange notion. Usually, people that don’t want to skip are those that use more tanky gear (correct me if I’m wrong). The thing is, it takes considerably longer to kill mobs for those people that for those running optimized builds. It’s also safer for them to skip mobs.

In other words, people that don’t want to skip could actually profit from skipping the most. But it’s no fun I guess.

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Posted by: Nike Porphyrogenita.8137

Nike Porphyrogenita.8137

I wish all the anti-trash skippers would join that new [BHB] guild.

Death and Taxes [DnT]
http://www.twitch.tv/nike_dnt
DnT is Recruiting – http://www.dtguilds.com/

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Posted by: Aleth.9630

Aleth.9630

And my request is that if you make a post on Gw2LFG, please do include if you don’t intend to skip stuff.
Otherwise people assume that the party is going to do the dungeon the fastest way possible (which is by using all the commonly known skips), which may create annoying and awkward scenes if that is not the case.

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Posted by: mosspit.8936

mosspit.8936

So what do we have here? Oh the good ‘ol “skipping being lumped together with exploits” card. Nope, I don’t treat skipping as a form of exploit.

Next, everyone has the choice of either killing or skipping trash. Just specify which when you are forming parties. Why the need to impose your will on others?

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Posted by: zencow.3651

zencow.3651

I can see here one strange notion. Usually, people that don’t want to skip are those that use more tanky gear (correct me if I’m wrong). The thing is, it takes considerably longer to kill mobs for those people that for those running optimized builds. It’s also safer for them to skip mobs.

In other words, people that don’t want to skip could actually profit from skipping the most. But it’s no fun I guess.

Maybe they like to RP tank and healers? :P

It’s true though, I don’t mind killing trash if everyone is zerky and not diey.
The dredged words that always makes me shudder: “I’m a support ele!”

Quasi-elitist dungeoneer and missing Gw1 GvGs greatly.
“GW2’s PvE is almost as bad as the PvP.”

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Posted by: Nike Porphyrogenita.8137

Nike Porphyrogenita.8137

We will transform GW2 in a game where people learn to play

What about killing trash mobs will teach people how to play better? Be careful what you wish for, you might discover that you yourself are one of the people who don’t know as much as you think you do about how to play.

Death and Taxes [DnT]
http://www.twitch.tv/nike_dnt
DnT is Recruiting – http://www.dtguilds.com/

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Posted by: Mesket.5728

Mesket.5728

Funny, I had a bet on who would be the first one to take it personal. Lol

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

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Posted by: spoj.9672

spoj.9672

What are you talking about. The last few posts have just left me feeling lost.

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Posted by: Mesket.5728

Mesket.5728

lol someone took it too personal and reported it. Guess I wasn’t that far from the truth after all.

Constructive answer? enjoy what is there to enjoy at is own pace and stop rushing things that are not meant to be rushed. Real life already has enough stressing things to care about. This is a game.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

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Posted by: spoj.9672

spoj.9672

Yes this is a game. So why are you so against people playing how they want to?

Edit: Its weird saying that. Usually the people disagreeing with us are the ones who say “I play how i want”. ;D

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Posted by: mosspit.8936

mosspit.8936

Yes this is a game. So why are you so against people playing how they want to?

Edit: Its weird saying that. Usually the people disagreeing with us are the ones who say “I play how i want”. ;D

To be honest, that was the first thing that popped into my head.

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Posted by: Mesket.5728

Mesket.5728

Yes this is a game. So why are you so against people playing how they want to?

Oh I’m not. I’m just defending the guy who opened a post to toss an opinion and got flamed by many. Don’t confuse my intentions or try to force intentions on me. It’s all about opinions here, not forcing anyone

I share some of what he says since I also think dungeons in this game are not played as dungeons and more like racing for some bosses (sometimes not even all are killed) but hey, do what you want.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

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Posted by: Moderator.6837

Moderator.6837

Hello,

As this thread as derailed with off-topic and inflammatory comments, it has been moderated heavily.

Please note that any further off-topic and/or inflammatory comment, may result in this thread being locked.

Thank you for your understanding.