Looking for input on new dungeon character

Looking for input on new dungeon character

in Fractals, Dungeons & Raids

Posted by: LCV.7245

LCV.7245

I’m looking to fill my sixth character slot with a character completely dedicated to dungeoneering, especially with the new LFG system that’s coming out. I have much experience with most of the dungeons, but I don’t have a character that is dedicated to just that cause.

I’m debating between creating an Elementalist or a Necromancer.

I have done many dungeons with an Elementalist at my side and I tend to like what I see. When a unique role needs to be filled, they tend to succeed in filling it. That being said, I’ve only every seen a few Necro’s in dungeons and they seem to be awesome. I admire their ability to deal damage without sacrificing survivability.

What I’m looking for:
-Relative sustainability
-Flexibility in potential fighting styles
-Preferably low cool downs
-Relative independence (for when my entire party is dead)

What I’m not looking for:
-Purely supportive abilities
-Being too squishy to survive alone
-Obvious and repetitive skill progression
-Inability to down a large foe without help

Bonus qualities:
-Combos for days
-Ability to enter WvW without having to completely change gear
-Mobility

Please give me some input. I’ve never delved into the complexity of either of these professions and am very excited to do so. Also, if you have any resources or videos about dungeon builds that you particularly enjoyed, please feel free to leave a link. Thanks for the feed back!

The Pleb Army | 80 Sylvari Mesmer | 80 Norn Warrior | 80 Asura Ranger | 80 Asura Necromancer |
80 Sylvari Thief | 80 Human Elementalist | 80 Asura Guardian | 80 Asura Engineer |
80 Sylvari Revenant

Looking for input on new dungeon character

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Posted by: Wethospu.6437

Wethospu.6437

Elementalist OP, Necromancer UP

Looking for input on new dungeon character

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Posted by: haviz.1340

haviz.1340

Only professions that meet those requirements are warriors and guardians. Embrace gw2 meta.

Looking for input on new dungeon character

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Posted by: Maximillian Greil.1965

Maximillian Greil.1965

GW2 meta is for people who don’t know how to use their combat log. You don’t hit for 32k if you’re a warrior, look at the kitten log.

Looking for input on new dungeon character

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Posted by: spoj.9672

spoj.9672

GW2 meta is for people who don’t know how to use their combat log. You don’t hit for 32k if you’re a warrior, look at the kitten log.

?

Looking for input on new dungeon character

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Posted by: Maximillian Greil.1965

Maximillian Greil.1965

Displayed damage, the damage shown on the screen, is not what you’re actually hitting for, it’s a total of a number of hits. So people play the class with the biggest numbers, not the ones that do the most damage.

Looking for input on new dungeon character

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Posted by: spoj.9672

spoj.9672

Yes I know that but that still means 100b hits for 40k total. Warrior is probably the easiest to get decent damage in a pug due to self buffing. Other classes are a bit more reliant on group boons and buffs.

Looking for input on new dungeon character

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Posted by: haviz.1340

haviz.1340

GW2 meta is for people who don’t know how to use their combat log. You don’t hit for 32k if you’re a warrior, look at the kitten log.

So warriors and (partially) guardians do not meet those:
-Relative sustainability
-Flexibility in potential fighting styles
-Preferably low cool downs
-Relative independence (for when my entire party is dead)
and bonus:
-Combos for days
-Ability to enter WvW without having to completely change gear
-Mobility

because I’m sure we all heard about legendary mobility, sustainability and low cooldowns of an elementalist, right?

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Posted by: TheMaskedParadigm.3629

TheMaskedParadigm.3629

Play a Commando.

Brazil
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