Magic Find for The Entire Party in Dungeons

Magic Find for The Entire Party in Dungeons

in Fractals, Dungeons & Raids

Posted by: Apokriphos.7042

Apokriphos.7042

As the topic says.

The new unique dungeon drops added with the current patch will incentivize players to equip MF gear to the detriment of the rest of the party. This will especially affect pick-up groups, which is how most players do a dungeon.

This is a very serious problem.

My solution: Magic find gear should work as a combined boost for The Entire Party in dungeons

Otherwise, with no inspect ability, you will consistently have players with glass cannon builds abuse the pug mechanics, stealthily leech off their fellow players and gain increased rewards only for themselves. This needs to be changed.

What do you guys think?

(edited by Apokriphos.7042)

Magic Find for The Entire Party in Dungeons

in Fractals, Dungeons & Raids

Posted by: Negativity.5801

Negativity.5801

Magic find doesn’t belong in dungeons. It should be kept out as an open world PvE farming tool, nothing more.

They should’ve fixed the loot tables on bosses and made chest drops better (Adding more cores/lodestones, higher chance of rares/exotics, etc. etc.)

All magic find does in dungeons is detract from the groups effectiveness and makes the dungeons harder than they need to be because bosses will take longer to die, or people will die more easily because they’re dropping stats for magic find.

It’s a step in the wrong direction and it’s appalling that this is being endorsed by the developers.

Magic Find for The Entire Party in Dungeons

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Posted by: randomfightfan.4091

randomfightfan.4091

acutally is a good idea, just have no idea as to how it would work.
the only way that I can think of is to take the average magic find from the team, but that’d just nerf teams looking for high magic find. That or give a boost to magic find (as in wvw when outnumbered) with higher magic find given to more difficult dungeons and even more on the more difficult paths. Ex. Arah p4 should give like 3x the magic find as p3.

Check out my page for some good thiefisms :)
http://www.youtube.com/user/randomfightfan/videos?view=0&flow=grid

Magic Find for The Entire Party in Dungeons

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Posted by: UnrepentantProcrastinator.7420

UnrepentantProcrastinator.7420

I think that it won’t make a difference. Most players are already wearing MF in dungeons and you haven’t noticed.

If you’re concerned about what the players in your PUG are wearing, ask them to link their gear. It’s unlikely that people will bother to transmute MF gear and make it identical to their real gear.

Magic Find for The Entire Party in Dungeons

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Posted by: Nonlinear.9823

Nonlinear.9823

i have an idea. once you hit 80, you level again, to level 100 this time, gaining MF and GF with each level.

Magic Find for The Entire Party in Dungeons

in Fractals, Dungeons & Raids

Posted by: UnrepentantProcrastinator.7420

UnrepentantProcrastinator.7420

i have an idea. once you hit 80, you level again, to level 100 this time, gaining MF and GF with each level.

That would work, only because 20 levels after 80 is like 3-4 days of casual play.

Magic Find for The Entire Party in Dungeons

in Fractals, Dungeons & Raids

Posted by: azurrei.5691

azurrei.5691

i have an idea. once you hit 80, you level again, to level 100 this time, gaining MF and GF with each level.

lol… can we change the power of the monsters in the dungeon from 1-10 too???

(edited by azurrei.5691)

Magic Find for The Entire Party in Dungeons

in Fractals, Dungeons & Raids

Posted by: Duplicated.4715

Duplicated.4715

I think that it won’t make a difference. Most players are already wearing MF in dungeons and you haven’t noticed.

If you’re concerned about what the players in your PUG are wearing, ask them to link their gear. It’s unlikely that people will bother to transmute MF gear and make it identical to their real gear.

In some harder dungeons, there is a huge difference between running MF gears and running specific, non-glass cannon, gears.

Magic Find for The Entire Party in Dungeons

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Posted by: Strifey.7215

Strifey.7215

i have an idea. once you hit 80, you level again, to level 100 this time, gaining MF and GF with each level.

Every 100 champion mobs we should also get a guaranteed random pre-cursor drop.

Guard/War/Mesmer and Dungeon Guides:
https://www.youtube.com/user/strife025

Magic Find for The Entire Party in Dungeons

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Posted by: Pokerjoker.7246

Pokerjoker.7246

100 skill points = 1% perm Magic find on your character. Cap it at 300% or w/E todays cap is going to be. Now leave that useless stat out of items….