Possible cause for faulty DR triggering
It wouldn’t explain how the rest of my team wiped 3 times trying to run past mobs while I stood at the next boss waiting for them to return, yet get 45 tokens when the rest of them received 60.
Unless of course, you are insinuating that the less time between a death and clearing the dungeon results in a lesser chance of triggering the DR.
In any case, it’s a really far-fetched and ludicrous theory, but disproven anyway by my experience.
Well… darn. There goes my theory.
Ah well, one less thing to worry about while waiting for them to figure out what’s really wrong, I guess.
The problem is its a terrible system and the game is rejecting it.