Hey Anet and dear devs,
I would like to address a real issue that most players are facing these days (players that never done raids till this point). We have here 2 major issues:
1) So you are a newer player (lets say 3-4-5 months) and you have the basics to start raiding (got your ascended weapons and trinkets, the meta build or whatever build give you the highest dps or condi whatever). So you go and check for parties. No one is actually letting you stay (and I don’t mean on Monday Elitist day). So this would be the first issue: LFG system to me is broken. I have nothing against people wanting to do thing with their party / squad, but new players DO NOT have the opportunity to learn raids. The only way I was able to actually learn the VG for example was on youtube checking vids from other players. That should not be happening. Each players should have the opportunity to learn the raid (so not talking about making the raid easier, I am just talking about the mechanics). Bottom line: even if you know the raid, maybe you did it a couple of times, players will just not take you because they ask for LI ping (and in some aspects I fully get that, nobody wants to carry bad players on their own time).
2) Because the struggle with raiding is real, sometimes I start these training parties on LFG and you just get really – really bad players that don’t know what to do, because they are not given the chance to learn (so excluding those I wanna raid but I’m too lazy to study the raid bosses and mechanics).
So, making this story short: you are new, you want to raid, you can’t learn, players want experience, you can’t train – how in Gods name is one suppose to raid?
TBH this is making a lot of people not so interested in raiding because it’s just not accessible. If people are not into raiding they will no longer craft (why would they) and they will just stick to PVE or some daily PVP whatever works). End game content must be made available to players and they should have a system that will allow them to train on it and learn it. So again, I don’t want to make it easier or scale bosses. Raids are so much fun and hard to do, they should stay like that, but people must have equal changes to study them.
So here’s my suggestion to this issue:
We should have a system (don;t wanna name it because I am not a fan of that game) where players are matched based on the level of experience they have and create automatic groups for raiding. LFG should still be available, but implement this new system for new players that want to learn the raid. I think bosses here should be scaled and also the reward track should be eliminated (not fair for players, as you are getting things easier). So using this noobs can do their thing, learn the mechanics and join other parties once they have the needed experience for real raiding. As a side note: please don;t tell me that raiding should be done in guilds, because not all players are into guilds and also it’s not normal to limit my time to guild schedules. This should be adapted to all players. Some of us have jobs, or kids whatever and don;t have the time to be available to fixed schedules for training purposes.
I think having this system would be so much better, people would really get into raids more, you would have more groups learning about them and looking for the end content.
What do y’all think about this? Also sorry if this was already addressed but would appreciate an answer from a raiding dev regarding this.