Raiding & Legendary Armor

Raiding & Legendary Armor

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Posted by: bai long.2085

bai long.2085

I’d like to suggest something to the Devs, but first I’d like to explain something.

I quit playing some time after the raids came out. Day 1 my friend and I fought the Vale Guardian, him in Knights gear and me in my Nomads. After about 3 hours of learning him we beat him with our random PUG, which wasn’t using voice chat. All was well and good.

When I got into a group another day to try Gorseval, I realized that my Nomad’s gear was extremely unwelcome. When I hear “Raid” I think of WoW or FFXIV where you have characters of all different roles and stat combinations. In those games I enjoyed being the tank and touting as ridiculous an amount of defense as I could muster. It was fun. And, it didn’t seem to work too badly for the Vale Guardian I’d done. Gorseval was a different story though. He didn’t get harder after the timer ran out. He made you die.
That’s when I realized that there was no real need for all that defense, health and healing. To “tank” all I needed to do was hang some meat around my neck (1 or two trinkets with a small amount of toughness) and the boss would follow me around. I was pretty sad.

I understand that Nomad’s gear is like a bad running joke in GW2. In a game where if you’re good enough you can dodge roll everything while STILL doing thousands of DPS, there isn’t a lot of point in playing a set that offers defense (Ewww…). Still, what I want to play is a character that I’ve mounted as massive a defensive stat combination as I can. That’s just fun for me.

My friend recently told me that GW2 would be having an expansion. And he said so with a cautious look in his eye, because he knows how I feel about not being welcome in the raids and having given it up for that reason. He was wondering if I’d be willing to give it another look since an expansion was releasing.

I thought to myself, “I don’t want to feel like I’m not good enough to complete every piece of content I want to, because I know I am.” The problem is that to participate in the raids I’d have to get with the program and adopt a playstyle I didn’t enjoy playing. If I don’t enjoy it it’s not worth doing and I don’t get to do it I’d rather play something else that allows me to play how I’d prefer. I’m not complaining about that, I’m simply reasoning it out.

In lieu of not being able to participate in the raids unless it means not enjoying myself, I decided I’d bite the bullet with my pride and tell myself that it’s okay if I never get to do the raids. I’d just tell myself, “Oh well, I’d be good enough to do them if I didn’t care about having fun.”

The real kicker is when I’d asked someone about the legendary armor they were wearing, because I’m a completionist and really wanted to work towards some if I decided to come back to the game. Surprise! They’re only available to you if you raid…a lot.

That was it for me. I understand that legendary armor is meant to be a great achievement, but to restrict it to the raids feel unfair. Pretty much all raiders are top-tier players, but that doesn’t mean that people who don’t raid aren’t. My circumstance aside, what about people with amazing skill who don’t have time to devote to it? What about people who only play PVP?

My suggestion is to have the current raid armor then add in additional sets for different aspects of the game, like you have with the backpieces. There’s Fractal and there’s PVP. They should all be equally difficult to obtain and require a reasonably equal amount of effort and skill, but should be geared towards players who want to play the specific content they represent.

As it sits, there are a lot of deservingly skillful players who are going to completely miss out on getting the legendary armor (which I feel should signify a top-tier player, but not exclusively a top-tier raiding player).

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Posted by: Sooloo.1364

Sooloo.1364

Personally I feel that every part of the game should be accessible to everyone regardless of skill level but im in the minority. People here will tell you that they are doing raids in groups of 3 with no armor on and if you cant do it you dont deserve it. Fair enough.

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Posted by: lagrangewei.8516

lagrangewei.8516

i think you miss why nomad is bad. because magi heal better, minstrel tank better, and zerk viper dps better. why would you nomad? and no legendary armour are for raid. there is no raid legendary back. that is the point.

RAWR~
Feed the Merlion… before the Merlion feed on YOU!

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Posted by: thrag.9740

thrag.9740

Your views on raiding as a tank are outdated/inaccurate.

For perspective, currently my static runs 2 magi druids, 1 minstrel chrono, 1 zerk chrono, 2 condi ps, 4 dps (specific classes for these 4 change weekly). We full clear (13 bosses + all events in between) in about 3 hours typically.

I understand you have been away from the game, so let me elaborate. Magi druid is healing focused, and basically does no dps. Minstrel chrono is tank focused, and basically does no dps. That’s 3 slots in my raid group that do no dps basically. This is not an uncommon practice among casual raid groups.

Groups that really try to minimize their time, can full clear in 2 hours and less from what I understand. These groups like bringing a condi druid (or 2) and no minstrel chronos. But most groups you meet in the lfg are not capable of doing a 2 hr full clear or a 3 hr full clear, or any full clear. In fact most groups you meet in the lfg are happy if they get the kill of the single boss they are advertising for, and are not even doing a full wing, or even multiple bosses.

What I’m trying to say is, you can be a tank in gw2 raids, what you can’t be is a dps running in nomads. But a minstrel chrono with nomads mixed in? That is fine.

I will warn you, the minstrel chrono build basically guarantees that you will be the tank, meaning that on many bosses you are responsible for positioning the boss correctly. You can’t join a group without reading guides and expect to just perform a rotation like a dps can.

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Posted by: bai long.2085

bai long.2085

@lagrangewei.8516

Why would I use Nomads? Because I like playing as tanky a build as I can possibly make. That’s what I like to play in any MMO. The problem is that the raids don’t work at all like the rest of the game OR like any other MMOs raids.

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Posted by: bai long.2085

bai long.2085

@thrag.9740

I understand how tanking in the raids works, but what I’m talking about is the fact that legendary armors are only available via raiding. Not all great players raid, but every great player should have the opportunity to acquire the legendary armor, even if through other means.

Raids in other games work pretty much like raids in every other game. In those other games everyone has an equal ability to participate because of the design of the content. Healers stack “piety” or “mind” or “mp” as high as they can get them. DPS stack “crit” or “attack” or “penetration” and Tanks stack “HP” or “vitality” or “armor” as high as they can go. That’s what I’m used to from other games and that’s what I enjoy.

HOWEVER

GW2 doesn’t work like that at its core, and that’s okay. That’s totally fine with me. There are no clear-cut roles for classes to play in GW2. You build your character however you prefer to play them and as long as you’re skilled enough you can complete all of the content using whatever build you want.

That’s been the main theme of GW2’s combat design since the beginning, and that’s something everyone has enjoyed.

-you can beat any content with any build as long as you’re good enough-

My question is…if they aren’t going to follow in the footsteps of other MMOs raids, why didn’t they follow even their own footsteps? Raids can’t be beaten with any build you want even if you’re a God playing with it. The raids require specific setups.

So, I’m not questioning how it is. I’m questioning how it was designed. They could easily redesign certain aspects. I’m not asking them to make it any easier either. I’m just asking them to consider making the legendary armors available through other means, my ability/inability/unwillingness to do the raids aside.

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Posted by: bai long.2085

bai long.2085

@Sooloo.1364

Certainly every part of the game should be accessible to all players regardless of skill. I don’t think they should all be beatable by all players, but accessible…yes.

Everyone who plays paid for the game and deserves to see everything they release. Easy mode raids? Practice mode? I don’t know. I’m not a game developer so I don’t know what’s feasible, but I do feel that everyone should be able to witness every aspect of the game.

What an “elitist” would say here would be, “they can. just get good and play a good gear set and get a good guild that runs raid practice runs to learn.” But that doesn’t solve the problem. Their are really 2 problems at play: the raid design itself, and the mentality of the people who raid. Like I’d replied to others, the raid’s gameplay doesn’t match the rest of the game (not in difficulty but in design).

Players who aren’t very skilled shouldn’t be allowed to move forward and see more until they’ve improved, but they shouldn’t be forced to play builds they don’t enjoy. Getting better and unlocking the ability to see more of the game for yourself is enjoyable to achieve.

For the core content of the game, making your build is like putting together a remote controlled car. Maybe you want big fat wheels, a thin sleek chassis and a huge spoiler on the back. Maybe you want something completely different. The fact is that no matter what you make, it’s possible to run the track. Maybe your car isn’t the fastest, but it doesn’t have to be. It may not even be a race your participating in, it may be a demolition derby. Who knows? Depends on the content.

The point being, no matter what you made, you’re welcome to have fun and play with it in the core game. The raid should have been designed and should be redesigned to be: no matter what you came up with, you should be able to participate and win provided what you made works well with others and fulfills a role efficiently.

Right now there are like 3 or 4 pre-made “cars (builds)” you can choose (class aside):

-DPS with a small amount of toughness (tank)
-DPS with some DPS utility (DPS)
-DPS with heals (healer)

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Posted by: TexZero.7910

TexZero.7910

I’ll agree with armor in other modes. PvP, WvW.

There’s no need for a simpler version in other PvE content however.

Additionally, i have to completely disagree that raid design is bad. A big portion of raiding is being a teamplayer in team content. That means acknowledging that your individuality doesn’t mean much and you’re going to have to sacrifice something to make gains.

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Posted by: Vinceman.4572

Vinceman.4572

Oh hi, bai long, long time no see.

It’s still the issue of your first day:
It’s only you that prevents you from succeeding raids. Interesting that it’s still a thing since months.

Mayn things have already been said in this thread but I’d like to add some more:

1. You can be full nomad in raids but you don’t need 10 players in this gear. It’s the same for other MMOs and don’t lie about it, you don’t have a full team of tanks or healers in WoW or FFXIV!

2. If you are full nomads, you are the tank on certain bosses. That’s ok for sure.

3. You need to find people to play with that will only work in a static because the gear stats nomads itself is not very good. But since players can kill certain bosses solo, 3 man, 4 man and even normal groups can low man (7-9 players) you would be no harm for those.
Pugging won’t work due to the reason above: Nomad gear is more than suboptimal. It’s more like a troll build.

Yeah, you told us of staying alive all the time in instances like fractals or dungeons. But hey, everybody can in nomads. You literally can’t die in such gear – I personally already can’t die in Soldier’s gear!
Jus think about it: If everybody is wearing nomads who will die? Yes, nobody and then content isn’t challenging at all if you know all puzzles.

At last I’ll give you an advice for pugging:
Try to equip a druid with magi gear + add some nomad/ministrel trinkets or just build it around 1.4k toughness with the flexibility of adding more. Ask your chronotank at VG, Gorseval, KC, Xera and Deimos about their toughness and go just a little bit lower than them because these are the bosses where the one with the highest toughness will be the tank. For the other 8(!!!) bosses your toughness is irrelevant as healer and you can push it up like there’s no morning. For pugs it doesn’t matter if you are doing 1k or 3k dps as druid.
If you aren’t willing to do even that, sorry but raids really aren’t for you.
Over the last months I’ve seen many many many players completing their legendary armor collection and hell, there were players that were not good at their classes, just decent. And they’ve all played in meta gear here and there although they didn’t really liked it at first.

So yeah, it’s on you. It’s only your attitude. Change it and you will see that so much more is possible for you.
The druid can be your solution to that. I personally know many of such players and they’re always the last ones dying at an encounter together with the chronotank.

Took me 3 runs of the dungeon to get the bug.

(edited by Vinceman.4572)

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Posted by: bai long.2085

bai long.2085

@TexZero.7910

I’m all for being a team player. I cooperate and do what I’m expected to do in other game’s raid content. The difference is that in those games I don’t have to drastically change my setup because there is more-or-less no custom setup. Everyone, for the most part, are carbon copies of each other based on their class.

Since GW2 doesn’t work that way, when they’d first announced the raids I was expecting 10-man dungeon-style content, just more difficult.

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Posted by: bai long.2085

bai long.2085

@Vinceman.4572

At this juncture I’ve given up on both the Devs actually ever restructuring the raids and on people on the forums agreeing on anything I have to say about said raids.

Personally, I don’t have the time in my day to seek out people who’re okay with me running my “garbage nomads gear”. I’m a pretty busy person and I find the other games I’ve been playing to have much less time-consuming methods of finding raid groups. FFXIV has a nice party finder that never takes more than about 10 minutes.

Even if I did have the time to seek them out, I don’t have the time to invest in participating in scheduled raids.

Even if I met both of those criteria I still wouldn’t want to feel like I was being dragged around the raid by my poor choice of gear. I’d want to feel like I was pulling my weight, which I wouldn’t be because Nomads doesn’t work well in the raids.

So, I won’t even bother making an argument for changing the raids. They’d never change them anyways.

Instead, I’m suggesting making legendary armor available via different content.

That’s my only argument. If they won’t at least do that I’d probably keep playing FFXIV. Honestly, I don’t really have time for that anymore, but for the sake of discussion I’ll say that a lot of people would appreciate legendary armors being more accessible.

Not that you are or have, but in a couple of my other suggestions posts people called me out as a bad player and seemed to like trying to put me down despite my only intention being making suggestions for changes.

At the end of the day, even if it were true and I were a bad player and sucked at GW2 what does it really matter? Games come and go and if someone thinks that GW2 is the only hobby someone has, the only hobby I have, they’re quite mistaken.

Take my suggestion or leave it. Agree or disagree. It’s all the same to me since I’m not playing.

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Posted by: Vinceman.4572

Vinceman.4572

I just said you can easily change the game and success for you when adjusting a little bit of your gear. That’s all.
But you still refuse to move ahead and that is what’s stopping you from being successfully in raiding and furthermore your personal goal a.k.a. legendary armor.
Lots of people are busy, cannot play at scheduled times and/or have other barriers but they still managed to achieve their goals by being open-minded.

You think it’s a big deal but in the end it’s not as endless players have shown over the last months.
Still, it’s not the game, it’s your attitude towards it.

Overall, your decision, not ours.

Took me 3 runs of the dungeon to get the bug.

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Posted by: OnizukaBR.8537

OnizukaBR.8537

You say in other games you dont need to change your setup. Of course not, tell me what you can change in FFXIV? Basically nothing, every paladin is the same, every white mage is the same. Same for WoW.
Now in GW you actually have build choices so for this reason you need to change it to suit the content you are aiming for.

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Posted by: TheRandomGuy.7246

TheRandomGuy.7246

What are you even tanking on?

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Posted by: ButterPeanut.9746

ButterPeanut.9746

What baffles me is this personal deep connection with a build, when GW2 to its core is designed for players to easily and constantly swap between builds.
1. You don’t have to pay a fee or any other type of barriers to change your traits, like some other games.
2. You can very easily/cheaply change the stats on gear. I really don’t understand the personal attachment to stats, as they are just numbers.
3. The gear we’ve been getting for 5 years and will continue to acquire will still be relevant because the stat cap/armor level doesn’t change.

I’m sure there are many other reasons as well, but it just confuses me as to where a personal attachment with a build comes into play. I get maybe a particular class, or a particular role, but whether or not you use nomad, or minstrel, or magi on specific classes/roles really is nothing more than math.

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Posted by: bai long.2085

bai long.2085

Let’s get beyond anything I said about me raiding or not raiding and liking it or not liking it. Let’s get beyond my build.

I’m not trying to talk anyone into anything or trying to change their mind about whether the raids are fine as they are or need to be changed.

For all intents and purposes let’s just say I agree with all of you.

-The raids are fine.
-My gear doesn’t work for them.
-In Vinceman’s case, my attitude is bad.

Let’s just say I agree. I only responded with my PERSONAL OPINION of the raids, specifically, because a couple people went a bit off-topic with my original post. Yes I mentioned what I thought about them, but who cares what I think? The main focus of my original post was to make a suggestion.

Let’s bring it back to that.

Legendary armors accessible outside of the raids.

That’s it.

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Posted by: xarallei.4279

xarallei.4279

The legendary armor should be available for WvW and PvP. They shouldn’t be available to anything else though.

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Posted by: Xstein.2187

Xstein.2187

This horse was beaten dead 3 months ago. Here is eight pages for you to read about the topic.
https://forum-en.gw2archive.eu/forum/game/dungeons/legendary-armor-3/first

Lägertha Lothbrök: PvE Mesmer
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Posted by: Cyninja.2954

Cyninja.2954

Certainly every part of the game should be accessible to all players regardless of skill. I don’t think they should all be beatable by all players, but accessible…yes.

You are not complaining about lack of access (at least not access denial from the developers side but rather from the playerbase). You are complaining about lack of rewards.

You have access to all the raid wings. You can literally walk up to them and enter. You could start your own raid with your own rules, or find people with more lax gearing rules, etc.

You are actively handing over part of the controll to others due to inexperience, lazyness or whatever other reason (otherwise you’d just start your own raid, the pug community is big enough), then complaining that others are imposing rules you dislike.

Legendary armors accessible outside of the raids.

Absolutely. Though since raiding constitutes the pve access to legendary armor, all that is really lacking is spvp and wvw.

Now given how gated legendary armor was designed in pve, I don’t think many people would have access to it via spvp and wvw.

It would be something along the lines of reach top 10% of the spvp ranking with a ton of other stuff. For a game mode mind you where legendary armor offers 0 benefit except for skins (so why reward it in the first place?).

Same goes for wvw. Most people understand rewards being added to wvw as merely time investments with 0 lack of skill. While I would love to see legendary armor find it’s way here, I doubt arenanet will hand out charity legendary armor based purely on time invested.

Some might argue raids are not that hard in the first place, to which I’m inclined to agree, they are by far more demanding than running in a circle flipping keeps though (to oversimplify wvw a bit).

(edited by Cyninja.2954)

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

For better or worse, ANet decided that legendary armor would be a perk of raiding. I don’t agree with their decision, but they won’t change their mind about it anytime soon — they’ve got too much riding on it and nothing to replace it as a raid-exclusive perk.

Raids are accessible to anyone who wants to put in the time and is willing to adapt to the team’s needs — for some, that might be too much time or too much adaptation, but that doesn’t make it “inaccessible,” just challenging.

I’m sorry the OP doesn’t like the game as much any more. I am saddened that they would let something they don’t play get in the way of the things that they do like. That, however, isn’t nearly a good enough reason for ANet to invest the huge amounts of time it would take to change how l-armor is acquired and the top perk for raiding.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Solstace.2514

Solstace.2514

I disagree with pretty much all your points.

You can form up with a group of guildies or friends and raid with whatever build you desire. Some builds are more effective for some encounters but you don’t have to do max dps to beat a boss. Lots of bosses have been beaten with far less than 10 players so there is a significant amount of give.

Secondly just because one particular armor set is not as valuable isn’t a reason to shun raiding. Try new things and new styles. You can still run a fairly Tammy build, not sure why you have to have nomads or bust.

Third, I’m not a fan of participation trophies. Some games reward accomplishment and skill, not just showing up. You are not entitled to every new shiny or achievement in the game. I’d like to get some of those pvp titles and AP for being in the top 10 of a season, but chances are I never will. That’s ok.
Legendary armor is not required for anything in the game. It’s a nice reward for players who can raid just like other game modes have their perks. Yes it’s high hanging fruit, but that’s what makes it so much better.

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Posted by: Vinceman.4572

Vinceman.4572

Yo, you can play PvP and WvW in the future and obtain legendary armor there:

https://forum-en.gw2archive.eu/forum/game/wuv/WvW-and-PvP-Ascended-Armor-Upgrades/

Took me 3 runs of the dungeon to get the bug.

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Posted by: Blaeys.3102

Blaeys.3102

Expressing any opinion other than raids are great as is will get you attacked on these forums. It’s pretty much an uphill battle to get any other opinion heard on these forums any longer.

Rest assured, however, that as new raids or other raid related news come out, new people will continually bring this up (as your post continues to prove – unfortunately usually to cave under the hate of the forums after a week or two. It has been the case for the past two years.

Hopefully Anet understands that just because people don’t want to subject themselves to the forums doesn’t mean this isn’t something they still care about.

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Posted by: zealex.9410

zealex.9410

I will ignore the majority of your post look at your comment about nomads then look at your post about ff14 all classes + stats and say:

No the hardest form on raids in ff14 has a total of 8 classes and ff14 has like what 15 classes?

Also correct me if im wrong someone who plays ff14 can tell me but id expect i wouldnt be welcome in a group if i went in with samuria and a gear stat type of magical resistance, physical and idk hp.

Gw2 is forgiving but going in with w/e gear is just stupid and doesnt benefit anyone.

Looking further in your posts i wonna add that raids are the “hardest” content in the game and that gear doesnt make you better or good enough. Its the time you put into learning the builds the rotations etc.

Gear will help you yes but experience will take you the furthest.

Also gorse is a dps check that means even the tank needs to gove up on ttankiness to help with the overall dps.

I also wonna add that as of august 8th you will be able to make legendary armor in pvp and wvw.

Last thing, raids are the ahrdest content in the game going in with w/e gear and build os disrespectful to the group as well as the content it self.

(edited by zealex.9410)

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Posted by: zealex.9410

zealex.9410

Expressing any opinion other than raids are great as is will get you attacked on these forums. It’s pretty much an uphill battle to get any other opinion heard on these forums any longer.

Rest assured, however, that as new raids or other raid related news come out, new people will continually bring this up (as your post continues to prove – unfortunately usually to cave under the hate of the forums after a week or two. It has been the case for the past two years.

Hopefully Anet understands that just because people don’t want to subject themselves to the forums doesn’t mean this isn’t something they still care about.

Raids bosses. Can be killed. Without weapons. Theres has never been anything as rediculous as that in any game that takes “raiding” srsly. Could you pls at least beat your head against w4 after you practiced and do the content? It’s not hard.

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Posted by: TexZero.7910

TexZero.7910

Expressing any opinion other than raids are great as is will get you attacked on these forums. It’s pretty much an uphill battle to get any other opinion heard on these forums any longer.

Rest assured, however, that as new raids or other raid related news come out, new people will continually bring this up (as your post continues to prove – unfortunately usually to cave under the hate of the forums after a week or two. It has been the case for the past two years.

Hopefully Anet understands that just because people don’t want to subject themselves to the forums doesn’t mean this isn’t something they still care about.

No, it’s not expressing any opinion other than raids are great. It’s spewing misinformed, misguided and ultimately biased post on a near daily basis that get that treatment.

Now then, anyone who wants an easy way to have legendary armor now has it. They just have to invest time into WvW which requires very little individual player skill. GLHF.

Glad Anet made the change, now the “easy mode” crowd can go get their armor while the rest of the raiding community can enjoy quality content that isn’t compromised due to the incessant complaints of a minority out for rewards.

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Posted by: Jahroots.6791

Jahroots.6791

Raids bosses. Can be killed. Without weapons. Theres has never been anything as rediculous as that in any game that takes “raiding” srsly. Could you pls at least beat your head against w4 after you practiced and do the content? It’s not hard.

This is not logical at all. I can accept you want a niche to yourselves. I can accept if you want to to be too hard for most people. I can even accept you lording your success over those who’ve failed.

But please, stop saying something can be done by anyone because others have done it. Nothing in the history of things has ever worked this way.

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Posted by: zealex.9410

zealex.9410

Raids bosses. Can be killed. Without weapons. Theres has never been anything as rediculous as that in any game that takes “raiding” srsly. Could you pls at least beat your head against w4 after you practiced and do the content? It’s not hard.

This is not logical at all. I can accept you want a niche to yourselves. I can accept if you want to to be too hard for most people. I can even accept you lording your success over those who’ve failed.

But please, stop saying something can be done by anyone because others have done it. Nothing in the history of things has ever worked this way.

You dont need Razor sharp precision to kill Mo without weapons. Imagine how much easier it is with them.

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Posted by: Vinceman.4572

Vinceman.4572

But please, stop saying something can be done by anyone because others have done it. Nothing in the history of things has ever worked this way.

But…but…but…you can /gg at every raid boss and the other 9 are still able to kill it.

Glad Anet made the change, now the “easy mode” crowd can go get their armor while the rest of the raiding community can enjoy quality content that isn’t compromised due to the incessant complaints of a minority out for rewards.

Praise you, Sir!

Took me 3 runs of the dungeon to get the bug.

Raiding & Legendary Armor

in Fractals, Dungeons & Raids

Posted by: zealex.9410

zealex.9410

Expressing any opinion other than raids are great as is will get you attacked on these forums. It’s pretty much an uphill battle to get any other opinion heard on these forums any longer.

Rest assured, however, that as new raids or other raid related news come out, new people will continually bring this up (as your post continues to prove – unfortunately usually to cave under the hate of the forums after a week or two. It has been the case for the past two years.

Hopefully Anet understands that just because people don’t want to subject themselves to the forums doesn’t mean this isn’t something they still care about.

No, it’s not expressing any opinion other than raids are great. It’s spewing misinformed, misguided and ultimately biased post on a near daily basis that get that treatment.

Now then, anyone who wants an easy way to have legendary armor now has it. They just have to invest time into WvW which requires very little individual player skill. GLHF.

Glad Anet made the change, now the “easy mode” crowd can go get their armor while the rest of the raiding community can enjoy quality content that isn’t compromised due to the incessant complaints of a minority out for rewards.

Im sceptical if this will actually lead to harder raids really :/

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Posted by: Solstace.2514

Solstace.2514

I don’t understand what some people want. Raids were provided because players wanted challenging end game content. Of course they are going to be difficult to complete – it requires organization, coordination, practice and skill.

There is plenty of other game content that caters to players who are not interested in that kind of a grind.

If you are interested in raiding, there are tons of opportunities to learn or work with raiding guilds. There are several guilds that recruit and train new players. But it requires effort on your part.

If, on the other hand, you prefer to just press 1 repeatedly or roll your face across a keyboard to succeed, there’s content for that too.

But it’s not fair or reasonable to demand that raids be dumbed down to a level where any player can complete them. That defeats the point of challenging content.

Raiding & Legendary Armor

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Posted by: zoomborg.9462

zoomborg.9462

Bai long? The devs already announced that the last tier of WvW armor will be changed from asc to leg quality. There u go.

Still i guess thats too much for u but at least “trash nomad gear” can actually be useful there.

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Posted by: Linken.6345

Linken.6345

I don’t understand what some people want. Raids were provided because players wanted challenging end game content. Of course they are going to be difficult to complete – it requires organization, coordination, practice and skill.

There is plenty of other game content that caters to players who are not interested in that kind of a grind.

If you are interested in raiding, there are tons of opportunities to learn or work with raiding guilds. There are several guilds that recruit and train new players. But it requires effort on your part.

If, on the other hand, you prefer to just press 1 repeatedly or roll your face across a keyboard to succeed, there’s content for that too.

But it’s not fair or reasonable to demand that raids be dumbed down to a level where any player can complete them. That defeats the point of challenging content.

But then they went around and locked legendary armor behind it to force people to play raids if they wanted it.
( lucky it only took us complaning years to get other methods to get stat swap armors)
You can keep uniqe skins and ofcourse raids should get their own rings, trinkets, backpack and what ever else in the future.

Raiding & Legendary Armor

in Fractals, Dungeons & Raids

Posted by: zoomborg.9462

zoomborg.9462

I don’t understand what some people want. Raids were provided because players wanted challenging end game content. Of course they are going to be difficult to complete – it requires organization, coordination, practice and skill.

There is plenty of other game content that caters to players who are not interested in that kind of a grind.

If you are interested in raiding, there are tons of opportunities to learn or work with raiding guilds. There are several guilds that recruit and train new players. But it requires effort on your part.

If, on the other hand, you prefer to just press 1 repeatedly or roll your face across a keyboard to succeed, there’s content for that too.

But it’s not fair or reasonable to demand that raids be dumbed down to a level where any player can complete them. That defeats the point of challenging content.

But then they went around and locked legendary armor behind it to force people to play raids if they wanted it.
( lucky it only took us complaning years to get other methods to get stat swap armors)
You can keep uniqe skins and ofcourse raids should get their own rings, trinkets, backpack and what ever else in the future.

Leg was introduced as raid centric armor from the beginning, unless u are blind or misinformed. U make it sound as if Anet pulled the dirt under you so u are clearly misinformed.
Now we got WvW/PvP leg armor and i know for a fact that u, personally, aren’t gonna go for those either as any person who just whines never actually does anything but whine. I guess i should watch the PvP/WvW threads to see if u are gonna complain there about accessibility as well, lol.

Raiding & Legendary Armor

in Fractals, Dungeons & Raids

Posted by: Linken.6345

Linken.6345

I don’t understand what some people want. Raids were provided because players wanted challenging end game content. Of course they are going to be difficult to complete – it requires organization, coordination, practice and skill.

There is plenty of other game content that caters to players who are not interested in that kind of a grind.

If you are interested in raiding, there are tons of opportunities to learn or work with raiding guilds. There are several guilds that recruit and train new players. But it requires effort on your part.

If, on the other hand, you prefer to just press 1 repeatedly or roll your face across a keyboard to succeed, there’s content for that too.

But it’s not fair or reasonable to demand that raids be dumbed down to a level where any player can complete them. That defeats the point of challenging content.

But then they went around and locked legendary armor behind it to force people to play raids if they wanted it.
( lucky it only took us complaning years to get other methods to get stat swap armors)
You can keep uniqe skins and ofcourse raids should get their own rings, trinkets, backpack and what ever else in the future.

Leg was introduced as raid centric armor from the beginning, unless u are blind or misinformed. U make it sound as if Anet pulled the dirt under you so u are clearly misinformed.
Now we got WvW/PvP leg armor and i know for a fact that u, personally, aren’t gonna go for those either as any person who just whines never actually does anything but whine. I guess i should watch the PvP/WvW threads to see if u are gonna complain there about accessibility as well, lol.

No was just explaining to the one I quoted why people got ticked off when raids got something totaly new that you couldent get anywere else. ( and now you can so good for everyone. )

Since all the raiders wanted was challengeing group content and got ticked off when people complained it was to hard since they wanted the armor too.

Well will take me quite afew months since Im wvw level 270 but now I can get it at my own pace.

Edit
If you read my post carefully you see I never said it wasent raid centric, I even said they put it there to make people play raids or they couldent get it